﻿<?xml version="1.0" encoding="utf-8" ?>
<c2eventsheet>
    <!--All the 'name' attributes are ignored by Construct 2 - they are there for readability only.-->
    <name>GameEvent</name>
    <events>
        <variable constant="0" name="CoinRandom" sid="852190709476718" static="0" type="number">0</variable>
        <variable constant="0" name="FireMagicTime" sid="3645686048161029" static="0" type="number">20</variable>
        <variable constant="0" name="FireMagicTimeCurrent" sid="5770513712907379" static="0" type="number">20</variable>
        <variable constant="0" name="FreezeMagicTime" sid="9984000512866276" static="0" type="number">20</variable>
        <variable constant="0" name="FreezeMagicTimeCurrent" sid="7400664710189817" static="0" type="number">20</variable>
        <variable constant="0" name="LightningMagicTime" sid="5804351362358083" static="0" type="number">20</variable>
        <variable constant="0" name="LightningMagicTimeCurrent" sid="5634478961003058" static="0" type="number">20</variable>
        <variable constant="0" name="ShieldTimer" sid="139666229537546" static="0" type="number">10</variable>
        <variable constant="0" name="EnemiesType" sid="2207148685155273" static="0" type="number">0</variable>
        <variable constant="0" name="EnemiesID" sid="2030415002843" static="0" type="number">0</variable>
        <variable constant="0" name="Bullets" sid="6673437075167173" static="0" type="number">0</variable>
        <variable comment="Player lives remaining" constant="0" name="Lives" sid="797990618775126" static="0" type="number">0</variable>
        <variable comment="Main and the current score in the game" constant="0" name="Score" sid="5668424733100801" static="0" type="number">0</variable>
        <variable comment="Seconds timer of the game" constant="0" name="Seconds" sid="4026794033393233" static="0" type="number">0</variable>
        <variable comment="Minutes timer of the game" constant="0" name="Minutes" sid="4643182701623853" static="0" type="number">0</variable>
        <variable comment="Last dialed score in the game, after the game ended he is recorded in the memory" constant="0" name="LastScore" sid="1370141138430994" static="0" type="number">0</variable>
        <variable comment="Best score for the entire game is written in memory at the end of the game, if the current score more than best score" constant="0" name="BestScore" sid="2813355983364471" static="0" type="number">0</variable>
        <variable comment="Counts enumerated for score" constant="0" name="CountScore" sid="1636402141285319" static="0" type="number">0</variable>
        <include>AddEvent</include>
        <include>IncludeEvent</include>
        <event-block sid="8070522345285556">
            <conditions>
                <condition id="-2" name="On start of layout" sid="6526683297626218" type="System" />
            </conditions>
            <actions>
                <action behavior="Pin" id="0" name="Pin to object" sid="7706210746940224" type="Player">
                    <param id="0" name="Pin to">CollisionPlayer</param>
                    <param id="1" name="Mode">1</param>
                </action>
                <action id="-9" name="Set value" sid="5236984900079223" type="System">
                    <param id="0" name="Variable">Pause</param>
                    <param id="1" name="Value">1</param>
                </action>
                <action id="-9" name="Set value" sid="157140172306575" type="System">
                    <param id="0" name="Variable">Lives</param>
                    <param id="1" name="Value">3</param>
                </action>
                <action id="-9" name="Set value" sid="8802262452234981" type="System">
                    <param id="0" name="Variable">Score</param>
                    <param id="1" name="Value">0</param>
                </action>
                <action id="-9" name="Set value" sid="867446056139033" type="System">
                    <param id="0" name="Variable">Seconds</param>
                    <param id="1" name="Value">0</param>
                </action>
                <action id="-9" name="Set value" sid="8697404221545106" type="System">
                    <param id="0" name="Variable">Bullets</param>
                    <param id="1" name="Value">200</param>
                </action>
                <action id="-9" name="Set value" sid="8691250261503103" type="System">
                    <param id="0" name="Variable">Minutes</param>
                    <param id="1" name="Value">0</param>
                </action>
                <action id="-9" name="Set value" sid="4904581835453437" type="System">
                    <param id="0" name="Variable">CountScore</param>
                    <param id="1" name="Value">0</param>
                </action>
                <action id="-3" name="Set position" sid="356321123389317" type="FramePaused">
                    <param id="0" name="X">960</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="9237270040453131" type="TextPaused">
                    <param id="0" name="X">960</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="7125849059463912" type="SoundFont">
                    <param id="0" name="X">960</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-2" name="Set Y" sid="1171685964979582" type="SliderSound">
                    <param id="0" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="1458850608943652" type="FrameSound">
                    <param id="0" name="X">960</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="2953108827321612" type="AreaSound">
                    <param id="0" name="X">1230</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="5493909375526385" type="EndSound">
                    <param id="0" name="X">1230</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="9248499380271735" type="BtnMusic">
                    <param id="0" name="X">880</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="3653212193269839" type="BtnSound">
                    <param id="0" name="X">1030</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="4587692415000958" type="MusicFont">
                    <param id="0" name="X">960</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-2" name="Set Y" sid="1429522774013664" type="SliderMusic">
                    <param id="0" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="8513544500573434" type="FrameMusic">
                    <param id="0" name="X">960</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="6284141874950414" type="AreaMusic">
                    <param id="0" name="X">1230</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="7291711238825921" type="EndMusic">
                    <param id="0" name="X">1230</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="2116797479514397" type="BtnFullscreen">
                    <param id="0" name="X">750</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="8653102243106934" type="BtnMenu">
                    <param id="0" name="X">890</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="7117822870216359" type="BtnReload">
                    <param id="0" name="X">1030</param>
                    <param id="1" name="Y">2000</param>
                </action>
                <action id="-3" name="Set position" sid="2196554754494366" type="BtnReturn">
                    <param id="0" name="X">1170</param>
                    <param id="1" name="Y">2000</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="9048451640037508">
            <conditions>
                <condition id="-1" name="Every tick" sid="6624163214318583" type="System" />
                <condition id="-14" name="Compare variable" sid="8824176575133215" type="System">
                    <param id="0" name="Variable">Pause</param>
                    <param id="1" name="Comparison">0</param>
                    <param id="2" name="Value">0</param>
                </condition>
            </conditions>
            <actions>
                <action id="-1" name="Set X" sid="2339124829773108" type="CollisionPlayer">
                    <param id="0" name="X">460</param>
                </action>
                <action id="0" name="Set text" sid="2555457907979192" type="ScoreFont">
                    <param id="0" name="Text">Score</param>
                </action>
                <action id="0" name="Set text" sid="5742631356641356" type="BulletsFont">
                    <param id="0" name="Text">Bullets</param>
                </action>
                <action id="-1" name="Set X" sid="9987415199483175" type="Back">
                    <param id="0" name="X">Back.X-Back.Speed</param>
                </action>
                <action id="-1" name="Set X" sid="5299434033071543" type="Bullet">
                    <param id="0" name="X">Bullet.X+Bullet.Speed</param>
                </action>
                <action id="-1" name="Set X" sid="3769517980115301" type="Objects">
                    <param id="0" name="X">Objects.X-Objects.Speed</param>
                </action>
                <action id="-1" name="Set X" sid="8171020243552236" type="Enemies">
                    <param id="0" name="X">Enemies.X-Enemies.Speed</param>
                </action>
                <action id="-4" name="Set position to another object" sid="1840106613856375" type="PlayerShot">
                    <param id="0" name="Object">Player</param>
                    <param id="1" name="Image point (optional)">1</param>
                </action>
                <action id="-4" name="Set position to another object" sid="1693543654969964" type="JetFLySmoke">
                    <param id="0" name="Object">Player</param>
                    <param id="1" name="Image point (optional)">2</param>
                </action>
                <action id="-4" name="Set position to another object" sid="9745952547001007" type="Shield">
                    <param id="0" name="Object">Player</param>
                    <param id="1" name="Image point (optional)">3</param>
                </action>
                <action id="-2" name="Set Y" sid="6083048022494908" type="FireBall">
                    <param id="0" name="Y">FireBall.Y+16</param>
                </action>
                <action id="-2" name="Set Y" sid="73940455337176" type="Bomb">
                    <param id="0" name="Y">Bomb.Y+8</param>
                </action>
                <action id="2" name="Set scale" sid="3459111825836525" type="DamageFont">
                    <param id="0" name="Scale">DamageFont.CharacterScale-0.005</param>
                </action>
                <action id="-1" name="Set X" sid="4529134212882133" type="DamageFont">
                    <param id="0" name="X">DamageFont.X-Objects.Speed</param>
                </action>
                <action id="-2" name="Set Y" sid="8378588154696232" type="DamageFont">
                    <param id="0" name="Y">DamageFont.Y-4</param>
                </action>
                <action id="-1" name="Set X" sid="4016122547064616" type="MoneyFont">
                    <param id="0" name="X">MoneyFont.X-Objects.Speed</param>
                </action>
                <action id="-2" name="Set Y" sid="986903958640555" type="MoneyFont">
                    <param id="0" name="Y">MoneyFont.Y-6</param>
                </action>
            </actions>
        </event-block>
        <event-group description="" sid="5665067264380845" title="StartGame_Settings">
            <sub-events>
                <event-block any="1" sid="4137724427455522">
                    <conditions>
                        <condition id="3" name="On touched object" sid="9276888733699838" type="Touch">
                            <param id="0" name="Object">TouchArea</param>
                        </condition>
                        <condition id="1" name="On any key pressed" sid="5912349966503776" type="Keyboard" />
                    </conditions>
                    <actions />
                    <sub-events>
                        <event-block sid="5326546455830688">
                            <conditions>
                                <condition behavior="Sine" id="0" name="Is active" sid="7023691177549128" type="TextTapToPlay" />
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="6796115961896439" type="Audio">
                                    <param id="0" name="Audio file">StartGame</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action behavior="Fade" id="1" name="Start fade" sid="4962613914344625" type="TextTapToPlay" />
                                <action behavior="Sine" id="0" name="Set active" sid="1638263590586855" type="TextTapToPlay">
                                    <param id="0" name="State">0</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="2679483292252224">
                    <conditions>
                        <condition id="-19" name="On destroyed" sid="5689116583716593" type="TextTapToPlay" />
                    </conditions>
                    <actions>
                        <action id="-9" name="Set value" sid="4332509991131061" type="System">
                            <param id="0" name="Variable">Pause</param>
                            <param id="1" name="Value">0</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-group>
        <event-group description="" sid="6350377180663368" title="Time_Settings">
            <sub-events>
                <event-block sid="5458478830904719">
                    <conditions>
                        <condition id="-6" name="Every X seconds" sid="5531719527565527" type="System">
                            <param id="0" name="Interval (seconds)">1.0</param>
                        </condition>
                        <condition id="-14" name="Compare variable" sid="209618392713949" type="System">
                            <param id="0" name="Variable">Pause</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-10" name="Add to" sid="2597908222453893" type="System">
                            <param id="0" name="Variable">Seconds</param>
                            <param id="1" name="Value">1</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="593955813192817">
                    <conditions>
                        <condition id="-1" name="Every tick" sid="8149053974193573" type="System" />
                        <condition id="-14" name="Compare variable" sid="9200597563009957" type="System">
                            <param id="0" name="Variable">Pause</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions />
                    <sub-events>
                        <event-block sid="4044744529344395">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="1105851660416468" type="System">
                                    <param id="0" name="Variable">Seconds</param>
                                    <param id="1" name="Comparison">4</param>
                                    <param id="2" name="Value">59</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-10" name="Add to" sid="2630936059867125" type="System">
                                    <param id="0" name="Variable">Minutes</param>
                                    <param id="1" name="Value">1</param>
                                </action>
                                <action id="-9" name="Set value" sid="8564777106034581" type="System">
                                    <param id="0" name="Variable">Seconds</param>
                                    <param id="1" name="Value">0</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="1008330454383826">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="1164663929865271" type="System">
                                    <param id="0" name="Variable">Minutes</param>
                                    <param id="1" name="Comparison">4</param>
                                    <param id="2" name="Value">9</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8998763755570001" type="System">
                                    <param id="0" name="Variable">Seconds</param>
                                    <param id="1" name="Comparison">4</param>
                                    <param id="2" name="Value">9</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Set text" sid="6844369356242542" type="TimeFont">
                                    <param id="0" name="Text">Minutes&amp;&quot;:&quot;&amp;Seconds</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="7430243735809182">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="8734061290214006" type="System">
                                    <param id="0" name="Variable">Minutes</param>
                                    <param id="1" name="Comparison">4</param>
                                    <param id="2" name="Value">9</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="163707083368765" type="System">
                                    <param id="0" name="Variable">Seconds</param>
                                    <param id="1" name="Comparison">2</param>
                                    <param id="2" name="Value">10</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Set text" sid="7568850581864329" type="TimeFont">
                                    <param id="0" name="Text">Minutes&amp;&quot;:0&quot;&amp;Seconds</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="6784709741320961">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="3067794151814216" type="System">
                                    <param id="0" name="Variable">Minutes</param>
                                    <param id="1" name="Comparison">2</param>
                                    <param id="2" name="Value">10</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8296438636448158" type="System">
                                    <param id="0" name="Variable">Seconds</param>
                                    <param id="1" name="Comparison">2</param>
                                    <param id="2" name="Value">10</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Set text" sid="38345054225348" type="TimeFont">
                                    <param id="0" name="Text">&quot;0&quot;&amp;Minutes&amp;&quot;:0&quot;&amp;Seconds</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="8185973248436242">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="1886733017526261" type="System">
                                    <param id="0" name="Variable">Minutes</param>
                                    <param id="1" name="Comparison">2</param>
                                    <param id="2" name="Value">10</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="7061310485526187" type="System">
                                    <param id="0" name="Variable">Seconds</param>
                                    <param id="1" name="Comparison">4</param>
                                    <param id="2" name="Value">9</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Set text" sid="7663820861475155" type="TimeFont">
                                    <param id="0" name="Text">&quot;0&quot;&amp;Minutes&amp;&quot;:&quot;&amp;Seconds</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
            </sub-events>
        </event-group>
        <event-group description="" sid="1976041162478679" title="Life_Settings">
            <sub-events>
                <event-block sid="8320205704235431">
                    <conditions>
                        <condition id="-14" name="Compare variable" sid="8653199517871915" type="System">
                            <param id="0" name="Variable">Lives</param>
                            <param id="1" name="Comparison">3</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                        <condition id="-14" name="Compare variable" sid="3394399469552026" type="System">
                            <param id="0" name="Variable">Pause</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="0" name="Play" sid="2926627272955492" type="Audio">
                            <param id="0" name="Audio file">GameOver</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">Sound_db</param>
                            <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                        </action>
                        <action id="-9" name="Set value" sid="7172567083199341" type="System">
                            <param id="0" name="Variable">Lives</param>
                            <param id="1" name="Value">0</param>
                        </action>
                        <action id="-9" name="Set value" sid="9904145870683231" type="System">
                            <param id="0" name="Variable">Pause</param>
                            <param id="1" name="Value">1</param>
                        </action>
                        <action id="-9" name="Set value" sid="9855310632652535" type="System">
                            <param id="0" name="Variable">ShieldTimer</param>
                            <param id="1" name="Value">0</param>
                        </action>
                        <action id="-15" name="Set visible" sid="9471266875369221" type="TextGameOver">
                            <param id="0" name="Visibility">1</param>
                        </action>
                        <action behavior="Fade" id="1" name="Start fade" sid="4787741963558088" type="TextGameOver" />
                        <action id="4" name="Set animation" sid="2623147433449322" type="Player">
                            <param id="0" name="Animation">&quot;Death&quot;</param>
                            <param id="1" name="From">1</param>
                        </action>
                        <action behavior="Fade" id="1" name="Start fade" sid="6258580499356009" type="Player" />
                    </actions>
                    <sub-events>
                        <event-block sid="8007816423527014">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="1992000041053521" type="System">
                                    <param id="0" name="Variable">Score</param>
                                    <param id="1" name="Comparison">4</param>
                                    <param id="2" name="Value">BestScore</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Set local value" sid="8726796326109387" type="WebStorage">
                                    <param id="0" name="Key">&quot;BestScore&quot;</param>
                                    <param id="1" name="Value">Score</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="300367992081393">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="8685599575874334" type="System">
                                    <param id="0" name="Variable">Score</param>
                                    <param id="1" name="Comparison">1</param>
                                    <param id="2" name="Value">LastScore</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Set local value" sid="230737077435149" type="WebStorage">
                                    <param id="0" name="Key">&quot;LastScore&quot;</param>
                                    <param id="1" name="Value">Score</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="8292154818627402">
                    <conditions>
                        <condition id="-19" name="On destroyed" sid="6955866204974132" type="TextGameOver" />
                    </conditions>
                    <actions>
                        <action id="-12" name="Set group active" sid="6643646808045083" type="System">
                            <param id="0" name="Group name">&quot;Shadow_In_Settings&quot;</param>
                            <param id="1" name="State">1</param>
                        </action>
                        <action id="-41" name="Wait for signal" sid="286848099763779" type="System">
                            <param id="0" name="Tag">&quot;Shadow_In&quot;</param>
                        </action>
                        <action id="-2" name="Go to layout" sid="7309603752578863" type="System">
                            <param id="0" name="Layout">GameOver</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-group>
        <event-group description="" sid="2069126818629458" title="Score_Settings">
            <sub-events>
                <event-block sid="7361610039531752">
                    <conditions>
                        <condition id="-14" name="Compare variable" sid="4906407224982013" type="System">
                            <param id="0" name="Variable">CountScore</param>
                            <param id="1" name="Comparison">4</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                        <condition id="-14" name="Compare variable" sid="4416976072908863" type="System">
                            <param id="0" name="Variable">Pause</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions />
                    <sub-events>
                        <event-block sid="3018078368369822">
                            <conditions>
                                <condition id="-6" name="Every X seconds" sid="2274481705543273" type="System">
                                    <param id="0" name="Interval (seconds)">0.02</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-10" name="Add to" sid="9558247976516927" type="System">
                                    <param id="0" name="Variable">CountScore</param>
                                    <param id="1" name="Value">-5</param>
                                </action>
                                <action id="-10" name="Add to" sid="3378821805662129" type="System">
                                    <param id="0" name="Variable">Score</param>
                                    <param id="1" name="Value">5</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
            </sub-events>
        </event-group>
        <event-group description="" sid="5974183728483716" title="Player_Settings">
            <sub-events>
                <event-block sid="2234700076092468">
                    <conditions>
                        <condition id="-7" name="Compare instance variable" sid="8717980367931105" type="GuiLife">
                            <param id="0" name="Instance variable">ID</param>
                            <param id="1" name="Comparison">3</param>
                            <param id="2" name="Value">Lives</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="5" name="Set frame" sid="1325196316580573" type="GuiLife">
                            <param id="0" name="Frame number">1</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="8844216817266697">
                    <conditions>
                        <condition id="-7" name="Compare instance variable" sid="9356275160690781" type="GuiLife">
                            <param id="0" name="Instance variable">ID</param>
                            <param id="1" name="Comparison">4</param>
                            <param id="2" name="Value">Lives</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="5" name="Set frame" sid="4932922946850553" type="GuiLife">
                            <param id="0" name="Frame number">0</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="4141851092571882">
                    <conditions>
                        <condition id="2" inverted="1" name="Is playing" sid="3745579043222614" type="Player">
                            <param id="0" name="Animation">&quot;Death&quot;</param>
                        </condition>
                        <condition id="-14" name="Compare variable" sid="9952451560383479" type="System">
                            <param id="0" name="Variable">Pause</param>
                            <param id="1" name="Comparison">1</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="4" name="Set animation" sid="3841063264517538" type="Player">
                            <param id="0" name="Animation">&quot;Idle&quot;</param>
                            <param id="1" name="From">1</param>
                        </action>
                    </actions>
                </event-block>
                <event-block any="1" sid="2499892029316175">
                    <conditions>
                        <condition id="3" name="On touched object" sid="9577801468746899" type="Touch">
                            <param id="0" name="Object">BtnUp</param>
                        </condition>
                        <condition id="0" name="On key pressed" sid="5118522300341253" type="Keyboard">
                            <param id="0" name="Key">87</param>
                        </condition>
                        <condition id="0" name="On key pressed" sid="4761691613714556" type="Keyboard">
                            <param id="0" name="Key">38</param>
                        </condition>
                    </conditions>
                    <actions />
                    <sub-events>
                        <event-block sid="3183547193971214">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="982267620984624" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="2169790975607543" type="Audio">
                                    <param id="0" name="Audio file">Jump</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action behavior="Platform" id="7" name="Simulate control" sid="2441747606126392" type="CollisionPlayer">
                                    <param id="0" name="Control">2</param>
                                </action>
                                <action id="4" name="Set animation" sid="2454499820030532" type="Player">
                                    <param id="0" name="Animation">&quot;JetFly&quot;</param>
                                    <param id="1" name="From">1</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="5267590583372952">
                    <conditions>
                        <condition id="-2" name="Compare Y" sid="7574521532532231" type="CollisionPlayer">
                            <param id="0" name="Comparison">2</param>
                            <param id="1" name="Y co-ordinate">CollisionObject.Y</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action behavior="Solid" id="0" name="Set enabled" sid="980450068557951" type="CollisionObject">
                            <param id="0" name="State">1</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="9697065523191101">
                    <conditions>
                        <condition id="-2" name="Compare Y" sid="9389718634445656" type="CollisionPlayer">
                            <param id="0" name="Comparison">4</param>
                            <param id="1" name="Y co-ordinate">CollisionObject.Y</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action behavior="Solid" id="0" name="Set enabled" sid="2802798580227761" type="CollisionObject">
                            <param id="0" name="State">0</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="54870422028389">
                    <conditions>
                        <condition id="0" name="On collision with another object" sid="2036899001005458" type="CollisionPlayer">
                            <param id="0" name="Object">CollisionRoad</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action behavior="Platform" id="13" name="Set double-jump" sid="4239384957672978" type="CollisionPlayer">
                            <param id="0" name="State">1</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="2598286563999913">
                    <conditions>
                        <condition id="0" name="On collision with another object" sid="5692864122526076" type="CollisionPlayer">
                            <param id="0" name="Object">CollisionObject</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action behavior="Platform" id="13" name="Set double-jump" sid="555702855302014" type="CollisionPlayer">
                            <param id="0" name="State">0</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="7033136154174472">
                    <conditions>
                        <condition behavior="Platform" id="2" name="Is on floor" sid="6730197689330796" type="CollisionPlayer" />
                        <condition id="-14" name="Compare variable" sid="5362050722568594" type="System">
                            <param id="0" name="Variable">Pause</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="4" name="Set animation" sid="2062066728154142" type="Player">
                            <param id="0" name="Animation">&quot;Run&quot;</param>
                            <param id="1" name="From">1</param>
                        </action>
                    </actions>
                    <sub-events>
                        <event-block sid="1811709082178006">
                            <conditions>
                                <condition id="-6" name="Every X seconds" sid="217844956864083" type="System">
                                    <param id="0" name="Interval (seconds)">0.3</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="693564379333807" type="Audio">
                                    <param id="0" name="Audio file">Walk</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block any="1" sid="5411671807488703">
                    <conditions>
                        <condition id="3" name="On touched object" sid="3180266809780449" type="Touch">
                            <param id="0" name="Object">BtnShot</param>
                        </condition>
                        <condition id="0" name="On key pressed" sid="8728880157393058" type="Keyboard">
                            <param id="0" name="Key">32</param>
                        </condition>
                    </conditions>
                    <actions />
                    <sub-events>
                        <event-block sid="6145814206487423">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="559056331362314" type="System">
                                    <param id="0" name="Variable">Bullets</param>
                                    <param id="1" name="Comparison">4</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="2383915588129013" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="8641186841055059" type="Audio">
                                    <param id="0" name="Audio file">Shotgun</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="0" name="Spawn another object" sid="141016726241894" type="Player">
                                    <param id="0" name="Object">PlayerShot</param>
                                    <param id="1" name="Layer">2</param>
                                    <param id="2" name="Image point">1</param>
                                </action>
                                <action id="0" name="Spawn another object" sid="9366768451806387" type="Player">
                                    <param id="0" name="Object">Bullet</param>
                                    <param id="1" name="Layer">1</param>
                                    <param id="2" name="Image point">1</param>
                                </action>
                                <action id="-11" name="Subtract from" sid="8546686157026563" type="System">
                                    <param id="0" name="Variable">Bullets</param>
                                    <param id="1" name="Value">1</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="4494172404518033">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="9289619632471289" type="System">
                                    <param id="0" name="Variable">Bullets</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="872317716267278" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="7831779004676977" type="Audio">
                                    <param id="0" name="Audio file">NoAmmo</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="8684110967562652">
                    <conditions>
                        <condition id="4" name="On finished" sid="3447947235839847" type="PlayerShot">
                            <param id="0" name="Animation">&quot;Default&quot;</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-9" name="Destroy" sid="4251923394929981" type="PlayerShot" />
                    </actions>
                </event-block>
                <event-block sid="2397468785236693">
                    <conditions>
                        <condition id="-4" name="Is outside layout" sid="7048581683059171" type="Bullet" />
                    </conditions>
                    <actions>
                        <action id="-9" name="Destroy" sid="6874777378575513" type="Bullet" />
                    </actions>
                </event-block>
            </sub-events>
        </event-group>
        <event-group description="" sid="5105984423672173" title="Enemies_Settings">
            <sub-events>
                <event-block sid="2845137525649337">
                    <conditions>
                        <condition id="-6" name="Every X seconds" sid="3185021197800279" type="System">
                            <param id="0" name="Interval (seconds)">random(1,6)-random(Minutes/2)</param>
                        </condition>
                        <condition id="-14" name="Compare variable" sid="3878452390655889" type="System">
                            <param id="0" name="Variable">Pause</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-9" name="Set value" sid="8264208035241736" type="System">
                            <param id="0" name="Variable">EnemiesType</param>
                            <param id="1" name="Value">round(random(0,9))</param>
                        </action>
                    </actions>
                    <sub-events>
                        <event-block sid="5130723132805887">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="2150144934114086" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="9437329644893778" type="Audio">
                                    <param id="0" name="Audio file">Zombie_1</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-3" name="Create object" sid="2536682539075462" type="System">
                                    <param id="0" name="Object to create">Zombie_1</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">CollisionRoad.Y</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="898668531821935">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="5070220868099261" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">5</param>
                                    <param id="2" name="Value">1</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="5671848600683308" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">3</param>
                                    <param id="2" name="Value">2</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="5571457001499668" type="Audio">
                                    <param id="0" name="Audio file">Zombie_2</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-3" name="Create object" sid="8333644333947604" type="System">
                                    <param id="0" name="Object to create">Zombie_2</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">CollisionRoad.Y</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="3985610993806706">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="5272751742053295" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">5</param>
                                    <param id="2" name="Value">3</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="762864282613469" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">3</param>
                                    <param id="2" name="Value">4</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="8948700305054696" type="Audio">
                                    <param id="0" name="Audio file">Zombie_3</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-3" name="Create object" sid="8478961204803222" type="System">
                                    <param id="0" name="Object to create">Zombie_3</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">CollisionRoad.Y</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="4904649424686279">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="5589976504311727" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">5</param>
                                    <param id="2" name="Value">5</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="4307261684395285" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">3</param>
                                    <param id="2" name="Value">6</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="2198425379008778" type="Audio">
                                    <param id="0" name="Audio file">Zombie_4</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-3" name="Create object" sid="2700442465836241" type="System">
                                    <param id="0" name="Object to create">Zombie_4</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">CollisionRoad.Y</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="1243130638775409">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="7431245435832329" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">5</param>
                                    <param id="2" name="Value">7</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="1336665616709778" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">3</param>
                                    <param id="2" name="Value">8</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="3780470903229638" type="Audio">
                                    <param id="0" name="Audio file">Zombie_5</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-3" name="Create object" sid="5060513250706341" type="System">
                                    <param id="0" name="Object to create">Zombie_5</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">CollisionRoad.Y</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="321885854726526">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="7658338434919047" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">9</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="6909213581231653" type="Audio">
                                    <param id="0" name="Audio file">Zombie_6</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-3" name="Create object" sid="7552668669501131" type="System">
                                    <param id="0" name="Object to create">Zombie_6</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">CollisionRoad.Y</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="1447221058012741">
                    <conditions>
                        <condition id="-6" name="Every X seconds" sid="9271836998490797" type="System">
                            <param id="0" name="Interval (seconds)">random(1,8)-random(Minutes/2)</param>
                        </condition>
                        <condition id="-14" name="Compare variable" sid="3831629150216807" type="System">
                            <param id="0" name="Variable">Pause</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-9" name="Set value" sid="7367140540566536" type="System">
                            <param id="0" name="Variable">EnemiesType</param>
                            <param id="1" name="Value">round(random(0,9))</param>
                        </action>
                    </actions>
                    <sub-events>
                        <event-block sid="2175407402495366">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="2614518749768061" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="4199961475242364" type="System">
                                    <param id="0" name="Object to create">FlyEnemy_01</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">random(500,900)</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="4096623664941748">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="868306267762347" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">1</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="3064413621240986" type="System">
                                    <param id="0" name="Object to create">FlyEnemy_02</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">random(500,900)</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="3097403477692552">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="5663700182474318" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">2</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="16272741847459" type="System">
                                    <param id="0" name="Object to create">FlyEnemy_03</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">random(500,900)</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="6928439181666041">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="2892262542924673" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">3</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="5356344294484152" type="System">
                                    <param id="0" name="Object to create">FlyEnemy_04</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">random(500,900)</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="3915585451851262">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="7382826211872298" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">4</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="5771004000592829" type="System">
                                    <param id="0" name="Object to create">FlyEnemy_05</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">random(500,900)</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="5254385424069739">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="7261599472364801" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">5</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="3117866776690562" type="System">
                                    <param id="0" name="Object to create">FlyEnemy_06</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">random(500,900)</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="5825919024229919">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="100298597260942" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">6</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="6480034897283287" type="System">
                                    <param id="0" name="Object to create">FlyEnemy_07</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">random(500,900)</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="6394110085826704">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="1417869051836514" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">7</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="3256641518735331" type="System">
                                    <param id="0" name="Object to create">FlyEnemy_08</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">random(500,900)</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="5581736198758862">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="5104280059874159" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">8</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="6552035606585968" type="System">
                                    <param id="0" name="Object to create">FlyEnemy_09</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">random(500,900)</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="3947942891026512">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="8807105968136705" type="System">
                                    <param id="0" name="Variable">EnemiesType</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">9</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="8523274226907918" type="System">
                                    <param id="0" name="Object to create">FlyEnemy_10</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">random(500,900)</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="3773094927165628">
                    <conditions>
                        <condition id="-8" inverted="1" name="Is boolean instance variable set" sid="3298558685969883" type="Enemies">
                            <param id="0" name="Instance variable">Fly</param>
                        </condition>
                        <condition id="-14" name="Compare variable" sid="4124980074232092" type="System">
                            <param id="0" name="Variable">Pause</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="6" name="Set speed" sid="3863892217254351" type="Enemies">
                            <param id="0" name="Speed">16</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="529045195550732">
                    <conditions>
                        <condition id="-8" name="Is boolean instance variable set" sid="6216060094620966" type="Enemies">
                            <param id="0" name="Instance variable">Fly</param>
                        </condition>
                        <condition id="-14" name="Compare variable" sid="8991187368720336" type="System">
                            <param id="0" name="Variable">Pause</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="6" name="Set speed" sid="1075809972733891" type="Enemies">
                            <param id="0" name="Speed">8</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="7853759647747616">
                    <conditions>
                        <condition id="-14" name="Compare variable" sid="9127065423450633" type="System">
                            <param id="0" name="Variable">Pause</param>
                            <param id="1" name="Comparison">1</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="6" name="Set speed" sid="2659745384201428" type="Enemies">
                            <param id="0" name="Speed">0</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="1019141069540276">
                    <conditions>
                        <condition id="-18" name="On created" sid="9403193588884415" type="Enemies" />
                    </conditions>
                    <actions>
                        <action id="-9" name="Set value" sid="8594771654860153" type="System">
                            <param id="0" name="Variable">EnemiesID</param>
                            <param id="1" name="Value">round(random(0,10000000000000))</param>
                        </action>
                        <action id="-10" name="Set value" sid="7692125204168497" type="Enemies">
                            <param id="0" name="Instance variable">ID</param>
                            <param id="1" name="Value">EnemiesID</param>
                        </action>
                        <action id="0" name="Spawn another object" sid="1961582595224601" type="Enemies">
                            <param id="0" name="Object">CollisionEnemies</param>
                            <param id="1" name="Layer">&quot;Back&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="-10" name="Set value" sid="9037269872036651" type="CollisionEnemies">
                            <param id="0" name="Instance variable">ID</param>
                            <param id="1" name="Value">Enemies.ID</param>
                        </action>
                        <action behavior="Pin" id="0" name="Pin to object" sid="1930162749402279" type="CollisionEnemies">
                            <param id="0" name="Pin to">Enemies</param>
                            <param id="1" name="Mode">1</param>
                        </action>
                        <action id="-7" name="Set size" sid="3741886256124709" type="CollisionEnemies">
                            <param id="0" name="Width">Enemies.CollWidth+random(Enemies.CollWidth/10)</param>
                            <param id="1" name="Height">Enemies.CollHeight+random(Enemies.CollHeight/10)</param>
                        </action>
                        <action id="0" name="Spawn another object" sid="6529986585334187" type="Enemies">
                            <param id="0" name="Object">EnemiesLifeFrame</param>
                            <param id="1" name="Layer">&quot;Top&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="-5" name="Set width" sid="7918634794751632" type="EnemiesLifeFrame">
                            <param id="0" name="Width">Enemies.Life+(EnemiesLifeFrame.FrameWidthPixels*2)</param>
                        </action>
                        <action id="-6" name="Set height" sid="3387461815042171" type="EnemiesLifeFrame">
                            <param id="0" name="Height">EnemiesLifeFrame.Height+(EnemiesLifeFrame.FrameWidthPixels*2)</param>
                        </action>
                        <action id="-1" name="Set X" sid="8205447074326357" type="EnemiesLifeFrame">
                            <param id="0" name="X">Enemies.X-(EnemiesLifeFrame.Width/2+(EnemiesLifeFrame.FrameWidthPixels))</param>
                        </action>
                        <action id="-2" name="Set Y" sid="8187857395789583" type="EnemiesLifeFrame">
                            <param id="0" name="Y">Enemies.Y-(CollisionEnemies.Height+(CollisionEnemies.Height/5))</param>
                        </action>
                        <action id="-10" name="Set value" sid="6650171486351803" type="EnemiesLifeFrame">
                            <param id="0" name="Instance variable">ID</param>
                            <param id="1" name="Value">Enemies.ID</param>
                        </action>
                        <action behavior="Pin" id="0" name="Pin to object" sid="5706970294001589" type="EnemiesLifeFrame">
                            <param id="0" name="Pin to">Enemies</param>
                            <param id="1" name="Mode">1</param>
                        </action>
                        <action id="0" name="Spawn another object" sid="1780722406463081" type="Enemies">
                            <param id="0" name="Object">EnemiesLifeBack</param>
                            <param id="1" name="Layer">&quot;Top&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="-5" name="Set width" sid="4042149263388942" type="EnemiesLifeBack">
                            <param id="0" name="Width">Enemies.Life</param>
                        </action>
                        <action id="-1" name="Set X" sid="5449491672895206" type="EnemiesLifeBack">
                            <param id="0" name="X">Enemies.X-(EnemiesLifeFrame.Width/2)</param>
                        </action>
                        <action id="-2" name="Set Y" sid="7605398164550992" type="EnemiesLifeBack">
                            <param id="0" name="Y">Enemies.Y-(CollisionEnemies.Height+(CollisionEnemies.Height/5))</param>
                        </action>
                        <action id="-10" name="Set value" sid="1443136484791924" type="EnemiesLifeBack">
                            <param id="0" name="Instance variable">ID</param>
                            <param id="1" name="Value">Enemies.ID</param>
                        </action>
                        <action behavior="Pin" id="0" name="Pin to object" sid="2567827991851213" type="EnemiesLifeBack">
                            <param id="0" name="Pin to">Enemies</param>
                            <param id="1" name="Mode">1</param>
                        </action>
                        <action id="0" name="Spawn another object" sid="86146568629391" type="Enemies">
                            <param id="0" name="Object">EnemiesLife</param>
                            <param id="1" name="Layer">&quot;Top&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="-5" name="Set width" sid="7429737258855709" type="EnemiesLife">
                            <param id="0" name="Width">Enemies.Life</param>
                        </action>
                        <action id="-1" name="Set X" sid="5339430852724357" type="EnemiesLife">
                            <param id="0" name="X">Enemies.X-(EnemiesLifeFrame.Width/2)</param>
                        </action>
                        <action id="-2" name="Set Y" sid="555508493471155" type="EnemiesLife">
                            <param id="0" name="Y">Enemies.Y-(CollisionEnemies.Height+(CollisionEnemies.Height/5))</param>
                        </action>
                        <action id="-10" name="Set value" sid="4540458596418389" type="EnemiesLife">
                            <param id="0" name="Instance variable">ID</param>
                            <param id="1" name="Value">Enemies.ID</param>
                        </action>
                        <action behavior="Pin" id="0" name="Pin to object" sid="5745938501533167" type="EnemiesLife">
                            <param id="0" name="Pin to">Enemies</param>
                            <param id="1" name="Mode">1</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="3864495409094694">
                    <conditions>
                        <condition id="0" name="On collision with another object" sid="8822894029388931" type="CollisionEnemies">
                            <param id="0" name="Object">Bullet</param>
                        </condition>
                        <condition id="-7" name="Compare instance variable" sid="6261410801250887" type="Enemies">
                            <param id="0" name="Instance variable">ID</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">CollisionEnemies.ID</param>
                        </condition>
                        <condition id="2" inverted="1" name="Is playing" sid="402412297287437" type="Enemies">
                            <param id="0" name="Animation">&quot;Death&quot;</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="0" name="Play" sid="9874230359064751" type="Audio">
                            <param id="0" name="Audio file">Hit</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">Sound_db</param>
                            <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                        </action>
                        <action id="-12" name="Subtract from" sid="6410470805884937" type="Enemies">
                            <param id="0" name="Instance variable">Life</param>
                            <param id="1" name="Value">round((Bullet.Damage*Enemies.LifeRate)-random(-10,10))</param>
                        </action>
                        <action id="0" name="Spawn another object" sid="2896964964146588" type="CollisionEnemies">
                            <param id="0" name="Object">DamageFont</param>
                            <param id="1" name="Layer">&quot;Top&quot;</param>
                            <param id="2" name="Image point">1</param>
                        </action>
                        <action id="0" name="Set text" sid="1470588761082658" type="DamageFont">
                            <param id="0" name="Text">&quot;-&quot;&amp;round((Bullet.Damage*Enemies.LifeRate)-random(-10,10))</param>
                        </action>
                        <action id="0" name="Spawn another object" sid="6213123478046059" type="Bullet">
                            <param id="0" name="Object">Blood</param>
                            <param id="1" name="Layer">&quot;Top&quot;</param>
                            <param id="2" name="Image point">1</param>
                        </action>
                        <action id="-9" name="Destroy" sid="9863630952107584" type="Bullet" />
                    </actions>
                    <sub-events>
                        <event-block sid="8591435013561983">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="6834245904679181" type="EnemiesLife">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">Enemies.ID</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="5698924973014122" type="Enemies">
                                    <param id="0" name="Instance variable">Life</param>
                                    <param id="1" name="Comparison">5</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-5" name="Set width" sid="8455995529614599" type="EnemiesLife">
                                    <param id="0" name="Width">Enemies.Life</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="7578935733104183">
                    <conditions>
                        <condition id="5" name="On any finished" sid="8758509391012983" type="Blood" />
                    </conditions>
                    <actions>
                        <action id="-9" name="Destroy" sid="8108241411079566" type="Blood" />
                    </actions>
                </event-block>
                <event-block sid="3599474006189432">
                    <conditions>
                        <condition id="2" inverted="1" name="Is playing" sid="2062696261858399" type="Enemies">
                            <param id="0" name="Animation">&quot;Death&quot;</param>
                        </condition>
                        <condition id="-7" name="Compare instance variable" sid="5380827578560658" type="Enemies">
                            <param id="0" name="Instance variable">Life</param>
                            <param id="1" name="Comparison">3</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-10" name="Set value" sid="4259034814608786" type="Enemies">
                            <param id="0" name="Instance variable">Life</param>
                            <param id="1" name="Value">0</param>
                        </action>
                        <action id="-10" name="Set value" sid="7799087650565454" type="Enemies">
                            <param id="0" name="Instance variable">Speed</param>
                            <param id="1" name="Value">Objects.Speed</param>
                        </action>
                        <action id="4" name="Set animation" sid="7535355931277065" type="Enemies">
                            <param id="0" name="Animation">&quot;Death&quot;</param>
                            <param id="1" name="From">1</param>
                        </action>
                        <action id="-10" name="Add to" sid="9027228398824439" type="System">
                            <param id="0" name="Variable">CountScore</param>
                            <param id="1" name="Value">Enemies.Reward</param>
                        </action>
                        <action id="0" name="Spawn another object" sid="9339888603757227" type="Enemies">
                            <param id="0" name="Object">MoneyFont</param>
                            <param id="1" name="Layer">&quot;Top&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="0" name="Set text" sid="3003147142638001" type="MoneyFont">
                            <param id="0" name="Text">&quot;$&quot;&amp;Enemies.Reward</param>
                        </action>
                    </actions>
                    <sub-events>
                        <event-block sid="16899701640241">
                            <conditions>
                                <condition id="-8" name="Is boolean instance variable set" sid="9695038689716265" type="Enemies">
                                    <param id="0" name="Instance variable">Fly</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="8765001542262403" type="Audio">
                                    <param id="0" name="Audio file">FlyEnemyDeath</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="6696013961193126">
                            <conditions>
                                <condition id="-8" inverted="1" name="Is boolean instance variable set" sid="7517564226895545" type="Enemies">
                                    <param id="0" name="Instance variable">Fly</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="3809000572449295" type="Audio">
                                    <param id="0" name="Audio file">ZombieDeath</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="4470424296399419">
                    <conditions>
                        <condition id="2" name="Is playing" sid="9654669885461078" type="Enemies">
                            <param id="0" name="Animation">&quot;Death&quot;</param>
                        </condition>
                        <condition id="-2" name="Compare Y" sid="5565078804960171" type="Enemies">
                            <param id="0" name="Comparison">2</param>
                            <param id="1" name="Y co-ordinate">CollisionRoad.Y</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-13" name="Set boolean" sid="5142916454804879" type="Enemies">
                            <param id="0" name="Instance variable">Dead</param>
                            <param id="1" name="Value">1</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="6667243576951996">
                    <conditions>
                        <condition id="-8" name="Is boolean instance variable set" sid="1324595803181762" type="Enemies">
                            <param id="0" name="Instance variable">Dead</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-2" name="Set Y" sid="5794650505953586" type="Enemies">
                            <param id="0" name="Y">Enemies.Y+10</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="489346776612125">
                    <conditions>
                        <condition id="2" name="Is playing" sid="4439361017450238" type="Enemies">
                            <param id="0" name="Animation">&quot;Death&quot;</param>
                        </condition>
                    </conditions>
                    <actions />
                    <sub-events>
                        <event-block sid="7790680448884215">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="5391696138236656" type="CollisionEnemies">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">Enemies.ID</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-9" name="Destroy" sid="2884507651322664" type="CollisionEnemies" />
                            </actions>
                        </event-block>
                        <event-block sid="5088016337177631">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="8329865669945351" type="EnemiesLife">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">Enemies.ID</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-9" name="Destroy" sid="3836391186078269" type="EnemiesLife" />
                            </actions>
                        </event-block>
                        <event-block sid="2024360478539012">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="121280304230858" type="EnemiesLifeBack">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">Enemies.ID</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-9" name="Destroy" sid="1997328183364438" type="EnemiesLifeBack" />
                            </actions>
                        </event-block>
                        <event-block sid="2940496711105305">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="894273504722675" type="EnemiesLifeFrame">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">Enemies.ID</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-9" name="Destroy" sid="5907004188814036" type="EnemiesLifeFrame" />
                            </actions>
                        </event-block>
                        <event-block sid="998879303112461">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="5431323810143241" type="EnemiesFrame">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">Enemies.ID</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-9" name="Destroy" sid="6419948539161909" type="EnemiesFrame" />
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="1408695754194726">
                    <conditions>
                        <condition id="4" name="On finished" sid="9312676761490903" type="Enemies">
                            <param id="0" name="Animation">&quot;Death&quot;</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action behavior="Fade" id="1" name="Start fade" sid="2939839809515169" type="Enemies" />
                    </actions>
                    <sub-events>
                        <event-block sid="1154437250570277">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="1815294212667446" type="EnemiesFrame">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">Enemies.ID</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action behavior="Fade" id="1" name="Start fade" sid="8587944644487644" type="EnemiesFrame" />
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="2910898293689148">
                    <conditions>
                        <condition id="-1" name="Compare X" sid="9253669536370647" type="Enemies">
                            <param id="0" name="Comparison">3</param>
                            <param id="1" name="X co-ordinate">0-Self.Width</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-9" name="Destroy" sid="6206741932586078" type="Enemies" />
                    </actions>
                </event-block>
                <event-block sid="3572655851592137">
                    <conditions>
                        <condition id="-1" name="Compare X" sid="3145282485052523" type="EnemiesFrame">
                            <param id="0" name="Comparison">3</param>
                            <param id="1" name="X co-ordinate">0-Self.Width</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-9" name="Destroy" sid="3974311263834216" type="EnemiesFrame" />
                    </actions>
                </event-block>
                <event-block sid="3370454695029546">
                    <conditions>
                        <condition id="0" name="On collision with another object" sid="9786688364188945" type="CollisionEnemies">
                            <param id="0" name="Object">CollisionPlayer</param>
                        </condition>
                        <condition id="2" name="Is playing" sid="2581899065297975" type="Enemies">
                            <param id="0" name="Animation">&quot;Walk&quot;</param>
                        </condition>
                        <condition id="-7" name="Compare instance variable" sid="9847534578620863" type="Enemies">
                            <param id="0" name="Instance variable">ID</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">CollisionEnemies.ID</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="0" name="Play" sid="6687735697705379" type="Audio">
                            <param id="0" name="Audio file">Touch</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">Sound_db</param>
                            <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                        </action>
                        <action id="4" name="Set animation" sid="9391724888155503" type="Enemies">
                            <param id="0" name="Animation">&quot;Attack&quot;</param>
                            <param id="1" name="From">1</param>
                        </action>
                        <action behavior="Flash" id="0" name="Flash" sid="5308266256710064" type="Player">
                            <param id="0" name="&apos;On&apos; time">0.1</param>
                            <param id="1" name="&apos;Off&apos; time">0.1</param>
                            <param id="2" name="Duration">1.0</param>
                        </action>
                        <action id="-11" name="Subtract from" sid="6539918449101044" type="System">
                            <param id="0" name="Variable">Lives</param>
                            <param id="1" name="Value">Enemies.Damage</param>
                        </action>
                        <action id="-10" name="Set value" sid="6786589668570725" type="Enemies">
                            <param id="0" name="Instance variable">Speed</param>
                            <param id="1" name="Value">Objects.Speed</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="2618186173798676">
                    <conditions>
                        <condition id="4" name="On finished" sid="7472436092628915" type="Enemies">
                            <param id="0" name="Animation">&quot;Attack&quot;</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="4" name="Set animation" sid="6641322837588372" type="Enemies">
                            <param id="0" name="Animation">&quot;Walk&quot;</param>
                            <param id="1" name="From">1</param>
                        </action>
                        <action id="-10" name="Set value" sid="8952872812124233" type="Enemies">
                            <param id="0" name="Instance variable">Speed</param>
                            <param id="1" name="Value">Enemies.Speed</param>
                        </action>
                    </actions>
                    <sub-events>
                        <event-block sid="2744348228833551">
                            <conditions>
                                <condition id="-8" name="Is boolean instance variable set" sid="3302603335241907" type="Enemies">
                                    <param id="0" name="Instance variable">Fly</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-10" name="Set value" sid="9531057051973919" type="Enemies">
                                    <param id="0" name="Instance variable">Speed</param>
                                    <param id="1" name="Value">15</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="8182879471891845">
                            <conditions>
                                <condition id="-8" inverted="1" name="Is boolean instance variable set" sid="381484025702163" type="Enemies">
                                    <param id="0" name="Instance variable">Fly</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-10" name="Set value" sid="5048804078687668" type="Enemies">
                                    <param id="0" name="Instance variable">Speed</param>
                                    <param id="1" name="Value">12</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
            </sub-events>
        </event-group>
        <event-group description="" sid="6280724094781319" title="Background_Settings">
            <sub-events>
                <event-block sid="3004989653565086">
                    <conditions>
                        <condition id="-1" name="Compare X" sid="6838989630821426" type="Back">
                            <param id="0" name="Comparison">3</param>
                            <param id="1" name="X co-ordinate">-Self.Width / 2</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-1" name="Set X" sid="2683264194389145" type="Back">
                            <param id="0" name="X">Self.X + Self.Width / 2</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-group>
        <event-group description="" sid="2181506522241595" title="Object_Settings">
            <sub-events>
                <event-block sid="5275414065468692">
                    <conditions>
                        <condition id="-1" name="Compare X" sid="4850572642323226" type="Objects">
                            <param id="0" name="Comparison">3</param>
                            <param id="1" name="X co-ordinate">0-Self.Width</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-9" name="Destroy" sid="7518876172266412" type="Objects" />
                    </actions>
                </event-block>
                <event-group description="" sid="261316175227972" title="Buildings">
                    <sub-events>
                        <event-block sid="8613536567978462">
                            <conditions>
                                <condition id="-6" name="Every X seconds" sid="3832997175322138" type="System">
                                    <param id="0" name="Interval (seconds)">random(3,4)</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="2963534965653437" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="3361477607655704" type="System">
                                    <param id="0" name="Object to create">Building</param>
                                    <param id="1" name="Layer">&quot;Back&quot;</param>
                                    <param id="2" name="X">LayoutWidth+300</param>
                                    <param id="3" name="Y">CollisionRoad.Y</param>
                                </action>
                                <action id="5" name="Set frame" sid="4932726118903354" type="Building">
                                    <param id="0" name="Frame number">random (0,9)</param>
                                </action>
                                <action id="0" name="Spawn another object" sid="2351848237205033" type="Building">
                                    <param id="0" name="Object">CollisionObject</param>
                                    <param id="1" name="Layer">&quot;Player&quot;</param>
                                    <param id="2" name="Image point">1</param>
                                </action>
                                <action id="-10" name="Set value" sid="6605058042117554" type="CollisionObject">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Value">Building.AnimationFrame</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="4888655932947827">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="6295031720023801" type="CollisionObject">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-5" name="Set width" sid="8714964437774068" type="CollisionObject">
                                    <param id="0" name="Width">500</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="3148074832629791">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="3285763216980602" type="CollisionObject">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">1</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-5" name="Set width" sid="7894003922109403" type="CollisionObject">
                                    <param id="0" name="Width">436</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="6586364727689933">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="8935968443172144" type="CollisionObject">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">2</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-5" name="Set width" sid="9593584162397079" type="CollisionObject">
                                    <param id="0" name="Width">440</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="1620760113882929">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="274505186178877" type="CollisionObject">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">3</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-5" name="Set width" sid="1595212352443063" type="CollisionObject">
                                    <param id="0" name="Width">440</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="4812470422661931">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="4953364781428705" type="CollisionObject">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">4</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-5" name="Set width" sid="2705736960155599" type="CollisionObject">
                                    <param id="0" name="Width">676</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="4409779340536459">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="7155198664101918" type="CollisionObject">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">5</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-5" name="Set width" sid="6376506594118084" type="CollisionObject">
                                    <param id="0" name="Width">676</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block any="1" sid="4667874726059991">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="3816148050470943" type="CollisionObject">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">6</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="7757725812621735" type="CollisionObject">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">7</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-9" name="Destroy" sid="6054471164948611" type="CollisionObject" />
                            </actions>
                        </event-block>
                        <event-block sid="5268032488954247">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="1863753120790038" type="CollisionObject">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">8</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-5" name="Set width" sid="7548073321061734" type="CollisionObject">
                                    <param id="0" name="Width">470</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="818205413675394">
                            <conditions>
                                <condition id="-7" name="Compare instance variable" sid="2137750969423759" type="CollisionObject">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">9</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-5" name="Set width" sid="8198010126657325" type="CollisionObject">
                                    <param id="0" name="Width">470</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-group>
                <event-group description="" sid="9774024617101394" title="Cactus">
                    <sub-events>
                        <event-block sid="1541548781476866">
                            <conditions>
                                <condition id="-6" name="Every X seconds" sid="75605939263109" type="System">
                                    <param id="0" name="Interval (seconds)">random(2,3)</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8570584987010179" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="7833455584922208" type="System">
                                    <param id="0" name="Object to create">Cactus</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">LayoutWidth+200</param>
                                    <param id="3" name="Y">CollisionRoad.Y</param>
                                </action>
                                <action id="5" name="Set frame" sid="2074353102144777" type="Cactus">
                                    <param id="0" name="Frame number">random (0,2)</param>
                                </action>
                                <action id="-25" name="Move to bottom" sid="7496035824290943" type="Cactus" />
                            </actions>
                        </event-block>
                    </sub-events>
                </event-group>
                <event-group description="" sid="5217751786153453" title="Barrel">
                    <sub-events>
                        <event-block sid="1541548781476866">
                            <conditions>
                                <condition id="-6" name="Every X seconds" sid="75605939263109" type="System">
                                    <param id="0" name="Interval (seconds)">random(5,6)</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8570584987010179" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="7833455584922208" type="System">
                                    <param id="0" name="Object to create">Barrel</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">LayoutWidth+200</param>
                                    <param id="3" name="Y">CollisionRoad.Y</param>
                                </action>
                                <action id="5" name="Set frame" sid="2074353102144777" type="Barrel">
                                    <param id="0" name="Frame number">random (0,1)</param>
                                </action>
                                <action id="-25" name="Move to bottom" sid="4944658568356105" type="Barrel" />
                                <action id="0" name="Spawn another object" sid="9473237885580036" type="Barrel">
                                    <param id="0" name="Object">Fire</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="Image point">1</param>
                                </action>
                                <action id="-25" name="Move to bottom" sid="344010106359524" type="Fire" />
                            </actions>
                        </event-block>
                    </sub-events>
                </event-group>
                <event-group description="" sid="6422493520543015" title="Clouds">
                    <sub-events>
                        <event-block sid="1541548781476866">
                            <conditions>
                                <condition id="-6" name="Every X seconds" sid="75605939263109" type="System">
                                    <param id="0" name="Interval (seconds)">random(2,4)</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8570584987010179" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="7833455584922208" type="System">
                                    <param id="0" name="Object to create">Clouds</param>
                                    <param id="1" name="Layer">&quot;Back&quot;</param>
                                    <param id="2" name="X">LayoutWidth+200</param>
                                    <param id="3" name="Y">random(0,300)</param>
                                </action>
                                <action id="5" name="Set frame" sid="2074353102144777" type="Clouds">
                                    <param id="0" name="Frame number">random (0,4)</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-group>
                <event-group description="" sid="1060692875200145" title="Coin">
                    <sub-events>
                        <event-block sid="1541548781476866">
                            <conditions>
                                <condition id="-6" name="Every X seconds" sid="75605939263109" type="System">
                                    <param id="0" name="Interval (seconds)">random(10,15)</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8570584987010179" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-9" name="Set value" sid="6080469874234355" type="System">
                                    <param id="0" name="Variable">CoinRandom</param>
                                    <param id="1" name="Value">round(random(0,4))</param>
                                </action>
                            </actions>
                            <sub-events>
                                <event-block sid="1216635337949909">
                                    <conditions>
                                        <condition id="-14" name="Compare variable" sid="6600669921417259" type="System">
                                            <param id="0" name="Variable">CoinRandom</param>
                                            <param id="1" name="Comparison">0</param>
                                            <param id="2" name="Value">0</param>
                                        </condition>
                                    </conditions>
                                    <actions>
                                        <action id="-3" name="Create object" sid="7833455584922208" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+100</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="7752807938158443" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+200</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="2649500007030131" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+300</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="2207021536663938" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+400</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="4637574526347754" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+500</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                    </actions>
                                </event-block>
                                <event-block sid="3177576335808441">
                                    <conditions>
                                        <condition id="-14" name="Compare variable" sid="8167718713301572" type="System">
                                            <param id="0" name="Variable">CoinRandom</param>
                                            <param id="1" name="Comparison">0</param>
                                            <param id="2" name="Value">1</param>
                                        </condition>
                                    </conditions>
                                    <actions>
                                        <action id="-3" name="Create object" sid="6020221668903308" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+100</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="3952752155593904" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+100</param>
                                            <param id="3" name="Y">CollisionRoad.Y-200</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="6959026519570211" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+100</param>
                                            <param id="3" name="Y">CollisionRoad.Y-300</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="9885218262513267" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+100</param>
                                            <param id="3" name="Y">CollisionRoad.Y-400</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="3025536379735196" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+100</param>
                                            <param id="3" name="Y">CollisionRoad.Y-500</param>
                                        </action>
                                    </actions>
                                </event-block>
                                <event-block sid="6247479883764583">
                                    <conditions>
                                        <condition id="-14" name="Compare variable" sid="6824626453836083" type="System">
                                            <param id="0" name="Variable">CoinRandom</param>
                                            <param id="1" name="Comparison">0</param>
                                            <param id="2" name="Value">2</param>
                                        </condition>
                                    </conditions>
                                    <actions>
                                        <action id="-3" name="Create object" sid="2348289613398828" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+100</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="5752652448625502" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+100</param>
                                            <param id="3" name="Y">CollisionRoad.Y-200</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="2292949995188003" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+100</param>
                                            <param id="3" name="Y">CollisionRoad.Y-300</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="3009961581604291" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+100</param>
                                            <param id="3" name="Y">CollisionRoad.Y-400</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="6412579322688178" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+100</param>
                                            <param id="3" name="Y">CollisionRoad.Y-500</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="8903337428092296" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+200</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="4293289457681777" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+200</param>
                                            <param id="3" name="Y">CollisionRoad.Y-200</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="1109119536075315" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+200</param>
                                            <param id="3" name="Y">CollisionRoad.Y-300</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="323614084398349" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+200</param>
                                            <param id="3" name="Y">CollisionRoad.Y-400</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="5011857966876261" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+200</param>
                                            <param id="3" name="Y">CollisionRoad.Y-500</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="1561680417242255" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+300</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="7426596954142367" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+300</param>
                                            <param id="3" name="Y">CollisionRoad.Y-200</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="345393903382378" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+300</param>
                                            <param id="3" name="Y">CollisionRoad.Y-300</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="6038120131019837" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+300</param>
                                            <param id="3" name="Y">CollisionRoad.Y-400</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="8474283839748703" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+300</param>
                                            <param id="3" name="Y">CollisionRoad.Y-500</param>
                                        </action>
                                    </actions>
                                </event-block>
                                <event-block sid="7348104562851254">
                                    <conditions>
                                        <condition id="-14" name="Compare variable" sid="9072058610289547" type="System">
                                            <param id="0" name="Variable">CoinRandom</param>
                                            <param id="1" name="Comparison">0</param>
                                            <param id="2" name="Value">3</param>
                                        </condition>
                                    </conditions>
                                    <actions>
                                        <action id="-3" name="Create object" sid="8808904091511009" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+100</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="3415824673685076" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+300</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="1796122545884631" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+500</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="2002310848356259" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+700</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="2075210192666081" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+900</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                    </actions>
                                </event-block>
                                <event-block sid="868981367037444">
                                    <conditions>
                                        <condition id="-14" name="Compare variable" sid="291458940747577" type="System">
                                            <param id="0" name="Variable">CoinRandom</param>
                                            <param id="1" name="Comparison">0</param>
                                            <param id="2" name="Value">4</param>
                                        </condition>
                                    </conditions>
                                    <actions>
                                        <action id="-3" name="Create object" sid="405690412808627" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+100</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="6264756588073606" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+200</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="4592202732848022" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+300</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="8800282752535161" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+400</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="2668914924591913" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+500</param>
                                            <param id="3" name="Y">CollisionRoad.Y-100</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="6939028718797011" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+150</param>
                                            <param id="3" name="Y">CollisionRoad.Y-200</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="5228575787504767" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+250</param>
                                            <param id="3" name="Y">CollisionRoad.Y-200</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="465114630256154" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+350</param>
                                            <param id="3" name="Y">CollisionRoad.Y-200</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="9526217522364477" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+450</param>
                                            <param id="3" name="Y">CollisionRoad.Y-200</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="6546975195672079" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+200</param>
                                            <param id="3" name="Y">CollisionRoad.Y-300</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="1308961672890017" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+300</param>
                                            <param id="3" name="Y">CollisionRoad.Y-300</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="8643487513133976" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+400</param>
                                            <param id="3" name="Y">CollisionRoad.Y-300</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="1184794356414235" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+250</param>
                                            <param id="3" name="Y">CollisionRoad.Y-400</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="423719819915172" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+350</param>
                                            <param id="3" name="Y">CollisionRoad.Y-400</param>
                                        </action>
                                        <action id="-3" name="Create object" sid="7131382855148787" type="System">
                                            <param id="0" name="Object to create">Coin</param>
                                            <param id="1" name="Layer">&quot;Top&quot;</param>
                                            <param id="2" name="X">LayoutWidth+300</param>
                                            <param id="3" name="Y">CollisionRoad.Y-500</param>
                                        </action>
                                    </actions>
                                </event-block>
                            </sub-events>
                        </event-block>
                        <event-block sid="9686919846661362">
                            <conditions>
                                <condition id="0" name="On collision with another object" sid="1885129267965559" type="Player">
                                    <param id="0" name="Object">Coin</param>
                                </condition>
                                <condition id="-8" inverted="1" name="Is boolean instance variable set" sid="9263618293728974" type="Coin">
                                    <param id="0" name="Instance variable">Touched</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="3311406637593567" type="Audio">
                                    <param id="0" name="Audio file">Coin</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-10" name="Add to" sid="2426443191749984" type="System">
                                    <param id="0" name="Variable">CountScore</param>
                                    <param id="1" name="Value">10</param>
                                </action>
                                <action id="-13" name="Set boolean" sid="8263158893487148" type="Coin">
                                    <param id="0" name="Instance variable">Touched</param>
                                    <param id="1" name="Value">1</param>
                                </action>
                                <action behavior="Fade" id="1" name="Start fade" sid="3795767861042343" type="Coin" />
                            </actions>
                        </event-block>
                        <event-block sid="7645765103906456">
                            <conditions>
                                <condition id="-8" name="Is boolean instance variable set" sid="4505528724849596" type="Coin">
                                    <param id="0" name="Instance variable">Touched</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-2" name="Set Y" sid="9501015586565803" type="Coin">
                                    <param id="0" name="Y">Coin.Y-8</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-group>
                <event-group description="" sid="6713825057208731" title="Life">
                    <sub-events>
                        <event-block sid="1541548781476866">
                            <conditions>
                                <condition id="-6" name="Every X seconds" sid="75605939263109" type="System">
                                    <param id="0" name="Interval (seconds)">random(45,60)-random(Minutes)</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8570584987010179" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="7833455584922208" type="System">
                                    <param id="0" name="Object to create">Life</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">LayoutWidth+100</param>
                                    <param id="3" name="Y">CollisionRoad.Y-100</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="9686919846661362">
                            <conditions>
                                <condition id="0" name="On collision with another object" sid="1885129267965559" type="Player">
                                    <param id="0" name="Object">Life</param>
                                </condition>
                                <condition id="-8" inverted="1" name="Is boolean instance variable set" sid="2196754223696316" type="Life">
                                    <param id="0" name="Instance variable">Touched</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="9263618293728974" type="System">
                                    <param id="0" name="Variable">Lives</param>
                                    <param id="1" name="Comparison">2</param>
                                    <param id="2" name="Value">3</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="3311406637593567" type="Audio">
                                    <param id="0" name="Audio file">Life</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-10" name="Add to" sid="2426443191749984" type="System">
                                    <param id="0" name="Variable">Lives</param>
                                    <param id="1" name="Value">1</param>
                                </action>
                                <action id="-13" name="Set boolean" sid="8263158893487148" type="Life">
                                    <param id="0" name="Instance variable">Touched</param>
                                    <param id="1" name="Value">1</param>
                                </action>
                                <action behavior="Fade" id="1" name="Start fade" sid="3795767861042343" type="Life" />
                            </actions>
                        </event-block>
                        <event-block sid="7645765103906456">
                            <conditions>
                                <condition id="-8" name="Is boolean instance variable set" sid="4505528724849596" type="Life">
                                    <param id="0" name="Instance variable">Touched</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-2" name="Set Y" sid="9501015586565803" type="Life">
                                    <param id="0" name="Y">Life.Y-12</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-group>
                <event-group description="" sid="4990379066662274" title="Bomb">
                    <sub-events>
                        <event-block sid="4331772674147949">
                            <conditions>
                                <condition id="-6" name="Every X seconds" sid="5900684477564256" type="System">
                                    <param id="0" name="Interval (seconds)">random(10,15)-random(Minutes)</param>
                                </condition>
                                <condition id="1" name="Is overlapping another object" sid="7895988983132915" type="Enemies">
                                    <param id="0" name="Object">TouchArea</param>
                                </condition>
                                <condition id="-8" name="Is boolean instance variable set" sid="4339836406428897" type="Enemies">
                                    <param id="0" name="Instance variable">Fly</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Spawn another object" sid="6161174074481728" type="Enemies">
                                    <param id="0" name="Object">Bomb</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="Image point">0</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="9686919846661362">
                            <conditions>
                                <condition id="0" name="On collision with another object" sid="1885129267965559" type="Bomb">
                                    <param id="0" name="Object">CollisionRoad</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="3311406637593567" type="Audio">
                                    <param id="0" name="Audio file">ExplosionGround</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="0" name="Spawn another object" sid="3397536364909586" type="Bomb">
                                    <param id="0" name="Object">ExplosionGround</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="Image point">1</param>
                                </action>
                                <action id="-9" name="Destroy" sid="6860111691719376" type="Bomb" />
                            </actions>
                        </event-block>
                        <event-block sid="3489423138429661">
                            <conditions>
                                <condition id="0" name="On collision with another object" sid="4525533327363752" type="Player">
                                    <param id="0" name="Object">ExplosionGround</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8114708857211783" type="System">
                                    <param id="0" name="Variable">ShieldTimer</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                                <condition id="-8" inverted="1" name="Is boolean instance variable set" sid="9207796705157819" type="ExplosionGround">
                                    <param id="0" name="Instance variable">Touched</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="8961034055227685" type="Audio">
                                    <param id="0" name="Audio file">Touch</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-11" name="Subtract from" sid="616558539847284" type="System">
                                    <param id="0" name="Variable">Lives</param>
                                    <param id="1" name="Value">1</param>
                                </action>
                                <action id="-13" name="Set boolean" sid="8624895089348777" type="ExplosionGround">
                                    <param id="0" name="Instance variable">Touched</param>
                                    <param id="1" name="Value">1</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="5720612298047649">
                            <conditions>
                                <condition id="5" name="On any finished" sid="2899344724661295" type="ExplosionGround" />
                            </conditions>
                            <actions>
                                <action id="-9" name="Destroy" sid="902627842648533" type="ExplosionGround" />
                            </actions>
                        </event-block>
                    </sub-events>
                </event-group>
                <event-group description="" sid="2646451786011523" title="BoxScore">
                    <sub-events>
                        <event-block sid="1541548781476866">
                            <conditions>
                                <condition id="-6" name="Every X seconds" sid="75605939263109" type="System">
                                    <param id="0" name="Interval (seconds)">random(35,45)</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8570584987010179" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="7833455584922208" type="System">
                                    <param id="0" name="Object to create">BoxScore</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">LayoutWidth+200</param>
                                    <param id="3" name="Y">CollisionRoad.Y</param>
                                </action>
                                <action id="-25" name="Move to bottom" sid="3237964860307281" type="BoxScore" />
                            </actions>
                        </event-block>
                        <event-block sid="9686919846661362">
                            <conditions>
                                <condition id="0" name="On collision with another object" sid="1885129267965559" type="Player">
                                    <param id="0" name="Object">BoxScore</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="3311406637593567" type="Audio">
                                    <param id="0" name="Audio file">Ammo</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="0" name="Spawn another object" sid="8963659622878543" type="BoxScore">
                                    <param id="0" name="Object">MoneyFont</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="Image point">0</param>
                                </action>
                                <action id="-10" name="Add to" sid="2426443191749984" type="System">
                                    <param id="0" name="Variable">CountScore</param>
                                    <param id="1" name="Value">500</param>
                                </action>
                                <action id="0" name="Set text" sid="1447632789924514" type="MoneyFont">
                                    <param id="0" name="Text">&quot;$500&quot;</param>
                                </action>
                                <action id="-9" name="Destroy" sid="7991128107788417" type="BoxScore" />
                            </actions>
                        </event-block>
                    </sub-events>
                </event-group>
                <event-group description="" sid="1212885897580825" title="BoxAmmo">
                    <sub-events>
                        <event-block sid="1541548781476866">
                            <conditions>
                                <condition id="-6" name="Every X seconds" sid="75605939263109" type="System">
                                    <param id="0" name="Interval (seconds)">random(20,32)-Minutes</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8570584987010179" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-3" name="Create object" sid="7833455584922208" type="System">
                                    <param id="0" name="Object to create">BoxAmmo</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">LayoutWidth+200</param>
                                    <param id="3" name="Y">CollisionRoad.Y</param>
                                </action>
                                <action id="-25" name="Move to bottom" sid="3237964860307281" type="BoxAmmo" />
                            </actions>
                        </event-block>
                        <event-block sid="9686919846661362">
                            <conditions>
                                <condition id="0" name="On collision with another object" sid="1885129267965559" type="Player">
                                    <param id="0" name="Object">BoxAmmo</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="3311406637593567" type="Audio">
                                    <param id="0" name="Audio file">Ammo</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-10" name="Add to" sid="2426443191749984" type="System">
                                    <param id="0" name="Variable">Bullets</param>
                                    <param id="1" name="Value">100</param>
                                </action>
                                <action id="-9" name="Destroy" sid="7991128107788417" type="BoxAmmo" />
                            </actions>
                        </event-block>
                    </sub-events>
                </event-group>
            </sub-events>
        </event-group>
        <event-group description="" sid="9274208869665186" title="Magic_Settings">
            <sub-events>
                <event-group description="" sid="2491849135710801" title="Freeze">
                    <sub-events>
                        <event-block sid="3776408136372746">
                            <conditions>
                                <condition id="3" name="On touched object" sid="4151332769274893" type="Touch">
                                    <param id="0" name="Object">BtnFreezeMagic</param>
                                </condition>
                                <condition id="3" name="Compare frame" sid="5448464032238115" type="BtnFreezeMagic">
                                    <param id="0" name="Comparison">0</param>
                                    <param id="1" name="Number">0</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="5637465437917125" type="MagicShadow">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Freeze&quot;</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="7506366363232773" type="MagicTimeFont">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Freeze&quot;</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="5422728146254295" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="4328777546056944" type="Audio">
                                    <param id="0" name="Audio file">Magic</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-16" name="Wait" sid="7924856295000484" type="System">
                                    <param id="0" name="Seconds">0.3</param>
                                </action>
                                <action id="5" name="Set frame" sid="6047224491739966" type="BtnFreezeMagic">
                                    <param id="0" name="Frame number">1</param>
                                </action>
                                <action id="0" name="Play" sid="5309078358068453" type="Audio">
                                    <param id="0" name="Audio file">Freeze</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-3" name="Create object" sid="5588498972968018" type="System">
                                    <param id="0" name="Object to create">Freeze</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">1408</param>
                                    <param id="3" name="Y">CollisionRoad.Y</param>
                                </action>
                                <action id="-15" name="Set visible" sid="9993927284672963" type="MagicShadow">
                                    <param id="0" name="Visibility">1</param>
                                </action>
                                <action id="-15" name="Set visible" sid="5885721514592434" type="MagicTimeFont">
                                    <param id="0" name="Visibility">1</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="7881864566080198">
                            <conditions>
                                <condition id="1" name="Is overlapping another object" sid="7464229464016198" type="CollisionEnemies">
                                    <param id="0" name="Object">Freeze</param>
                                </condition>
                                <condition id="2" inverted="1" name="Is playing" sid="8127642368946236" type="Enemies">
                                    <param id="0" name="Animation">&quot;Death&quot;</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="7066909110455676" type="Enemies">
                                    <param id="0" name="Instance variable">ID</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">CollisionEnemies.ID</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="2049851287120205" type="Enemies">
                                    <param id="0" name="Instance variable">Life</param>
                                    <param id="1" name="Comparison">5</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-12" name="Subtract from" sid="1909947026841338" type="Enemies">
                                    <param id="0" name="Instance variable">Life</param>
                                    <param id="1" name="Value">5</param>
                                </action>
                            </actions>
                            <sub-events>
                                <event-block sid="8261455729434621">
                                    <conditions>
                                        <condition id="-7" name="Compare instance variable" sid="6877493589216095" type="EnemiesLife">
                                            <param id="0" name="Instance variable">ID</param>
                                            <param id="1" name="Comparison">0</param>
                                            <param id="2" name="Value">Enemies.ID</param>
                                        </condition>
                                        <condition id="-7" name="Compare instance variable" sid="8580915172351204" type="Enemies">
                                            <param id="0" name="Instance variable">Life</param>
                                            <param id="1" name="Comparison">5</param>
                                            <param id="2" name="Value">0</param>
                                        </condition>
                                    </conditions>
                                    <actions>
                                        <action id="-5" name="Set width" sid="2896399373058827" type="EnemiesLife">
                                            <param id="0" name="Width">Enemies.Life</param>
                                        </action>
                                    </actions>
                                </event-block>
                            </sub-events>
                        </event-block>
                        <event-block sid="6000639086766193">
                            <conditions>
                                <condition id="3" name="Compare frame" sid="987352460619943" type="BtnFreezeMagic">
                                    <param id="0" name="Comparison">0</param>
                                    <param id="1" name="Number">1</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="3846142871145278" type="MagicShadow">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Freeze&quot;</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="8730616648226442" type="MagicTimeFont">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Freeze&quot;</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="4318230656082951" type="System">
                                    <param id="0" name="Variable">FreezeMagicTime</param>
                                    <param id="1" name="Comparison">4</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                                <condition id="-6" name="Every X seconds" sid="3465625430632945" type="System">
                                    <param id="0" name="Interval (seconds)">1.0</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="418735983661253" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-11" name="Subtract from" sid="9750102500061111" type="System">
                                    <param id="0" name="Variable">FreezeMagicTime</param>
                                    <param id="1" name="Value">1</param>
                                </action>
                                <action id="-6" name="Set height" sid="2818063166048068" type="MagicShadow">
                                    <param id="0" name="Height">MagicShadow.Height-(MagicShadow.Size/FreezeMagicTimeCurrent)</param>
                                </action>
                                <action id="0" name="Set text" sid="3123398911647668" type="MagicTimeFont">
                                    <param id="0" name="Text">FreezeMagicTime</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="4679769615686324">
                            <conditions>
                                <condition id="3" name="Compare frame" sid="6935112430925939" type="BtnFreezeMagic">
                                    <param id="0" name="Comparison">0</param>
                                    <param id="1" name="Number">1</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="6396308812045173" type="MagicShadow">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Freeze&quot;</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="8927260577458745" type="MagicTimeFont">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Freeze&quot;</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="1955974983808835" type="System">
                                    <param id="0" name="Variable">FreezeMagicTime</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="1095779359123495" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="4065649524506382" type="Audio">
                                    <param id="0" name="Audio file">MagicReady</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="5" name="Set frame" sid="4812775806729665" type="BtnFreezeMagic">
                                    <param id="0" name="Frame number">0</param>
                                </action>
                                <action id="-15" name="Set visible" sid="9709103284999524" type="MagicShadow">
                                    <param id="0" name="Visibility">0</param>
                                </action>
                                <action id="-6" name="Set height" sid="8216660554904061" type="MagicShadow">
                                    <param id="0" name="Height">MagicShadow.Size</param>
                                </action>
                                <action id="-15" name="Set visible" sid="6025094309745151" type="MagicTimeFont">
                                    <param id="0" name="Visibility">0</param>
                                </action>
                                <action id="-9" name="Set value" sid="5164310379050334" type="System">
                                    <param id="0" name="Variable">FreezeMagicTime</param>
                                    <param id="1" name="Value">FreezeMagicTimeCurrent</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-group>
                <event-group description="" sid="2626194706455448" title="FireBall">
                    <sub-events>
                        <event-block sid="7254443397867517">
                            <conditions>
                                <condition id="3" name="On touched object" sid="6463167901354927" type="Touch">
                                    <param id="0" name="Object">BtnFireMagic</param>
                                </condition>
                                <condition id="3" name="Compare frame" sid="7913657493023934" type="BtnFireMagic">
                                    <param id="0" name="Comparison">0</param>
                                    <param id="1" name="Number">0</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="5969500092850833" type="MagicShadow">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Fire&quot;</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="3313963163257468" type="MagicTimeFont">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Fire&quot;</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="6573900216357252" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="4703375676803236" type="Audio">
                                    <param id="0" name="Audio file">Magic</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-16" name="Wait" sid="6228047962503769" type="System">
                                    <param id="0" name="Seconds">0.3</param>
                                </action>
                                <action id="5" name="Set frame" sid="2883125581146383" type="BtnFireMagic">
                                    <param id="0" name="Frame number">1</param>
                                </action>
                                <action id="-3" name="Create object" sid="794190069095751" type="System">
                                    <param id="0" name="Object to create">FireBall</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">random(0,1920)</param>
                                    <param id="3" name="Y">random(-150,-450)</param>
                                </action>
                                <action id="-3" name="Create object" sid="8654679018799281" type="System">
                                    <param id="0" name="Object to create">FireBall</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">random(0,1920)</param>
                                    <param id="3" name="Y">random(-150,-450)</param>
                                </action>
                                <action id="-3" name="Create object" sid="9081686511150004" type="System">
                                    <param id="0" name="Object to create">FireBall</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">random(0,1920)</param>
                                    <param id="3" name="Y">random(-150,-450)</param>
                                </action>
                                <action id="-3" name="Create object" sid="2667221064032946" type="System">
                                    <param id="0" name="Object to create">FireBall</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">random(0,1920)</param>
                                    <param id="3" name="Y">random(-150,-450)</param>
                                </action>
                                <action id="-3" name="Create object" sid="4575535427267614" type="System">
                                    <param id="0" name="Object to create">FireBall</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">random(0,1920)</param>
                                    <param id="3" name="Y">random(-150,-450)</param>
                                </action>
                                <action id="-3" name="Create object" sid="7932868705861004" type="System">
                                    <param id="0" name="Object to create">FireBall</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">random(0,1920)</param>
                                    <param id="3" name="Y">random(-150,-450)</param>
                                </action>
                                <action id="-3" name="Create object" sid="2809619930453519" type="System">
                                    <param id="0" name="Object to create">FireBall</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">random(0,1920)</param>
                                    <param id="3" name="Y">random(-150,-450)</param>
                                </action>
                                <action id="-3" name="Create object" sid="6525309897386613" type="System">
                                    <param id="0" name="Object to create">FireBall</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">random(0,1920)</param>
                                    <param id="3" name="Y">random(-150,-450)</param>
                                </action>
                                <action id="-3" name="Create object" sid="6352220676229019" type="System">
                                    <param id="0" name="Object to create">FireBall</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">random(0,1920)</param>
                                    <param id="3" name="Y">random(-150,-450)</param>
                                </action>
                                <action id="-3" name="Create object" sid="4465852986514153" type="System">
                                    <param id="0" name="Object to create">FireBall</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">random(0,1920)</param>
                                    <param id="3" name="Y">random(-150,-450)</param>
                                </action>
                                <action id="-15" name="Set visible" sid="9182504291201838" type="MagicShadow">
                                    <param id="0" name="Visibility">1</param>
                                </action>
                                <action id="-15" name="Set visible" sid="6968568318792508" type="MagicTimeFont">
                                    <param id="0" name="Visibility">1</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="9602005432832235">
                            <conditions>
                                <condition id="-18" name="On created" sid="3140502583228872" type="FireBall" />
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="7694447161659376" type="Audio">
                                    <param id="0" name="Audio file">FireBall</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-25" name="Move to bottom" sid="6423365794837593" type="FireBall" />
                            </actions>
                        </event-block>
                        <event-block sid="6083881595312351">
                            <conditions>
                                <condition id="0" name="On collision with another object" sid="7861772652180719" type="FireBall">
                                    <param id="0" name="Object">CollisionRoad</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action behavior="Fade" id="1" name="Start fade" sid="8849284082596663" type="FireBall" />
                            </actions>
                        </event-block>
                        <event-block sid="9622531659237434">
                            <conditions>
                                <condition id="0" name="On collision with another object" sid="6553579046678312" type="FireBall">
                                    <param id="0" name="Object">Enemies</param>
                                </condition>
                                <condition id="2" inverted="1" name="Is playing" sid="2401032077189254" type="Enemies">
                                    <param id="0" name="Animation">&quot;Death&quot;</param>
                                </condition>
                                <condition id="-8" name="Is boolean instance variable set" sid="2428828445288044" type="Enemies">
                                    <param id="0" name="Instance variable">Fly</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="8333463809890172" type="Audio">
                                    <param id="0" name="Audio file">ExplosionAir</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="0" name="Spawn another object" sid="9669434442610852" type="FireBall">
                                    <param id="0" name="Object">ExplosionAir</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="Image point">0</param>
                                </action>
                                <action id="-8" name="Set angle" sid="6753676129744859" type="ExplosionAir">
                                    <param id="0" name="Angle">random(360)</param>
                                </action>
                                <action id="-9" name="Destroy" sid="4701279003425218" type="FireBall" />
                                <action id="-10" name="Set value" sid="7222696248331391" type="Enemies">
                                    <param id="0" name="Instance variable">Life</param>
                                    <param id="1" name="Value">0</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="5235028032022322">
                            <conditions>
                                <condition id="5" name="On any finished" sid="9923592655752145" type="ExplosionAir" />
                            </conditions>
                            <actions>
                                <action id="-9" name="Destroy" sid="1306536212678483" type="ExplosionAir" />
                            </actions>
                        </event-block>
                        <event-block sid="2103974990588935">
                            <conditions>
                                <condition id="0" name="On collision with another object" sid="7865934283592833" type="FireBall">
                                    <param id="0" name="Object">Enemies</param>
                                </condition>
                                <condition id="2" inverted="1" name="Is playing" sid="9486429582615954" type="Enemies">
                                    <param id="0" name="Animation">&quot;Death&quot;</param>
                                </condition>
                                <condition id="-8" inverted="1" name="Is boolean instance variable set" sid="2640112165857349" type="Enemies">
                                    <param id="0" name="Instance variable">Fly</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="8353813397986664" type="Audio">
                                    <param id="0" name="Audio file">ExplosionCollision</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="0" name="Spawn another object" sid="7021011829328448" type="FireBall">
                                    <param id="0" name="Object">ExplosionCollision</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="Image point">0</param>
                                </action>
                                <action id="-8" name="Set angle" sid="3390993184563431" type="ExplosionCollision">
                                    <param id="0" name="Angle">random(360)</param>
                                </action>
                                <action id="-9" name="Destroy" sid="6898653579597558" type="FireBall" />
                                <action id="-10" name="Set value" sid="1763600973961484" type="Enemies">
                                    <param id="0" name="Instance variable">Life</param>
                                    <param id="1" name="Value">0</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="1442952228690735">
                            <conditions>
                                <condition id="5" name="On any finished" sid="8110139806061796" type="ExplosionCollision" />
                            </conditions>
                            <actions>
                                <action id="-9" name="Destroy" sid="8772245784984761" type="ExplosionCollision" />
                            </actions>
                        </event-block>
                        <event-block sid="8962263033950171">
                            <conditions>
                                <condition id="3" name="Compare frame" sid="8019439488119873" type="BtnFireMagic">
                                    <param id="0" name="Comparison">0</param>
                                    <param id="1" name="Number">1</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="4827086649376376" type="MagicShadow">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Fire&quot;</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="1428778202907564" type="MagicTimeFont">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Fire&quot;</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8795310730503124" type="System">
                                    <param id="0" name="Variable">FireMagicTime</param>
                                    <param id="1" name="Comparison">4</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                                <condition id="-6" name="Every X seconds" sid="5398918580102669" type="System">
                                    <param id="0" name="Interval (seconds)">1.0</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="1652288778868174" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-11" name="Subtract from" sid="4805569863904855" type="System">
                                    <param id="0" name="Variable">FireMagicTime</param>
                                    <param id="1" name="Value">1</param>
                                </action>
                                <action id="-6" name="Set height" sid="8971167109401901" type="MagicShadow">
                                    <param id="0" name="Height">MagicShadow.Height-(MagicShadow.Size/FireMagicTimeCurrent)</param>
                                </action>
                                <action id="0" name="Set text" sid="5915114009498588" type="MagicTimeFont">
                                    <param id="0" name="Text">FireMagicTime</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="7411025015579452">
                            <conditions>
                                <condition id="3" name="Compare frame" sid="1921051012076504" type="BtnFireMagic">
                                    <param id="0" name="Comparison">0</param>
                                    <param id="1" name="Number">1</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="5215567272049913" type="MagicShadow">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Fire&quot;</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="553202996369373" type="MagicTimeFont">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Fire&quot;</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8274876553540614" type="System">
                                    <param id="0" name="Variable">FireMagicTime</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="5771558598820091" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="2165336381344145" type="Audio">
                                    <param id="0" name="Audio file">MagicReady</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="5" name="Set frame" sid="9683903189903232" type="BtnFireMagic">
                                    <param id="0" name="Frame number">0</param>
                                </action>
                                <action id="-15" name="Set visible" sid="4674227909528849" type="MagicShadow">
                                    <param id="0" name="Visibility">0</param>
                                </action>
                                <action id="-6" name="Set height" sid="5912714747123702" type="MagicShadow">
                                    <param id="0" name="Height">MagicShadow.Size</param>
                                </action>
                                <action id="-15" name="Set visible" sid="4145257356696326" type="MagicTimeFont">
                                    <param id="0" name="Visibility">0</param>
                                </action>
                                <action id="-9" name="Set value" sid="8736810145859516" type="System">
                                    <param id="0" name="Variable">FireMagicTime</param>
                                    <param id="1" name="Value">FireMagicTimeCurrent</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-group>
                <event-group description="" sid="776867684680083" title="Lightining">
                    <sub-events>
                        <event-block sid="6160299511856824">
                            <conditions>
                                <condition id="3" name="On touched object" sid="4098302233154696" type="Touch">
                                    <param id="0" name="Object">BtnLightingMagic</param>
                                </condition>
                                <condition id="3" name="Compare frame" sid="7077890939654711" type="BtnLightingMagic">
                                    <param id="0" name="Comparison">0</param>
                                    <param id="1" name="Number">0</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="1179245404944236" type="MagicShadow">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Lightning&quot;</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="5661752376882566" type="MagicTimeFont">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Lightning&quot;</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="3594022092547802" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="3862258588861295" type="Audio">
                                    <param id="0" name="Audio file">Magic</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-16" name="Wait" sid="4984440518736964" type="System">
                                    <param id="0" name="Seconds">0.3</param>
                                </action>
                                <action id="5" name="Set frame" sid="1300923593782579" type="BtnLightingMagic">
                                    <param id="0" name="Frame number">1</param>
                                </action>
                                <action id="0" name="Play" sid="7854574686670842" type="Audio">
                                    <param id="0" name="Audio file">Lightning</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="-3" name="Create object" sid="119869054046909" type="System">
                                    <param id="0" name="Object to create">Lightning</param>
                                    <param id="1" name="Layer">&quot;Top&quot;</param>
                                    <param id="2" name="X">1408</param>
                                    <param id="3" name="Y">CollisionRoad.Y</param>
                                </action>
                                <action id="-15" name="Set visible" sid="5811960423543784" type="MagicShadow">
                                    <param id="0" name="Visibility">1</param>
                                </action>
                                <action id="-15" name="Set visible" sid="1070384830593139" type="MagicTimeFont">
                                    <param id="0" name="Visibility">1</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="8516181365394926">
                            <conditions>
                                <condition id="0" name="On collision with another object" sid="4060655496329461" type="Lightning">
                                    <param id="0" name="Object">Enemies</param>
                                </condition>
                                <condition id="2" inverted="1" name="Is playing" sid="9866651857369589" type="Enemies">
                                    <param id="0" name="Animation">&quot;Death&quot;</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-10" name="Set value" sid="3361778677895503" type="Enemies">
                                    <param id="0" name="Instance variable">Life</param>
                                    <param id="1" name="Value">0</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="7241497295518075">
                            <conditions>
                                <condition id="3" name="Compare frame" sid="5679240273340437" type="BtnLightingMagic">
                                    <param id="0" name="Comparison">0</param>
                                    <param id="1" name="Number">1</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="513744825795393" type="MagicShadow">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Lightning&quot;</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="5186232873561117" type="MagicTimeFont">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Lightning&quot;</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="1753790179215357" type="System">
                                    <param id="0" name="Variable">LightningMagicTime</param>
                                    <param id="1" name="Comparison">4</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                                <condition id="-6" name="Every X seconds" sid="4219062339347708" type="System">
                                    <param id="0" name="Interval (seconds)">1.0</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8750987357174044" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-11" name="Subtract from" sid="7521092669249376" type="System">
                                    <param id="0" name="Variable">LightningMagicTime</param>
                                    <param id="1" name="Value">1</param>
                                </action>
                                <action id="-6" name="Set height" sid="9220864089259113" type="MagicShadow">
                                    <param id="0" name="Height">MagicShadow.Height-(MagicShadow.Size/LightningMagicTimeCurrent)</param>
                                </action>
                                <action id="0" name="Set text" sid="87653967903772" type="MagicTimeFont">
                                    <param id="0" name="Text">LightningMagicTime</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="7133615505098922">
                            <conditions>
                                <condition id="3" name="Compare frame" sid="6521493234635894" type="BtnLightingMagic">
                                    <param id="0" name="Comparison">0</param>
                                    <param id="1" name="Number">1</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="1637179540673091" type="MagicShadow">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Lightning&quot;</param>
                                </condition>
                                <condition id="-7" name="Compare instance variable" sid="4092980577471158" type="MagicTimeFont">
                                    <param id="0" name="Instance variable">MagicName</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;Lightning&quot;</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="8548244137178076" type="System">
                                    <param id="0" name="Variable">LightningMagicTime</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                                <condition id="-14" name="Compare variable" sid="3043844420129583" type="System">
                                    <param id="0" name="Variable">Pause</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">0</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="420351886580977" type="Audio">
                                    <param id="0" name="Audio file">MagicReady</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">Sound_db</param>
                                    <param id="1" name="Tag (optional)">&quot;Sound&quot;</param>
                                </action>
                                <action id="5" name="Set frame" sid="1496121826952577" type="BtnLightingMagic">
                                    <param id="0" name="Frame number">0</param>
                                </action>
                                <action id="-15" name="Set visible" sid="3622354137557374" type="MagicShadow">
                                    <param id="0" name="Visibility">0</param>
                                </action>
                                <action id="-6" name="Set height" sid="8715056962153801" type="MagicShadow">
                                    <param id="0" name="Height">MagicShadow.Size</param>
                                </action>
                                <action id="-15" name="Set visible" sid="3913534855686101" type="MagicTimeFont">
                                    <param id="0" name="Visibility">0</param>
                                </action>
                                <action id="-9" name="Set value" sid="3836677340027651" type="System">
                                    <param id="0" name="Variable">LightningMagicTime</param>
                                    <param id="1" name="Value">LightningMagicTimeCurrent</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-group>
            </sub-events>
        </event-group>
    </events>
</c2eventsheet>
