﻿<?xml version="1.0" encoding="utf-8" ?>
<c2layout>
    <name>level3</name>
    <sid>506845398888267</sid>
    <event-sheet>Event sheet 1</event-sheet>
    <size>
        <width>6000</width>
        <height>768</height>
    </size>
    <margins>
        <horizontal>500</horizontal>
        <vertical>500</vertical>
    </margins>
    <unbounded-scrolling>0</unbounded-scrolling>
    <layers>
        <layer name="bg" sid="494121319867867">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>0</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="BG" uid="210">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>924</x>
                        <y>437</y>
                        <z>0</z>
                        <width>1889.251098633</width>
                        <height>1079.70703125</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.500437438</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="BG" uid="211">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2791</x>
                        <y>437</y>
                        <z>0</z>
                        <width>1889.251098633</width>
                        <height>1079.70703125</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.500437438</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="BG" uid="212">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4672</x>
                        <y>448</y>
                        <z>0</z>
                        <width>1889.251098633</width>
                        <height>1079.70703125</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.500437438</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="BG" uid="300">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>6528</x>
                        <y>448</y>
                        <z>0</z>
                        <width>1889.251098633</width>
                        <height>1079.70703125</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.500437438</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
        <layer name="water" sid="333161584090396">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="Sprite" uid="377">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>224</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="427">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>96</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="428">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-32</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="429">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1792</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="464">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1920</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="479">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2048</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="480">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3872</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="481">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4000</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="482">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4128</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="483">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4256</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="484">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4384</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="485">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4512</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="504">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4640</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="505">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4768</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="506">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4896</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="507">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5024</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="508">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5152</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="509">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5280</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="510">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5408</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="522">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5536</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite" uid="523">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>6016</x>
                        <y>736</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
        <layer name="back" sid="377804675489812">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="Tile3" uid="244">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1376</x>
                        <y>534</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="247">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1504</x>
                        <y>534</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Bush2" uid="335">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3119</x>
                        <y>626</y>
                        <z>0</z>
                        <width>75</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.50666666</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Bush2" uid="334">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2633</x>
                        <y>626</y>
                        <z>0</z>
                        <width>75</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.50666666</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="245">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1376</x>
                        <y>534</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile3" uid="213">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>416</x>
                        <y>512</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile3" uid="214">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>544</x>
                        <y>512</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="DeadBush" uid="217">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>690</x>
                        <y>239</y>
                        <z>0</z>
                        <width>75</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.50666666</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile3" uid="218">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>416</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="220">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>416</x>
                        <y>640</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile3" uid="221">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>544</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile3" uid="222">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>672</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile3" uid="223">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>672</x>
                        <y>512</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="224">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>416</x>
                        <y>512</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile3" uid="226">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>672</x>
                        <y>384</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile3" uid="227">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>544</x>
                        <y>384</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile3" uid="228">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>416</x>
                        <y>384</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="229">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>416</x>
                        <y>384</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="230">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>800</x>
                        <y>384</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Skeleton" uid="255">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>609</x>
                        <y>243</y>
                        <z>0</z>
                        <width>40</width>
                        <height>38</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile5" uid="250">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1376</x>
                        <y>406</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile6" uid="251">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1632</x>
                        <y>406</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile6" uid="246">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1248</x>
                        <y>406</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile3" uid="265">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2816</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="266">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2944</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile5" uid="267">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2816</x>
                        <y>384</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile6" uid="268">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3072</x>
                        <y>384</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="269">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2816</x>
                        <y>640</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile6" uid="270">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2688</x>
                        <y>384</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile3" uid="271">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2816</x>
                        <y>512</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="272">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2944</x>
                        <y>512</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="273">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2816</x>
                        <y>512</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile3" uid="291">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5696</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="292">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5824</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile5" uid="293">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5696</x>
                        <y>384</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile6" uid="294">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5952</x>
                        <y>384</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="295">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5696</x>
                        <y>640</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile6" uid="296">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5568</x>
                        <y>384</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile3" uid="297">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5696</x>
                        <y>512</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="298">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5824</x>
                        <y>512</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="299">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5696</x>
                        <y>512</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Skeleton" uid="310">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2217</x>
                        <y>622</y>
                        <z>0</z>
                        <width>40</width>
                        <height>38</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
        <layer name="tiles" sid="496166450295948">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="Tile4" uid="219">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>800</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile4" uid="225">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>800</x>
                        <y>512</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile7" uid="248">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1952</x>
                        <y>416</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile8" uid="249">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2080</x>
                        <y>416</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile7" uid="252">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2336</x>
                        <y>416</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="DeadBush" uid="256">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2157</x>
                        <y>403</y>
                        <z>0</z>
                        <width>75</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.50666666</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile7" uid="283">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4064</x>
                        <y>480</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile8" uid="284">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4192</x>
                        <y>480</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile7" uid="285">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4448</x>
                        <y>480</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="DeadBush" uid="286">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4260</x>
                        <y>469</y>
                        <z>0</z>
                        <width>75</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.50666666</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile7" uid="287">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4800</x>
                        <y>576</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile8" uid="288">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4928</x>
                        <y>576</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile7" uid="289">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5184</x>
                        <y>576</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="DeadBush" uid="243">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1392</x>
                        <y>629</y>
                        <z>0</z>
                        <width>75</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.50666666</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tree" uid="307">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1424</x>
                        <y>289</y>
                        <z>0</z>
                        <width>242</width>
                        <height>257</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.501945496</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Bush2" uid="308">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1353</x>
                        <y>396</y>
                        <z>0</z>
                        <width>75</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.50666666</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Bush" uid="311">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2294</x>
                        <y>626</y>
                        <z>0</z>
                        <width>75</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.50666666</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Crate" uid="312">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2421</x>
                        <y>610</y>
                        <z>0</z>
                        <width>64</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Crate" uid="332">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2484.134765625</x>
                        <y>610</y>
                        <z>0</z>
                        <width>64</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Crate" uid="333">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2452.610839844</x>
                        <y>548.288208008</y>
                        <z>0</z>
                        <width>64</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tree" uid="336">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2877</x>
                        <y>267</y>
                        <z>0</z>
                        <width>242</width>
                        <height>257</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.501945496</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sign" uid="337">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3007</x>
                        <y>337</y>
                        <z>0</z>
                        <width>91</width>
                        <height>93</height>
                        <depth>0</depth>
                        <hotspotX>0.505494535</hotspotX>
                        <hotspotY>0.505376339</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Bush" uid="338">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2816</x>
                        <y>374</y>
                        <z>0</z>
                        <width>75</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.50666666</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="ArrowSign" uid="342">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3670.208984375</x>
                        <y>469.476409912</y>
                        <z>0</z>
                        <width>86</width>
                        <height>87</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.505747139</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="TombStone2" uid="343">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3613</x>
                        <y>500</y>
                        <z>0</z>
                        <width>40</width>
                        <height>38</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="TombStone3" uid="344">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3439.040771484</x>
                        <y>603.639160156</y>
                        <z>0</z>
                        <width>40</width>
                        <height>38</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Bush" uid="345">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3432</x>
                        <y>497</y>
                        <z>0</z>
                        <width>75</width>
                        <height>37</height>
                        <depth>0</depth>
                        <hotspotX>0.50666666</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Skeleton" uid="290">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5002</x>
                        <y>562</y>
                        <z>0</z>
                        <width>40</width>
                        <height>38</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tree" uid="346">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5800</x>
                        <y>264</y>
                        <z>0</z>
                        <width>242</width>
                        <height>257</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.501945496</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile5" uid="279">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3456</x>
                        <y>512</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile6" uid="280">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3712</x>
                        <y>512</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile6" uid="281">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3328</x>
                        <y>512</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile" uid="231">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>288</x>
                        <y>256</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="233">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>416</x>
                        <y>256</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="234">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>544</x>
                        <y>256</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="235">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>672</x>
                        <y>256</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile" uid="236">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>928</x>
                        <y>256</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile" uid="237">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>896</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="238">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1216</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="239">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1344</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="240">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1472</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile" uid="241">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1728</x>
                        <y>640</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="242">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1024</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="351">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1152</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile" uid="260">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2720</x>
                        <y>640</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="261">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2464</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="262">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2336</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="263">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2208</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile" uid="264">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2080</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="275">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3424</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="276">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3296</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="277">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3168</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile" uid="278">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3040</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile" uid="282">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3808</x>
                        <y>640</y>
                        <z>0</z>
                        <width>-128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Tile2" uid="274">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3552</x>
                        <y>640</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
        <layer name="main" sid="788440206437670">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="alma_personagem" uid="301">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>330</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Enabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>Yes</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>418.533691406</x>
                        <y>174.63444519</y>
                        <z>0</z>
                        <width>48.778747559</width>
                        <height>142</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="personagem" uid="302">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Pin" />
                        <behavior-instance type="ScrollTo">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Flash" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>340</x>
                        <y>243</y>
                        <z>0</z>
                        <width>160</width>
                        <height>155</height>
                        <depth>0</depth>
                        <hotspotX>0.448484838</hotspotX>
                        <hotspotY>1.003999949</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Bullet_" uid="303">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Bullet">
                            <properties>
                                <speed>600</speed>
                                <acceleration>0</acceleration>
                                <gravity>0</gravity>
                                <bounce-off-solids>No</bounce-off-solids>
                                <set-angle>No</set-angle>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-185</x>
                        <y>878</y>
                        <z>0</z>
                        <width>30</width>
                        <height>24</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="star" uid="309">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>800</x>
                        <y>224</y>
                        <z>0</z>
                        <width>50</width>
                        <height>50</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="zombie_2" uid="216">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <zombie>0</zombie>
                        <direcao>0</direcao>
                        <vidas>2</vidas>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>70</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="LineOfSight">
                            <properties>
                                <obstacles>Custom</obstacles>
                                <range>1000</range>
                                <cone-of-view>360</cone-of-view>
                                <use-collision-cells>No</use-collision-cells>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1107</x>
                        <y>554</y>
                        <z>0</z>
                        <width>114</width>
                        <height>115</height>
                        <depth>0</depth>
                        <hotspotX>0.508771956</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="star" uid="254">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3627</x>
                        <y>608</y>
                        <z>0</z>
                        <width>50</width>
                        <height>50</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="star" uid="304">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2131</x>
                        <y>601</y>
                        <z>0</z>
                        <width>50</width>
                        <height>50</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="star" uid="305">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5680</x>
                        <y>355</y>
                        <z>0</z>
                        <width>50</width>
                        <height>50</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="zombie_2" uid="347">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <zombie>0</zombie>
                        <direcao>0</direcao>
                        <vidas>2</vidas>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>70</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="LineOfSight">
                            <properties>
                                <obstacles>Custom</obstacles>
                                <range>1000</range>
                                <cone-of-view>360</cone-of-view>
                                <use-collision-cells>No</use-collision-cells>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2481</x>
                        <y>554</y>
                        <z>0</z>
                        <width>114</width>
                        <height>115</height>
                        <depth>0</depth>
                        <hotspotX>0.508771956</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="zombie_1" uid="348">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <zombie>0</zombie>
                        <direcao>0</direcao>
                        <vidas>2</vidas>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>70</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="LineOfSight">
                            <properties>
                                <obstacles>Custom</obstacles>
                                <range>1000</range>
                                <cone-of-view>360</cone-of-view>
                                <use-collision-cells>No</use-collision-cells>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1571</x>
                        <y>333</y>
                        <z>0</z>
                        <width>114</width>
                        <height>115</height>
                        <depth>0</depth>
                        <hotspotX>0.508771956</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="zombie_1" uid="349">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <zombie>0</zombie>
                        <direcao>0</direcao>
                        <vidas>2</vidas>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>70</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="LineOfSight">
                            <properties>
                                <obstacles>Custom</obstacles>
                                <range>1000</range>
                                <cone-of-view>360</cone-of-view>
                                <use-collision-cells>No</use-collision-cells>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3545</x>
                        <y>562</y>
                        <z>0</z>
                        <width>114</width>
                        <height>115</height>
                        <depth>0</depth>
                        <hotspotX>0.508771956</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="zombie_2" uid="350">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <zombie>0</zombie>
                        <direcao>0</direcao>
                        <vidas>2</vidas>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>70</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="LineOfSight">
                            <properties>
                                <obstacles>Custom</obstacles>
                                <range>1000</range>
                                <cone-of-view>360</cone-of-view>
                                <use-collision-cells>No</use-collision-cells>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>5099</x>
                        <y>488</y>
                        <z>0</z>
                        <width>114</width>
                        <height>115</height>
                        <depth>0</depth>
                        <hotspotX>0.508771956</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Bullet_3" uid="165">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1814</x>
                        <y>-1572</y>
                        <z>0</z>
                        <width>54</width>
                        <height>43</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.511627913</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
        <layer name="hud" sid="720544537520603">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>0</x>
                <y>0</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances />
            <effects />
        </layer>
        <layer name="gameover" sid="284409467413701">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="gameover" uid="320">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="ScrollTo">
                            <properties>
                                <initial-state>Disabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>637</x>
                        <y>351</y>
                        <z>0</z>
                        <width>714</width>
                        <height>601</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.500831962</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="txt_zombies_count2" uid="321">
                    <properties>
                        <text>000</text>
                        <initial-visibility>Visible</initial-visibility>
                        <font>Arial,-29,400,0</font>
                        <color>255,255,255</color>
                        <horizontal-alignment>Left</horizontal-alignment>
                        <vertical-alignment>Top</vertical-alignment>
                        <hotspot>Top-left</hotspot>
                        <wrapping>Word</wrapping>
                        <line-height>0</line-height>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>768</x>
                        <y>498</y>
                        <z>0</z>
                        <width>71.397705078</width>
                        <height>40.678863525</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="1star" uid="322">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>490.101654053</x>
                        <y>515.428588867</y>
                        <z>0</z>
                        <width>212.951751709</width>
                        <height>67.320404053</height>
                        <depth>0</depth>
                        <hotspotX>0.502673805</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="btn_next_level" uid="323">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <next_level>4</next_level>
                    </instance-variables>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>671</x>
                        <y>591</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.495726496</hotspotX>
                        <hotspotY>0.278260857</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="restart" uid="324">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>480</x>
                        <y>608</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.504273534</hotspotX>
                        <hotspotY>0.50420171</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="go_levelSelect" uid="325">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>576</x>
                        <y>608</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.508333325</hotspotX>
                        <hotspotY>0.491666675</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="iFrameInsertHTML2" uid="857">
                    <properties>
                        <id-optional></id-optional>
                        <initial-visibility>Visible</initial-visibility>
                        <tooltip></tooltip>
                        <background></background>
                        <border></border>
                        <scroll>Auto</scroll>
                        <object>iFrame</object>
                        <iframe></iframe>
                        <url>http://bnagames.com/ad4game_new.html</url>
                        <inserthtml></inserthtml>
                        <html></html>
                        <color></color>
                        <auto-font-size>Default</auto-font-size>
                        <import></import>
                        <css-import></css-import>
                        <javascript-import></javascript-import>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>454</x>
                        <y>165</y>
                        <z>0</z>
                        <width>350</width>
                        <height>300</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                    </world>
                </instance>
                <instance type="moregames" uid="866">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>768</x>
                        <y>608</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.504273534</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
        <layer name="failed" sid="250382239854497">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="HUDGAMEOVER" uid="328">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="ScrollTo">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>634</x>
                        <y>343</y>
                        <z>0</z>
                        <width>714</width>
                        <height>601</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.500831962</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="txt_zombies_countFAIL" uid="329">
                    <properties>
                        <text>000</text>
                        <initial-visibility>Visible</initial-visibility>
                        <font>Arial,-29,400,0</font>
                        <color>255,255,255</color>
                        <horizontal-alignment>Left</horizontal-alignment>
                        <vertical-alignment>Top</vertical-alignment>
                        <hotspot>Top-left</hotspot>
                        <wrapping>Word</wrapping>
                        <line-height>0</line-height>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>768</x>
                        <y>493</y>
                        <z>0</z>
                        <width>71.397705078</width>
                        <height>40.678863525</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="restart" uid="330">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>544</x>
                        <y>608</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.504273534</hotspotX>
                        <hotspotY>0.50420171</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="go_levelSelect" uid="331">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>736</x>
                        <y>608</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.508333325</hotspotX>
                        <hotspotY>0.491666675</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="iFrameInsertHTML2" uid="858">
                    <properties>
                        <id-optional></id-optional>
                        <initial-visibility>Visible</initial-visibility>
                        <tooltip></tooltip>
                        <background></background>
                        <border></border>
                        <scroll>Auto</scroll>
                        <object>iFrame</object>
                        <iframe></iframe>
                        <url>http://bnagames.com/ad4game_new.html</url>
                        <inserthtml></inserthtml>
                        <html></html>
                        <color></color>
                        <auto-font-size>Default</auto-font-size>
                        <import></import>
                        <css-import></css-import>
                        <javascript-import></javascript-import>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>454</x>
                        <y>160</y>
                        <z>0</z>
                        <width>350</width>
                        <height>300</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                    </world>
                </instance>
                <instance type="moregames" uid="865">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>640</x>
                        <y>608</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.504273534</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
    </layers>
    <nonworld-instances />
    <effects />
</c2layout>
