﻿<?xml version="1.0" encoding="utf-8" ?>
<c2eventsheet>
    <!--All the 'name' attributes are ignored by Construct 2 - they are there for readability only.-->
    <name>eGame</name>
    <events>
        <variable constant="0" name="chkeck_point_position_Y" sid="638780457202807" static="0" type="number">0</variable>
        <variable constant="0" name="check_point_position_X" sid="192008867872869" static="0" type="number">0</variable>
        <variable constant="0" name="jump" sid="477921544107890" static="0" type="number">0</variable>
        <variable constant="0" name="popup_num" sid="271343345907688" static="0" type="number">0</variable>
        <variable constant="0" name="Music" sid="365262962905257" static="0" type="text">on</variable>
        <variable constant="0" name="Sound" sid="898154847360424" static="0" type="text">on</variable>
        <variable constant="0" name="state" sid="254338180656233" static="0" type="text"></variable>
        <variable constant="0" name="Coin" sid="321222386486522" static="0" type="number">0</variable>
        <event-block sid="253152307449201">
            <conditions>
                <condition id="-2" name="On start of layout" sid="543631806180228" type="System" />
            </conditions>
            <actions>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="159521206716721" type="Wheel">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">Body</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="364309011601939" type="BackWheel">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">Body</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="216677289812428" type="bridge1">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">parrot</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="909123581578099" type="bridge2">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">bridge1</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="403672588459831" type="bridge3">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">bridge2</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="637941257504245" type="bridge4">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">bridge3</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="503322987660605" type="bridge5">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">bridge4</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="800668326319843" type="bridge6">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">bridge5</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="696881411479601" type="bridge7">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">bridge6</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="441603975486225" type="parrot2">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">bridge7</param>
                </action>
                <action id="-4" name="Set layer visible" sid="934151279920108" type="System">
                    <param id="0" name="Layer">&quot;Popup&quot;</param>
                    <param id="1" name="Visibility">0</param>
                </action>
                <action id="-9" name="Set value" sid="290807488730033" type="System">
                    <param id="0" name="Variable">state</param>
                    <param id="1" name="Value">&quot;&quot;</param>
                </action>
                <action id="33" name="Stop all" sid="677375287517911" type="Audio" />
                <action behavior="Physics" id="21" name="Set immovable" sid="772345781935357" type="BackWheel">
                    <param id="0" name="Setting">0</param>
                </action>
                <action behavior="Physics" id="21" name="Set immovable" sid="978175843095389" type="Wheel">
                    <param id="0" name="Setting">0</param>
                </action>
                <action id="0" name="Play" sid="689662567692662" type="Audio">
                    <param id="0" name="Audio file">moto_loop_ler</param>
                    <param id="2" name="Loop">1</param>
                    <param id="3" name="Volume">-10</param>
                    <param id="1" name="Tag (optional)">&quot;moto_ler&quot;</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="798557480152610" type="tyre_yelow_front">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">car_yelow_body</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="762431984878674" type="tyre_yelow_back">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">car_yelow_body</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="468921738781130" type="tyre_truck_front">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">truck_yellow_body</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="177303648675975" type="tyre_truck_back">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">truck_yellow_body</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="824632451567137" type="tyre_red_front">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">car_red_body</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="245799823605420" type="tyre_red_back">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">car_red_body</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="119293419755250" type="chain">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">wireHook</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="837690813149701" type="chain2">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="121489912241008" type="chain3">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain2</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="123148217516282" type="chain4">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain3</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="632858711319192" type="chain5">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain4</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="211123587430533" type="chain6">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain5</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="392641738548204" type="chain7">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain6</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="421814067632582" type="chain8">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain7</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="570823722323770" type="chain9">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain8</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="312306196518268" type="chain10">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain9</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="699309597776125" type="chain11">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain10</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="392782312589925" type="chain12">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain11</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="422702830885342" type="chain13">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain12</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="245121291972542" type="chain_b">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_a</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="729711175755167" type="chain_a2">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_b</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="146173136231292" type="chain_b2">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_a2</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="422199233706192" type="chain_a3">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_b2</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="203234098697593" type="chain_b3">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_a3</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="366624472947369" type="chain_a4">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_b3</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="617157440675972" type="chain_b4">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_a4</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="483188423149968" type="chain_a5">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_b4</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="964384058693072" type="chain_b5">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_a5</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="280336243437892" type="chain_a6">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_b5</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="934401234892682" type="chain_b6">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_a6</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="418309260041769" type="chain_a7">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_b6</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="763881569436127" type="chain_b7">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_a7</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="810538498218098" type="chain_a8">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_b7</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="675844874773451" type="black_yellow_block">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain_a8</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="429481601146513" type="black_yellow_block">
                    <param id="0" name="This image point">2</param>
                    <param id="1" name="Object">chain14</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="604075111801059" type="cross_platform">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">rotor</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="247774476036041" type="white_red_block">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">rotor_2</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="470530560361527" type="yellow_block">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">rotor_3</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="231544480618537" type="platform_industrial_4">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">chain7</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="832231636723390" type="wireHook">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">yellow_block</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="552853584574356" type="chain_a">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">yellow_block</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="955640314737061" type="platform_industrial_5">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">chain_a8</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="937441617133545" type="platform_industrial_5">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">chain_a8</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="290781773842465" type="platform_industrial_4">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">rotor_4</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="339217958873297" type="platform_industrial_5">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">rotor_5</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="395367133085113" type="chain14">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">chain13</param>
                </action>
                <action behavior="Physics" id="22" name="Create limited revolute joint" sid="186176429255681" type="Shaft">
                    <param id="0" name="This image point">&quot;CarBody&quot;</param>
                    <param id="1" name="Object">Body</param>
                    <param id="2" name="Lower angle">2</param>
                    <param id="3" name="Upper angle">-2</param>
                </action>
                <action behavior="Physics" id="22" name="Create limited revolute joint" sid="204959964102768" type="Shaft2">
                    <param id="0" name="This image point">&quot;CarBody2&quot;</param>
                    <param id="1" name="Object">Body</param>
                    <param id="2" name="Lower angle">2</param>
                    <param id="3" name="Upper angle">-2</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="389021803044083" type="BackWheel">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">Shaft</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="708933041492477" type="BackWheel">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">Shaft2</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="195914337149466" type="Wheel">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">Shaft3</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="600228864695058" type="Wheel">
                    <param id="0" name="This image point">1</param>
                    <param id="1" name="Object">Shaft4</param>
                </action>
                <action behavior="Physics" id="22" name="Create limited revolute joint" sid="968593442699324" type="Shaft3">
                    <param id="0" name="This image point">&quot;CarBody3&quot;</param>
                    <param id="1" name="Object">Body</param>
                    <param id="2" name="Lower angle">2</param>
                    <param id="3" name="Upper angle">-2</param>
                </action>
                <action behavior="Physics" id="22" name="Create limited revolute joint" sid="887865338303863" type="Shaft4">
                    <param id="0" name="This image point">&quot;CarBody4&quot;</param>
                    <param id="1" name="Object">Body</param>
                    <param id="2" name="Lower angle">2</param>
                    <param id="3" name="Upper angle">-2</param>
                </action>
                <action behavior="Physics" id="11" name="Create revolute joint" sid="761222731562827" type="yellow_block__6">
                    <param id="0" name="This image point">0</param>
                    <param id="1" name="Object">rotor_6</param>
                </action>
            </actions>
            <sub-events>
                <event-block sid="773803556043186">
                    <conditions>
                        <condition id="-14" name="Compare variable" sid="522681377092514" type="System">
                            <param id="0" name="Variable">Music</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">&quot;on&quot;</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="0" name="Play" sid="669394118756424" type="Audio">
                            <param id="0" name="Audio file">game_music</param>
                            <param id="2" name="Loop">1</param>
                            <param id="3" name="Volume">-10</param>
                            <param id="1" name="Tag (optional)">&quot;music&quot;</param>
                        </action>
                        <action id="5" name="Set frame" sid="215314873476981" type="btnMusic">
                            <param id="0" name="Frame number">0</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="611608888337128">
                    <conditions>
                        <condition id="-14" name="Compare variable" sid="468013117524058" type="System">
                            <param id="0" name="Variable">Music</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">&quot;off&quot;</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="5" name="Set frame" sid="497140089822763" type="btnMusic">
                            <param id="0" name="Frame number">1</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="612303365138773">
                    <conditions>
                        <condition id="-14" name="Compare variable" sid="277919311406052" type="System">
                            <param id="0" name="Variable">Sound</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">&quot;off&quot;</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="5" name="Set frame" sid="304865579986774" type="btnSound">
                            <param id="0" name="Frame number">1</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="924879290685193">
                    <conditions>
                        <condition id="-14" name="Compare variable" sid="471143465467629" type="System">
                            <param id="0" name="Variable">Sound</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">&quot;on&quot;</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="5" name="Set frame" sid="334560294655221" type="btnSound">
                            <param id="0" name="Frame number">0</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="126467423102588">
            <conditions>
                <condition id="-9" inverted="1" name="Layer is visible" sid="783518195993510" type="System">
                    <param id="0" name="Layer">&quot;Popup&quot;</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="377690607021446">
                    <conditions>
                        <condition id="4" name="Is touching object" sid="283275316176434" type="Touch">
                            <param id="0" name="Object">touch_up</param>
                        </condition>
                    </conditions>
                    <actions />
                    <sub-events>
                        <event-block sid="575744541425691">
                            <conditions>
                                <condition id="-4" name="Trigger once while true" sid="754859651831638" type="System" />
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="849516369095765" type="Audio">
                                    <param id="0" name="Audio file">motor_start_up_1</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">-10</param>
                                    <param id="1" name="Tag (optional)">&quot;start_up&quot;</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="669822285154581">
                    <conditions>
                        <condition id="4" name="Is touching object" sid="404837029692100" type="Touch">
                            <param id="0" name="Object">touch_up</param>
                        </condition>
                    </conditions>
                    <actions />
                    <sub-events>
                        <event-block sid="362678948952753">
                            <conditions>
                                <condition id="0" name="On collision with another object" sid="765210599729161" type="BackWheel">
                                    <param id="0" name="Object">TileMapFamily</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Spawn another object" sid="444770091776987" type="empty_sprite_mud">
                                    <param id="0" name="Object">stone_mud</param>
                                    <param id="1" name="Layer">&quot;Game&quot;</param>
                                    <param id="2" name="Image point">1</param>
                                </action>
                                <action behavior="Fade" id="1" name="Start fade" sid="136376255684403" type="stone_mud" />
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="592437396827631">
                    <conditions>
                        <condition id="4" inverted="1" name="Is touching object" sid="526753394148088" type="Touch">
                            <param id="0" name="Object">touch_up</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="5" name="Set frame" sid="531426486679019" type="touch_up">
                            <param id="0" name="Frame number">0</param>
                        </action>
                        <action id="-16" name="Set opacity" sid="354946636827621" type="touch_up">
                            <param id="0" name="Opacity">100</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="472817370592704">
                    <conditions>
                        <condition id="2" name="Key is down" sid="141998110839632" type="Keyboard">
                            <param id="0" name="Key">40 (Down arrow)</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action behavior="Physics" id="1" name="Apply force towards position" sid="174023657914768" type="BackWheel">
                            <param id="0" name="Force">35</param>
                            <param id="1" name="X">0</param>
                            <param id="2" name="Y">960</param>
                            <param id="3" name="Image point">0</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="203868542364824">
                    <conditions>
                        <condition id="4" name="Is touching object" sid="675719717475995" type="Touch">
                            <param id="0" name="Object">touch_down</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action behavior="Physics" id="1" name="Apply force towards position" sid="218499226415104" type="BackWheel">
                            <param id="0" name="Force">35</param>
                            <param id="1" name="X">0</param>
                            <param id="2" name="Y">960</param>
                            <param id="3" name="Image point">0</param>
                        </action>
                        <action id="5" name="Set frame" sid="172211935012132" type="touch_down">
                            <param id="0" name="Frame number">1</param>
                        </action>
                        <action id="-16" name="Set opacity" sid="249709458775679" type="touch_down">
                            <param id="0" name="Opacity">70</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="373911403500583">
                    <conditions>
                        <condition id="4" inverted="1" name="Is touching object" sid="343516982876708" type="Touch">
                            <param id="0" name="Object">touch_down</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="5" name="Set frame" sid="171126487343421" type="touch_down">
                            <param id="0" name="Frame number">0</param>
                        </action>
                        <action id="-16" name="Set opacity" sid="692690322410854" type="touch_down">
                            <param id="0" name="Opacity">100</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="126157399694171">
                    <conditions>
                        <condition id="2" name="Key is down" sid="802980085476020" type="Keyboard">
                            <param id="0" name="Key">32 (Space)</param>
                        </condition>
                        <condition id="-14" name="Compare variable" sid="979738712437913" type="System">
                            <param id="0" name="Variable">jump</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions />
                    <sub-events>
                        <event-block sid="881627545631383">
                            <conditions>
                                <condition id="-4" name="Trigger once while true" sid="956591432059568" type="System" />
                            </conditions>
                            <actions>
                                <action id="-10" name="Add to" sid="195002051291640" type="System">
                                    <param id="0" name="Variable">jump</param>
                                    <param id="1" name="Value">1</param>
                                </action>
                                <action behavior="Physics" id="3" name="Apply impulse" sid="713816277695223" type="Body">
                                    <param id="0" name="Impulse X">0</param>
                                    <param id="1" name="Implulse Y">-15</param>
                                    <param id="2" name="Image point">0</param>
                                </action>
                                <action id="-16" name="Wait" sid="255658601168336" type="System">
                                    <param id="0" name="Seconds">1</param>
                                </action>
                                <action id="-9" name="Set value" sid="368212174494819" type="System">
                                    <param id="0" name="Variable">jump</param>
                                    <param id="1" name="Value">0</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="944900218047675">
                    <conditions>
                        <condition id="4" name="Is touching object" sid="367204306292854" type="Touch">
                            <param id="0" name="Object">jump</param>
                        </condition>
                        <condition id="-14" name="Compare variable" sid="188773098652228" type="System">
                            <param id="0" name="Variable">jump</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="5" name="Set frame" sid="324631860850763" type="jump">
                            <param id="0" name="Frame number">1</param>
                        </action>
                        <action id="-16" name="Set opacity" sid="822673230629671" type="jump">
                            <param id="0" name="Opacity">70</param>
                        </action>
                    </actions>
                    <sub-events>
                        <event-block sid="189454327197575">
                            <conditions>
                                <condition id="-4" name="Trigger once while true" sid="151200655324932" type="System" />
                            </conditions>
                            <actions>
                                <action id="-10" name="Add to" sid="784525855176618" type="System">
                                    <param id="0" name="Variable">jump</param>
                                    <param id="1" name="Value">1</param>
                                </action>
                                <action behavior="Physics" id="3" name="Apply impulse" sid="732655986261040" type="Body">
                                    <param id="0" name="Impulse X">0</param>
                                    <param id="1" name="Implulse Y">-15</param>
                                    <param id="2" name="Image point">0</param>
                                </action>
                                <action id="-16" name="Wait" sid="586776284266665" type="System">
                                    <param id="0" name="Seconds">1</param>
                                </action>
                                <action id="-9" name="Set value" sid="134023766231507" type="System">
                                    <param id="0" name="Variable">jump</param>
                                    <param id="1" name="Value">0</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="358567944897303">
                    <conditions>
                        <condition id="4" inverted="1" name="Is touching object" sid="575435765021360" type="Touch">
                            <param id="0" name="Object">jump</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="5" name="Set frame" sid="288296775452849" type="jump">
                            <param id="0" name="Frame number">0</param>
                        </action>
                        <action id="-16" name="Set opacity" sid="707666424552739" type="jump">
                            <param id="0" name="Opacity">100</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="904478441814966">
                    <conditions>
                        <condition id="2" name="Key is down" sid="611201720631947" type="Keyboard">
                            <param id="0" name="Key">39 (Right arrow)</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-20" name="Rotate toward angle" sid="306576696800778" type="Body">
                            <param id="0" name="Degrees">0.5</param>
                            <param id="1" name="Angle">8</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="596511789684813">
                    <conditions>
                        <condition id="3" name="On key released" sid="935093956047432" type="Keyboard">
                            <param id="0" name="Key">39 (Right arrow)</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-20" name="Rotate toward angle" sid="164477042823625" type="Body">
                            <param id="0" name="Degrees">0.5</param>
                            <param id="1" name="Angle">0</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="948169883763976">
                    <conditions>
                        <condition id="4" name="Is touching object" sid="766774962775572" type="Touch">
                            <param id="0" name="Object">touch_right</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-20" name="Rotate toward angle" sid="493149001595039" type="Body">
                            <param id="0" name="Degrees">0.5</param>
                            <param id="1" name="Angle">8</param>
                        </action>
                        <action id="5" name="Set frame" sid="644882058220831" type="touch_right">
                            <param id="0" name="Frame number">1</param>
                        </action>
                        <action id="-16" name="Set opacity" sid="381896567243651" type="touch_right">
                            <param id="0" name="Opacity">70</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="198397746047411">
                    <conditions>
                        <condition id="4" inverted="1" name="Is touching object" sid="573902015627966" type="Touch">
                            <param id="0" name="Object">touch_right</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="5" name="Set frame" sid="711040660943003" type="touch_right">
                            <param id="0" name="Frame number">0</param>
                        </action>
                        <action id="-16" name="Set opacity" sid="304718562741458" type="touch_right">
                            <param id="0" name="Opacity">100</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="279097488530395">
                    <conditions>
                        <condition id="2" name="Key is down" sid="655897172118599" type="Keyboard">
                            <param id="0" name="Key">37 (Left arrow)</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-20" name="Rotate toward angle" sid="337750358822219" type="Body">
                            <param id="0" name="Degrees">0.5</param>
                            <param id="1" name="Angle">-8</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="401918843031041">
                    <conditions>
                        <condition id="3" name="On key released" sid="461689247950071" type="Keyboard">
                            <param id="0" name="Key">37 (Left arrow)</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-20" name="Rotate toward angle" sid="521332633546535" type="Body">
                            <param id="0" name="Degrees">0.5</param>
                            <param id="1" name="Angle">0</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="834265933144299">
                    <conditions>
                        <condition id="4" name="Is touching object" sid="839465588562878" type="Touch">
                            <param id="0" name="Object">touch_left</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-20" name="Rotate toward angle" sid="868868310670401" type="Body">
                            <param id="0" name="Degrees">0.5</param>
                            <param id="1" name="Angle">-8</param>
                        </action>
                        <action id="5" name="Set frame" sid="127783121010265" type="touch_left">
                            <param id="0" name="Frame number">1</param>
                        </action>
                        <action id="-16" name="Set opacity" sid="127814278173562" type="touch_left">
                            <param id="0" name="Opacity">70</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="251626829313983">
                    <conditions>
                        <condition id="4" inverted="1" name="Is touching object" sid="648633220039737" type="Touch">
                            <param id="0" name="Object">touch_left</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="5" name="Set frame" sid="191226471817499" type="touch_left">
                            <param id="0" name="Frame number">0</param>
                        </action>
                        <action id="-16" name="Set opacity" sid="757685928411124" type="touch_left">
                            <param id="0" name="Opacity">100</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="502504109569686">
                    <conditions>
                        <condition id="4" name="Is touching object" sid="196056780136482" type="Touch">
                            <param id="0" name="Object">touch_up</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action behavior="Physics" id="0" name="Apply force" sid="296906701110097" type="Wheel">
                            <param id="0" name="Force X">30</param>
                            <param id="1" name="Force Y">30</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action behavior="Physics" id="0" name="Apply force" sid="920092122786466" type="BackWheel">
                            <param id="0" name="Force X">50</param>
                            <param id="1" name="Force Y">50</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="-18" name="Rotate clockwise" sid="487738893349214" type="BackWheel">
                            <param id="0" name="Degrees">10</param>
                        </action>
                        <action id="5" name="Set frame" sid="419571235618829" type="touch_up">
                            <param id="0" name="Frame number">1</param>
                        </action>
                        <action id="-16" name="Set opacity" sid="388776503636342" type="touch_up">
                            <param id="0" name="Opacity">70</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="703707918665827">
                    <conditions>
                        <condition id="2" name="Key is down" sid="859601911622532" type="Keyboard">
                            <param id="0" name="Key">38 (Up arrow)</param>
                        </condition>
                    </conditions>
                    <actions />
                    <sub-events>
                        <event-block sid="754236152045730">
                            <conditions>
                                <condition id="0" name="On collision with another object" sid="341004636461460" type="BackWheel">
                                    <param id="0" name="Object">TileMapFamily</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Spawn another object" sid="565608769588688" type="empty_sprite_mud">
                                    <param id="0" name="Object">stone_mud</param>
                                    <param id="1" name="Layer">&quot;Game&quot;</param>
                                    <param id="2" name="Image point">1</param>
                                </action>
                                <action behavior="Fade" id="1" name="Start fade" sid="482349132880014" type="stone_mud" />
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="989854620536883">
                    <conditions>
                        <condition id="2" name="Key is down" sid="739174968445458" type="Keyboard">
                            <param id="0" name="Key">38 (Up arrow)</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action behavior="Physics" id="0" name="Apply force" sid="434422495945036" type="Wheel">
                            <param id="0" name="Force X">30</param>
                            <param id="1" name="Force Y">30</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action behavior="Physics" id="0" name="Apply force" sid="679711385045547" type="BackWheel">
                            <param id="0" name="Force X">30</param>
                            <param id="1" name="Force Y">30</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="-18" name="Rotate clockwise" sid="914957322066568" type="BackWheel">
                            <param id="0" name="Degrees">10</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="945416740369812">
                    <conditions>
                        <condition id="2" name="Key is down" sid="835587673215201" type="Keyboard">
                            <param id="0" name="Key">38 (Up arrow)</param>
                        </condition>
                    </conditions>
                    <actions />
                    <sub-events>
                        <event-block sid="904039235016780">
                            <conditions>
                                <condition id="-4" name="Trigger once while true" sid="659100919119024" type="System" />
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="665921646989614" type="Audio">
                                    <param id="0" name="Audio file">motor_start_up_1</param>
                                    <param id="2" name="Loop">0</param>
                                    <param id="3" name="Volume">-10</param>
                                    <param id="1" name="Tag (optional)">&quot;start_up&quot;</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="227892246298576">
            <conditions>
                <condition id="0" name="On collision with another object" sid="459763211612585" type="Body">
                    <param id="0" name="Object">Coin</param>
                </condition>
            </conditions>
            <actions>
                <action id="0" name="Spawn another object" sid="783888061719271" type="Coin">
                    <param id="0" name="Object">Stars</param>
                    <param id="1" name="Layer">&quot;Game&quot;</param>
                    <param id="2" name="Image point">0</param>
                </action>
                <action id="-9" name="Destroy" sid="800681615516516" type="Coin" />
                <action id="-10" name="Add to" sid="850364054509980" type="System">
                    <param id="0" name="Variable">Coin</param>
                    <param id="1" name="Value">1</param>
                </action>
            </actions>
            <sub-events>
                <event-block sid="277147349004122">
                    <conditions>
                        <condition id="-14" name="Compare variable" sid="180902251417229" type="System">
                            <param id="0" name="Variable">Sound</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">&quot;on&quot;</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="0" name="Play" sid="136982396431699" type="Audio">
                            <param id="0" name="Audio file">Collect Key</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">0</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="355472761110067">
            <conditions>
                <condition id="0" name="On collision with another object" sid="274607902271922" type="Body">
                    <param id="0" name="Object">finish</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="835050357604372">
                    <conditions>
                        <condition id="-4" name="Trigger once while true" sid="774325740997965" type="System" />
                    </conditions>
                    <actions>
                        <action id="0" name="Play" sid="557303590831423" type="Audio">
                            <param id="0" name="Audio file">Collect Key</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">0</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action id="-16" name="Wait" sid="773670494617807" type="System">
                            <param id="0" name="Seconds">0.5</param>
                        </action>
                        <action id="-4" name="Set layer visible" sid="191345067505322" type="System">
                            <param id="0" name="Layer">&quot;Popup&quot;</param>
                            <param id="1" name="Visibility">1</param>
                        </action>
                        <action id="5" name="Set frame" sid="958422580669443" type="complete">
                            <param id="0" name="Frame number">0</param>
                        </action>
                        <action id="-9" name="Set value" sid="419743357274349" type="System">
                            <param id="0" name="Variable">state</param>
                            <param id="1" name="Value">&quot;win&quot;</param>
                        </action>
                        <action id="0" name="Spawn another object" sid="642026782171458" type="Body">
                            <param id="0" name="Object">Stars</param>
                            <param id="1" name="Layer">&quot;Game&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action behavior="Physics" id="21" name="Set immovable" sid="146545050481729" type="BackWheel">
                            <param id="0" name="Setting">1</param>
                        </action>
                        <action behavior="Physics" id="21" name="Set immovable" sid="783745728127841" type="Wheel">
                            <param id="0" name="Setting">1</param>
                        </action>
                        <action behavior="Physics" id="21" name="Set immovable" sid="856206155971642" type="Body">
                            <param id="0" name="Setting">1</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="321326124067975">
                    <conditions>
                        <condition id="-14" name="Compare variable" sid="120738152158114" type="System">
                            <param id="0" name="Variable">Sound</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">&quot;on&quot;</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="6" name="Stop" sid="554007140704407" type="Audio">
                            <param id="0" name="Tag">&quot;music&quot;</param>
                        </action>
                        <action id="0" name="Play" sid="496157319993322" type="Audio">
                            <param id="0" name="Audio file">Jingle Win1</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">0</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="354821581905756">
            <conditions>
                <condition id="-1" name="Every tick" sid="893689231845237" type="System" />
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="663999717784222">
                    <conditions />
                    <actions>
                        <action id="0" name="Set text" sid="329492115848749" type="SpriteFont">
                            <param id="0" name="Text">Coin</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="295568567936081">
            <conditions>
                <condition id="0" name="On collision with another object" sid="519093429659850" type="Body">
                    <param id="0" name="Object">TileMapFamily</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="864367429962559">
                    <conditions>
                        <condition id="-4" name="Trigger once while true" sid="995146447825933" type="System" />
                    </conditions>
                    <actions>
                        <action id="11" name="Set collisions enabled" sid="788450891169133" type="Body">
                            <param id="0" name="Collisions">0</param>
                        </action>
                        <action behavior="Physics" id="26" name="Remove all joints" sid="610435588613700" type="BackWheel" />
                        <action behavior="Physics" id="26" name="Remove all joints" sid="663946680979506" type="Wheel" />
                        <action id="0" name="Spawn another object" sid="206527338684982" type="Body">
                            <param id="0" name="Object">explosion_particle</param>
                            <param id="1" name="Layer">&quot;Game&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="0" name="Play" sid="732152944211073" type="Audio">
                            <param id="0" name="Audio file">Explosion 3</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">-10</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action id="-16" name="Wait" sid="566771491430572" type="System">
                            <param id="0" name="Seconds">2</param>
                        </action>
                        <action id="-4" name="Set layer visible" sid="978439462512532" type="System">
                            <param id="0" name="Layer">&quot;Popup&quot;</param>
                            <param id="1" name="Visibility">1</param>
                        </action>
                        <action id="-9" name="Set value" sid="278771276714243" type="System">
                            <param id="0" name="Variable">state</param>
                            <param id="1" name="Value">&quot;lose&quot;</param>
                        </action>
                        <action id="6" name="Stop" sid="586596527748911" type="Audio">
                            <param id="0" name="Tag">&quot;music&quot;</param>
                        </action>
                        <action id="0" name="Play" sid="637494063377080" type="Audio">
                            <param id="0" name="Audio file">Jingle Lose1</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">0</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="599568490185952">
            <conditions>
                <condition id="-2" name="Compare Y" sid="921279035902598" type="Body">
                    <param id="0" name="Comparison">4</param>
                    <param id="1" name="Y co-ordinate">1900</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="896716490460639">
                    <conditions>
                        <condition id="-4" name="Trigger once while true" sid="617667156129401" type="System" />
                    </conditions>
                    <actions>
                        <action id="11" name="Set collisions enabled" sid="802908660812930" type="Body">
                            <param id="0" name="Collisions">0</param>
                        </action>
                        <action behavior="Physics" id="26" name="Remove all joints" sid="383018341096819" type="BackWheel" />
                        <action behavior="Physics" id="26" name="Remove all joints" sid="845511834805168" type="Wheel" />
                        <action id="0" name="Spawn another object" sid="909224862117328" type="Body">
                            <param id="0" name="Object">explosion_particle</param>
                            <param id="1" name="Layer">&quot;Game&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="0" name="Play" sid="816755567134886" type="Audio">
                            <param id="0" name="Audio file">Explosion 3</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">-10</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action id="-16" name="Wait" sid="337618717622901" type="System">
                            <param id="0" name="Seconds">2</param>
                        </action>
                        <action id="-4" name="Set layer visible" sid="858486774518654" type="System">
                            <param id="0" name="Layer">&quot;Popup&quot;</param>
                            <param id="1" name="Visibility">1</param>
                        </action>
                        <action id="-9" name="Set value" sid="246275667269415" type="System">
                            <param id="0" name="Variable">state</param>
                            <param id="1" name="Value">&quot;lose&quot;</param>
                        </action>
                        <action id="6" name="Stop" sid="652963491563793" type="Audio">
                            <param id="0" name="Tag">&quot;music&quot;</param>
                        </action>
                        <action id="0" name="Play" sid="241458290819704" type="Audio">
                            <param id="0" name="Audio file">Jingle Lose1</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">0</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="519077741507222">
            <conditions>
                <condition id="-9" name="Layer is visible" sid="995795125682201" type="System">
                    <param id="0" name="Layer">&quot;Popup&quot;</param>
                </condition>
            </conditions>
            <actions>
                <action id="6" name="Stop" sid="587832007323286" type="Audio">
                    <param id="0" name="Tag">&quot;moto_ler&quot;</param>
                </action>
                <action id="6" name="Stop" sid="530498099535562" type="Audio">
                    <param id="0" name="Tag">&quot;start_up&quot;</param>
                </action>
                <action id="-15" name="Set visible" sid="195672590178299" type="Player">
                    <param id="0" name="Visibility">0</param>
                </action>
                <action id="-3" name="Set position" sid="431807169398527" type="ButtonMoreGames">
                    <param id="0" name="X">287</param>
                    <param id="1" name="Y">416</param>
                </action>
                <action id="-3" name="Set position" sid="773066329895525" type="NextLevel">
                    <param id="0" name="X">736</param>
                    <param id="1" name="Y">416</param>
                </action>
                <action id="-3" name="Set position" sid="510896664419295" type="Restart">
                    <param id="0" name="X">736</param>
                    <param id="1" name="Y">416</param>
                </action>
            </actions>
            <sub-events>
                <event-block sid="248785072563472">
                    <conditions>
                        <condition id="17" name="On tap object" sid="438417512203535" type="Touch">
                            <param id="0" name="Object">Button</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="5" name="Set frame" sid="918519322013319" type="Button">
                            <param id="0" name="Frame number">1</param>
                        </action>
                        <action id="-16" name="Wait" sid="668123931496002" type="System">
                            <param id="0" name="Seconds">0.2</param>
                        </action>
                        <action id="5" name="Set frame" sid="156206543118180" type="Button">
                            <param id="0" name="Frame number">0</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="237101769647270">
                    <conditions>
                        <condition id="17" name="On tap object" sid="895086710252693" type="Touch">
                            <param id="0" name="Object">Restart</param>
                        </condition>
                        <condition id="-9" name="Is visible" sid="879102991480921" type="Restart" />
                        <condition id="-14" name="Compare variable" sid="833456711546451" type="System">
                            <param id="0" name="Variable">check_point_position_X</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-16" name="Wait" sid="330521719713050" type="System">
                            <param id="0" name="Seconds">0.4</param>
                        </action>
                        <action id="-26" name="Restart layout" sid="744723685665608" type="System" />
                    </actions>
                </event-block>
                <event-block sid="556160260002272">
                    <conditions>
                        <condition id="17" name="On tap object" sid="640971775885157" type="Touch">
                            <param id="0" name="Object">Restart</param>
                        </condition>
                        <condition id="-9" name="Is visible" sid="813699847378158" type="Restart" />
                        <condition id="-14" inverted="1" name="Compare variable" sid="689837849915750" type="System">
                            <param id="0" name="Variable">check_point_position_X</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">0</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-16" name="Wait" sid="137307877627075" type="System">
                            <param id="0" name="Seconds">0.4</param>
                        </action>
                        <action id="-26" name="Restart layout" sid="133614570730005" type="System" />
                        <action id="-3" name="Set position" sid="171086801153342" type="Body">
                            <param id="0" name="X">check_point_position_X</param>
                            <param id="1" name="Y">chkeck_point_position_Y</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="540155942070598">
                    <conditions>
                        <condition id="17" name="On tap object" sid="958613602724099" type="Touch">
                            <param id="0" name="Object">NextLevel</param>
                        </condition>
                        <condition id="-9" name="Is visible" sid="110971006295463" type="NextLevel" />
                    </conditions>
                    <actions>
                        <action id="-16" name="Wait" sid="703611380032541" type="System">
                            <param id="0" name="Seconds">0.4</param>
                        </action>
                        <action id="-43" name="Go to next/previous layout" sid="642221952280899" type="System">
                            <param id="0" name="Which">0</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="999008721538581">
                    <conditions>
                        <condition id="-4" name="Trigger once while true" sid="230092596486453" type="System" />
                    </conditions>
                    <actions>
                        <action id="-10" name="Add to" sid="374584526455433" type="System">
                            <param id="0" name="Variable">popup_num</param>
                            <param id="1" name="Value">1</param>
                        </action>
                    </actions>
                    <sub-events>
                        <event-block sid="209114813571044">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="294528406568997" type="System">
                                    <param id="0" name="Variable">state</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;win&quot;</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-15" name="Set visible" sid="941517442596185" type="Restart">
                                    <param id="0" name="Visibility">0</param>
                                </action>
                                <action id="-15" name="Set visible" sid="213018812851688" type="stars_popup">
                                    <param id="0" name="Visibility">1</param>
                                </action>
                                <action id="3" name="Start" sid="828849869563763" type="stars_popup">
                                    <param id="0" name="From">1</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="719004253730698">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="707859941183122" type="System">
                                    <param id="0" name="Variable">state</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;lose&quot;</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-15" name="Set visible" sid="955769749969469" type="NextLevel">
                                    <param id="0" name="Visibility">0</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="851030148474005">
            <conditions>
                <condition id="17" name="On tap object" sid="225100063095897" type="Touch">
                    <param id="0" name="Object">ButtonMoreGames</param>
                </condition>
            </conditions>
            <actions>
                <action id="8" name="Open URL in new window" sid="491473283778238" type="Browser">
                    <param id="0" name="URL">&quot;http://www.mixygames.com&quot;</param>
                    <param id="1" name="Tag">&quot;NewWindow&quot;</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="852533122509469">
            <conditions>
                <condition id="17" name="On tap object" sid="931974347996262" type="Touch">
                    <param id="0" name="Object">btnMenu</param>
                </condition>
            </conditions>
            <actions>
                <action id="3" name="Start" sid="724618987995857" type="btnMenu">
                    <param id="0" name="From">1</param>
                </action>
                <action id="-16" name="Wait" sid="178506499655012" type="System">
                    <param id="0" name="Seconds">0.3</param>
                </action>
                <action id="-2" name="Go to layout" sid="629731228924762" type="System">
                    <param id="0" name="Layout">Menu</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="234567688224777">
            <conditions>
                <condition id="-3" name="On end of layout" sid="172950550107299" type="System" />
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="764572910502748">
                    <conditions>
                        <condition id="-8" name="Compare two values" sid="987758934161732" type="System">
                            <param id="0" name="First value">LayoutName</param>
                            <param id="1" name="Comparison">4</param>
                            <param id="2" name="Second value">Level</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="-9" name="Set value" sid="457800092540551" type="System">
                            <param id="0" name="Variable">Level</param>
                            <param id="1" name="Value">LayoutName</param>
                        </action>
                        <action id="0" name="Set item" sid="243068197764750" type="LocalStorage">
                            <param id="0" name="Key">&quot;localsave&quot;</param>
                            <param id="1" name="Value">Level</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="502331754419198">
            <conditions>
                <condition id="17" name="On tap object" sid="868930795793783" type="Touch">
                    <param id="0" name="Object">Button</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="808697751231535">
                    <conditions>
                        <condition id="-14" name="Compare variable" sid="694720542461755" type="System">
                            <param id="0" name="Variable">Sound</param>
                            <param id="1" name="Comparison">0</param>
                            <param id="2" name="Value">&quot;on&quot;</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="0" name="Play" sid="772473459297297" type="Audio">
                            <param id="0" name="Audio file">click1</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">0</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="622161134008389">
            <conditions>
                <condition id="-9" inverted="1" name="Layer is visible" sid="851868118986425" type="System">
                    <param id="0" name="Layer">&quot;Popup&quot;</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="955323503421366">
                    <conditions>
                        <condition id="17" name="On tap object" sid="179270193219141" type="Touch">
                            <param id="0" name="Object">btnMusic</param>
                        </condition>
                    </conditions>
                    <actions />
                    <sub-events>
                        <event-block sid="357725651616006">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="959472957057725" type="System">
                                    <param id="0" name="Variable">Music</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;on&quot;</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="6" name="Stop" sid="501597818181360" type="Audio">
                                    <param id="0" name="Tag">&quot;music&quot;</param>
                                </action>
                                <action id="-16" name="Wait" sid="806796475680150" type="System">
                                    <param id="0" name="Seconds">0</param>
                                </action>
                                <action id="-9" name="Set value" sid="669303416310297" type="System">
                                    <param id="0" name="Variable">Music</param>
                                    <param id="1" name="Value">&quot;off&quot;</param>
                                </action>
                                <action id="5" name="Set frame" sid="652219020386585" type="btnMusic">
                                    <param id="0" name="Frame number">1</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="710498293359881">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="694458898536671" type="System">
                                    <param id="0" name="Variable">Music</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;off&quot;</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="0" name="Play" sid="127432683551294" type="Audio">
                                    <param id="0" name="Audio file">game_music</param>
                                    <param id="2" name="Loop">1</param>
                                    <param id="3" name="Volume">-10</param>
                                    <param id="1" name="Tag (optional)">&quot;music&quot;</param>
                                </action>
                                <action id="-16" name="Wait" sid="334624945905247" type="System">
                                    <param id="0" name="Seconds">0</param>
                                </action>
                                <action id="-9" name="Set value" sid="659394512431646" type="System">
                                    <param id="0" name="Variable">Music</param>
                                    <param id="1" name="Value">&quot;on&quot;</param>
                                </action>
                                <action id="5" name="Set frame" sid="845634230175623" type="btnMusic">
                                    <param id="0" name="Frame number">0</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
                <event-block sid="474383034204466">
                    <conditions>
                        <condition id="17" name="On tap object" sid="263093811810987" type="Touch">
                            <param id="0" name="Object">btnSound</param>
                        </condition>
                    </conditions>
                    <actions />
                    <sub-events>
                        <event-block sid="172542906361700">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="101835995639994" type="System">
                                    <param id="0" name="Variable">Sound</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;on&quot;</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-16" name="Wait" sid="794862883881408" type="System">
                                    <param id="0" name="Seconds">0</param>
                                </action>
                                <action id="-9" name="Set value" sid="202670920970377" type="System">
                                    <param id="0" name="Variable">Sound</param>
                                    <param id="1" name="Value">&quot;off&quot;</param>
                                </action>
                                <action id="5" name="Set frame" sid="581243225665256" type="btnSound">
                                    <param id="0" name="Frame number">1</param>
                                </action>
                            </actions>
                        </event-block>
                        <event-block sid="330821381697558">
                            <conditions>
                                <condition id="-14" name="Compare variable" sid="635581850251953" type="System">
                                    <param id="0" name="Variable">Sound</param>
                                    <param id="1" name="Comparison">0</param>
                                    <param id="2" name="Value">&quot;off&quot;</param>
                                </condition>
                            </conditions>
                            <actions>
                                <action id="-16" name="Wait" sid="661060805889411" type="System">
                                    <param id="0" name="Seconds">0</param>
                                </action>
                                <action id="-9" name="Set value" sid="646359017707821" type="System">
                                    <param id="0" name="Variable">Sound</param>
                                    <param id="1" name="Value">&quot;on&quot;</param>
                                </action>
                                <action id="5" name="Set frame" sid="903516438546329" type="btnSound">
                                    <param id="0" name="Frame number">0</param>
                                </action>
                            </actions>
                        </event-block>
                    </sub-events>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="725224024802539">
            <conditions>
                <condition id="-2" name="On start of layout" sid="245672161465552" type="System" />
            </conditions>
            <actions>
                <action id="0" name="Set text" sid="382086248605007" type="SpriteFontLevelNum">
                    <param id="0" name="Text">LayoutName</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="458088805663109">
            <conditions>
                <condition id="-6" name="Every X seconds" sid="889306387405383" type="System">
                    <param id="0" name="Interval (seconds)">1</param>
                </condition>
            </conditions>
            <actions>
                <action id="0" name="Spawn another object" sid="554023276965939" type="Body">
                    <param id="0" name="Object">smoke_particle</param>
                    <param id="1" name="Layer">&quot;Game&quot;</param>
                    <param id="2" name="Image point">3</param>
                </action>
                <action behavior="Fade" id="1" name="Start fade" sid="770686915182696" type="smoke_particle" />
            </actions>
        </event-block>
        <event-block sid="802146620395108">
            <conditions>
                <condition id="0" name="On collision with another object" sid="268084552560706" type="Wheel">
                    <param id="0" name="Object">Box</param>
                </condition>
            </conditions>
            <actions>
                <action id="-9" name="Destroy" sid="827279567410068" type="Box" />
                <action id="0" name="Play" sid="825026597286798" type="Audio">
                    <param id="0" name="Audio file">explosion_2</param>
                    <param id="2" name="Loop">0</param>
                    <param id="3" name="Volume">0</param>
                    <param id="1" name="Tag (optional)">&quot;explosion_2&quot;</param>
                </action>
            </actions>
            <sub-events>
                <event-block sid="282055898069661">
                    <conditions>
                        <condition id="-10" name="For" sid="532417001068104" type="System">
                            <param id="0" name="Name">&quot;i&quot;</param>
                            <param id="1" name="Start index">1</param>
                            <param id="2" name="End index">10</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="0" name="Spawn another object" sid="486123274795004" type="Box">
                            <param id="0" name="Object">deadzombie</param>
                            <param id="1" name="Layer">&quot;Game&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="843987735585288">
            <conditions>
                <condition id="17" name="On tap object" sid="790489969549981" type="Touch">
                    <param id="0" name="Object">refresh_button</param>
                </condition>
                <condition id="-14" name="Compare variable" sid="229254771785874" type="System">
                    <param id="0" name="Variable">check_point_position_X</param>
                    <param id="1" name="Comparison">0</param>
                    <param id="2" name="Value">0</param>
                </condition>
            </conditions>
            <actions>
                <action id="5" name="Set frame" sid="710175716554465" type="refresh_button">
                    <param id="0" name="Frame number">1</param>
                </action>
                <action id="-16" name="Wait" sid="458434486763110" type="System">
                    <param id="0" name="Seconds">0.2</param>
                </action>
                <action id="-26" name="Restart layout" sid="516765264635471" type="System" />
                <action id="5" name="Set frame" sid="561226735333728" type="refresh_button">
                    <param id="0" name="Frame number">0</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="490052005676837">
            <conditions>
                <condition id="17" name="On tap object" sid="837426486199601" type="Touch">
                    <param id="0" name="Object">refresh_button</param>
                </condition>
                <condition id="-14" inverted="1" name="Compare variable" sid="685755827700972" type="System">
                    <param id="0" name="Variable">check_point_position_X</param>
                    <param id="1" name="Comparison">0</param>
                    <param id="2" name="Value">0</param>
                </condition>
            </conditions>
            <actions>
                <action id="5" name="Set frame" sid="925203617349642" type="refresh_button">
                    <param id="0" name="Frame number">1</param>
                </action>
                <action id="-16" name="Wait" sid="218400923447189" type="System">
                    <param id="0" name="Seconds">0.2</param>
                </action>
                <action id="-26" name="Restart layout" sid="149219539799055" type="System" />
                <action id="5" name="Set frame" sid="546377145080056" type="refresh_button">
                    <param id="0" name="Frame number">0</param>
                </action>
                <action id="-3" name="Set position" sid="924746707545484" type="Body">
                    <param id="0" name="X">check_point_position_X</param>
                    <param id="1" name="Y">chkeck_point_position_Y</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="699216770117021">
            <conditions>
                <condition id="0" name="On collision with another object" sid="543080930819170" type="BackWheel">
                    <param id="0" name="Object">truck_yellow_body</param>
                </condition>
            </conditions>
            <actions>
                <action id="0" name="Spawn another object" sid="688979798424749" type="truck_yellow_body">
                    <param id="0" name="Object">explosion_2</param>
                    <param id="1" name="Layer">&quot;Game&quot;</param>
                    <param id="2" name="Image point">0</param>
                </action>
                <action id="0" name="Spawn another object" sid="713221847307229" type="truck_yellow_body">
                    <param id="0" name="Object">truck_yellow_burn</param>
                    <param id="1" name="Layer">&quot;Game&quot;</param>
                    <param id="2" name="Image point">0</param>
                </action>
                <action id="0" name="Spawn another object" sid="223694549953433" type="truck_yellow_body">
                    <param id="0" name="Object">truck_yellow_burn_part</param>
                    <param id="1" name="Layer">&quot;Game&quot;</param>
                    <param id="2" name="Image point">0</param>
                </action>
                <action id="0" name="Spawn another object" sid="457322517441963" type="truck_yellow_body">
                    <param id="0" name="Object">explosion_particle</param>
                    <param id="1" name="Layer">&quot;Game&quot;</param>
                    <param id="2" name="Image point">0</param>
                </action>
                <action behavior="Physics" id="3" name="Apply impulse" sid="484532305838375" type="truck_yellow_burn_part">
                    <param id="0" name="Impulse X">5</param>
                    <param id="1" name="Implulse Y">-5</param>
                    <param id="2" name="Image point">0</param>
                </action>
                <action id="-9" name="Destroy" sid="905847963249316" type="truck_yellow_body" />
                <action id="-9" name="Destroy" sid="602339844182107" type="tyre_truck_front" />
                <action id="-9" name="Destroy" sid="976917320502384" type="tyre_truck_back" />
                <action id="0" name="Play" sid="156996026797373" type="Audio">
                    <param id="0" name="Audio file">Explosion 3</param>
                    <param id="2" name="Loop">0</param>
                    <param id="3" name="Volume">-10</param>
                    <param id="1" name="Tag (optional)">&quot;&quot;</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="125447767972700">
            <conditions>
                <condition id="0" name="On collision with another object" sid="416745412707160" type="BackWheel">
                    <param id="0" name="Object">platform_fall1</param>
                </condition>
            </conditions>
            <actions>
                <action behavior="Physics" id="21" name="Set immovable" sid="674676631899140" type="platform_fall1">
                    <param id="0" name="Setting">0</param>
                </action>
                <action behavior="Physics" id="21" name="Set immovable" sid="635689493351585" type="platform_fall2">
                    <param id="0" name="Setting">0</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="671116004099566">
            <conditions>
                <condition id="0" name="On collision with another object" sid="305464348455510" type="BackWheel">
                    <param id="0" name="Object">platform_fall2</param>
                </condition>
            </conditions>
            <actions>
                <action behavior="Physics" id="21" name="Set immovable" sid="611995953377179" type="platform_fall2">
                    <param id="0" name="Setting">0</param>
                </action>
                <action behavior="Physics" id="21" name="Set immovable" sid="121495455740120" type="platform_fall1">
                    <param id="0" name="Setting">0</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="118269417943611">
            <conditions>
                <condition id="0" name="On collision with another object" sid="152246836553257" type="Body">
                    <param id="0" name="Object">Box</param>
                </condition>
            </conditions>
            <actions>
                <action id="-9" name="Destroy" sid="123539123067706" type="Box" />
                <action id="0" name="Play" sid="110362982742154" type="Audio">
                    <param id="0" name="Audio file">explosion_2</param>
                    <param id="2" name="Loop">0</param>
                    <param id="3" name="Volume">0</param>
                    <param id="1" name="Tag (optional)">&quot;explosion_2&quot;</param>
                </action>
            </actions>
            <sub-events>
                <event-block sid="258728607121425">
                    <conditions>
                        <condition id="-10" name="For" sid="218962643589814" type="System">
                            <param id="0" name="Name">&quot;i&quot;</param>
                            <param id="1" name="Start index">1</param>
                            <param id="2" name="End index">10</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="0" name="Spawn another object" sid="838099002029165" type="Box">
                            <param id="0" name="Object">deadzombie</param>
                            <param id="1" name="Layer">&quot;Game&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="259280254929980">
            <conditions>
                <condition id="17" name="On tap object" sid="524696791002788" type="Touch">
                    <param id="0" name="Object">full_screen</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="671636937869427">
                    <conditions>
                        <condition id="10" name="Is fullscreen" sid="804215941803624" type="Browser" />
                    </conditions>
                    <actions>
                        <action id="11" name="Cancel fullscreen" sid="736506484670208" type="Browser" />
                    </actions>
                </event-block>
                <event-block sid="655881167015153">
                    <conditions>
                        <condition id="-22" name="Else" sid="520751272037752" type="System" />
                    </conditions>
                    <actions>
                        <action id="10" name="Request fullscreen" sid="397343283124291" type="Browser">
                            <param id="0" name="Mode">3</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="919858440604818">
            <conditions>
                <condition id="0" name="On collision with another object" sid="987403009660032" type="Body">
                    <param id="0" name="Object">star_impuls</param>
                </condition>
            </conditions>
            <actions>
                <action id="-8" name="Set angle" sid="583539336870818" type="Body">
                    <param id="0" name="Angle">0</param>
                </action>
                <action behavior="Physics" id="3" name="Apply impulse" sid="896761384808156" type="Body">
                    <param id="0" name="Impulse X">0</param>
                    <param id="1" name="Implulse Y">-90</param>
                    <param id="2" name="Image point">0</param>
                </action>
                <action id="0" name="Play" sid="689261001635024" type="Audio">
                    <param id="0" name="Audio file">explosion_2</param>
                    <param id="2" name="Loop">0</param>
                    <param id="3" name="Volume">0</param>
                    <param id="1" name="Tag (optional)">&quot;&quot;</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="680541522272643">
            <conditions>
                <condition id="0" name="On collision with another object" sid="315942866149987" type="Body">
                    <param id="0" name="Object">bomb</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="368398822175708">
                    <conditions>
                        <condition id="-4" name="Trigger once while true" sid="573175225166508" type="System" />
                    </conditions>
                    <actions>
                        <action behavior="Physics" id="26" name="Remove all joints" sid="610906736086990" type="BackWheel" />
                        <action behavior="Physics" id="26" name="Remove all joints" sid="327455967868998" type="Wheel" />
                        <action id="0" name="Spawn another object" sid="917567965743217" type="Body">
                            <param id="0" name="Object">explosion_particle</param>
                            <param id="1" name="Layer">&quot;Game&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="-9" name="Destroy" sid="369868581200454" type="bomb" />
                        <action id="0" name="Play" sid="561528692845960" type="Audio">
                            <param id="0" name="Audio file">Explosion 3</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">-10</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action id="-9" name="Set value" sid="829899003070078" type="System">
                            <param id="0" name="Variable">state</param>
                            <param id="1" name="Value">&quot;lose&quot;</param>
                        </action>
                        <action id="-16" name="Wait" sid="763647915460038" type="System">
                            <param id="0" name="Seconds">2</param>
                        </action>
                        <action id="-4" name="Set layer visible" sid="491727839239937" type="System">
                            <param id="0" name="Layer">&quot;Popup&quot;</param>
                            <param id="1" name="Visibility">1</param>
                        </action>
                        <action id="6" name="Stop" sid="560658409901110" type="Audio">
                            <param id="0" name="Tag">&quot;music&quot;</param>
                        </action>
                        <action id="0" name="Play" sid="943794460403939" type="Audio">
                            <param id="0" name="Audio file">Jingle Lose1</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">0</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action behavior="Physics" id="26" name="Remove all joints" sid="365551465419904" type="BackWheel" />
                        <action behavior="Physics" id="26" name="Remove all joints" sid="152576036257375" type="Wheel" />
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="384043588204200">
            <conditions>
                <condition id="0" name="On collision with another object" sid="299617980091963" type="Wheel">
                    <param id="0" name="Object">bomb</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="897073328677016">
                    <conditions>
                        <condition id="-4" name="Trigger once while true" sid="684585279808376" type="System" />
                    </conditions>
                    <actions>
                        <action behavior="Physics" id="26" name="Remove all joints" sid="537128861523391" type="BackWheel" />
                        <action behavior="Physics" id="26" name="Remove all joints" sid="520431738628030" type="Wheel" />
                        <action id="0" name="Spawn another object" sid="479583065899554" type="Body">
                            <param id="0" name="Object">explosion_particle</param>
                            <param id="1" name="Layer">&quot;Game&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="-9" name="Destroy" sid="912039763650663" type="bomb" />
                        <action id="0" name="Play" sid="432942213097836" type="Audio">
                            <param id="0" name="Audio file">Explosion 3</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">-10</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action id="-9" name="Set value" sid="494360357937029" type="System">
                            <param id="0" name="Variable">state</param>
                            <param id="1" name="Value">&quot;lose&quot;</param>
                        </action>
                        <action id="-16" name="Wait" sid="415416841770237" type="System">
                            <param id="0" name="Seconds">2</param>
                        </action>
                        <action id="-4" name="Set layer visible" sid="799282529804271" type="System">
                            <param id="0" name="Layer">&quot;Popup&quot;</param>
                            <param id="1" name="Visibility">1</param>
                        </action>
                        <action id="6" name="Stop" sid="849638446629705" type="Audio">
                            <param id="0" name="Tag">&quot;music&quot;</param>
                        </action>
                        <action id="0" name="Play" sid="276065534335813" type="Audio">
                            <param id="0" name="Audio file">Jingle Lose1</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">0</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="594459200464874" type="Body">
                            <param id="0" name="Object">bomb</param>
                            <param id="1" name="State">0</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="193646458070767" type="BackWheel">
                            <param id="0" name="Object">bomb</param>
                            <param id="1" name="State">0</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="605342356302686" type="Wheel">
                            <param id="0" name="Object">bomb</param>
                            <param id="1" name="State">0</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="746887744654778">
            <conditions>
                <condition id="0" name="On collision with another object" sid="198615497516427" type="BackWheel">
                    <param id="0" name="Object">bomb</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="366797557879231">
                    <conditions>
                        <condition id="-4" name="Trigger once while true" sid="415368434298591" type="System" />
                    </conditions>
                    <actions>
                        <action behavior="Physics" id="26" name="Remove all joints" sid="294950399957637" type="BackWheel" />
                        <action behavior="Physics" id="26" name="Remove all joints" sid="650694512989825" type="Wheel" />
                        <action id="0" name="Spawn another object" sid="385220003684714" type="Body">
                            <param id="0" name="Object">explosion_particle</param>
                            <param id="1" name="Layer">&quot;Game&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="-9" name="Destroy" sid="136756992630946" type="bomb" />
                        <action id="0" name="Play" sid="242722065214931" type="Audio">
                            <param id="0" name="Audio file">Explosion 3</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">-10</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action id="-9" name="Set value" sid="838482460524023" type="System">
                            <param id="0" name="Variable">state</param>
                            <param id="1" name="Value">&quot;lose&quot;</param>
                        </action>
                        <action id="-16" name="Wait" sid="212488694981471" type="System">
                            <param id="0" name="Seconds">2</param>
                        </action>
                        <action id="-4" name="Set layer visible" sid="801893451463262" type="System">
                            <param id="0" name="Layer">&quot;Popup&quot;</param>
                            <param id="1" name="Visibility">1</param>
                        </action>
                        <action id="6" name="Stop" sid="951329172784710" type="Audio">
                            <param id="0" name="Tag">&quot;music&quot;</param>
                        </action>
                        <action id="0" name="Play" sid="480196620638183" type="Audio">
                            <param id="0" name="Audio file">Jingle Lose1</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">0</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="982952037516781" type="Body">
                            <param id="0" name="Object">bomb</param>
                            <param id="1" name="State">0</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="133661630596649" type="BackWheel">
                            <param id="0" name="Object">bomb</param>
                            <param id="1" name="State">0</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="802075864917748" type="Wheel">
                            <param id="0" name="Object">bomb</param>
                            <param id="1" name="State">0</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="834878899582841">
            <conditions>
                <condition id="-2" name="On start of layout" sid="328486693714465" type="System" />
            </conditions>
            <actions>
                <action behavior="Physics" id="23" name="Enable/disable collisions" sid="282586795008684" type="Body">
                    <param id="0" name="Object">ChainFamily</param>
                    <param id="1" name="State">0</param>
                </action>
                <action behavior="Physics" id="23" name="Enable/disable collisions" sid="693706133650645" type="BackWheel">
                    <param id="0" name="Object">ChainFamily</param>
                    <param id="1" name="State">0</param>
                </action>
                <action behavior="Physics" id="23" name="Enable/disable collisions" sid="590889446225851" type="Wheel">
                    <param id="0" name="Object">ChainFamily</param>
                    <param id="1" name="State">0</param>
                </action>
                <action behavior="Physics" id="23" name="Enable/disable collisions" sid="918378009739403" type="Shaft">
                    <param id="0" name="Object">ChainFamily</param>
                    <param id="1" name="State">0</param>
                </action>
                <action behavior="Physics" id="23" name="Enable/disable collisions" sid="194819816306734" type="Shaft2">
                    <param id="0" name="Object">ChainFamily</param>
                    <param id="1" name="State">0</param>
                </action>
                <action behavior="Physics" id="23" name="Enable/disable collisions" sid="466919402153137" type="Shaft3">
                    <param id="0" name="Object">ChainFamily</param>
                    <param id="1" name="State">0</param>
                </action>
                <action behavior="Physics" id="23" name="Enable/disable collisions" sid="836781899597233" type="Shaft4">
                    <param id="0" name="Object">ChainFamily</param>
                    <param id="1" name="State">0</param>
                </action>
            </actions>
            <sub-events>
                <event-block sid="235876854059816">
                    <conditions>
                        <condition id="-4" name="Trigger once while true" sid="281208698723938" type="System" />
                    </conditions>
                    <actions>
                        <action id="-10" name="Add to" sid="238657773079262" type="System">
                            <param id="0" name="Variable">popup_num</param>
                            <param id="1" name="Value">1</param>
                        </action>
                    </actions>
                </event-block>
                <event-block sid="748630789685199">
                    <conditions>
                        <condition id="-14" name="Compare variable" sid="387145897692062" type="System">
                            <param id="0" name="Variable">popup_num</param>
                            <param id="1" name="Comparison">5</param>
                            <param id="2" name="Value">3</param>
                        </condition>
                    </conditions>
                    <actions>
                        <action id="3" name="Preload interstitial" sid="861328977987600" type="AdmobAds" />
                        <action id="4" name="Show interstitial" sid="372367869098704" type="AdmobAds" />
                        <action id="-10" name="Add to" sid="177769496482340" type="System">
                            <param id="0" name="Variable">popup_num</param>
                            <param id="1" name="Value">0</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="382681493318824">
            <conditions>
                <condition id="-1" name="Every tick" sid="894158572865892" type="System" />
            </conditions>
            <actions>
                <action id="-4" name="Set position to another object" sid="874750042495707" type="empty_sprite_mud">
                    <param id="0" name="Object">BackWheel</param>
                    <param id="1" name="Image point (optional)">0</param>
                </action>
            </actions>
        </event-block>
        <event-block any="1" sid="658352888347700">
            <conditions>
                <condition id="-32" name="Is on platform" sid="326493082042067" type="System">
                    <param id="0" name="Platform">2</param>
                </condition>
            </conditions>
            <actions>
                <action id="10" name="Request fullscreen" sid="629081454311771" type="Browser">
                    <param id="0" name="Mode">3</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="168177693539762">
            <conditions>
                <condition id="-32" name="Is on platform" sid="681901565869325" type="System">
                    <param id="0" name="Platform">1</param>
                </condition>
            </conditions>
            <actions>
                <action id="10" name="Request fullscreen" sid="683128783037186" type="Browser">
                    <param id="0" name="Mode">3</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="210162250110937">
            <conditions>
                <condition id="17" name="On back button" sid="482805405582220" type="Browser" />
            </conditions>
            <actions>
                <action id="1" name="Close" sid="117914694471780" type="Browser" />
            </actions>
        </event-block>
        <event-block sid="810289780346710">
            <conditions>
                <condition id="17" name="On tap object" sid="426848044551974" type="Touch">
                    <param id="0" name="Object">facebook_button</param>
                </condition>
            </conditions>
            <actions>
                <action id="8" name="Open URL in new window" sid="919095429717952" type="Browser">
                    <param id="0" name="URL">&quot;https://www.facebook.com/bnagames/?ref=aymt_homepage_panel&quot;</param>
                    <param id="1" name="Tag">&quot;NewWindow&quot;</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="666699631664828">
            <conditions>
                <condition id="0" name="On collision with another object" sid="317873092631585" type="BackWheel">
                    <param id="0" name="Object">WaterFamily</param>
                </condition>
            </conditions>
            <actions>
                <action id="0" name="Spawn another object" sid="252467529438035" type="BackWheel">
                    <param id="0" name="Object">water_effects</param>
                    <param id="1" name="Layer">&quot;Game&quot;</param>
                    <param id="2" name="Image point">2</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="670979060240049">
            <conditions>
                <condition id="0" name="On collision with another object" sid="956997065804727" type="Wheel">
                    <param id="0" name="Object">WaterFamily</param>
                </condition>
            </conditions>
            <actions>
                <action id="0" name="Spawn another object" sid="812321855772723" type="Wheel">
                    <param id="0" name="Object">water_effects</param>
                    <param id="1" name="Layer">&quot;Game&quot;</param>
                    <param id="2" name="Image point">2</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="900705113804529">
            <conditions>
                <condition id="0" name="On collision with another object" sid="120190183339936" type="BackWheel">
                    <param id="0" name="Object">lava_1</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="382262409528938">
                    <conditions>
                        <condition id="-1" name="Every tick" sid="618787309855976" type="System" />
                    </conditions>
                    <actions>
                        <action id="-4" name="Set position to another object" sid="223191103519544" type="fire_effects">
                            <param id="0" name="Object">BackWheel</param>
                            <param id="1" name="Image point (optional)">3</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="261410917414509">
            <conditions>
                <condition id="0" name="On collision with another object" sid="307444524572400" type="Player">
                    <param id="0" name="Object">circular_1</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="297378214933296">
                    <conditions>
                        <condition id="-4" name="Trigger once while true" sid="652047271680201" type="System" />
                    </conditions>
                    <actions>
                        <action behavior="Physics" id="26" name="Remove all joints" sid="786210452789857" type="BackWheel" />
                        <action behavior="Physics" id="26" name="Remove all joints" sid="156600400271233" type="Wheel" />
                        <action id="0" name="Spawn another object" sid="643759064926612" type="Body">
                            <param id="0" name="Object">explosion_particle</param>
                            <param id="1" name="Layer">&quot;Game&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="0" name="Play" sid="838617996297844" type="Audio">
                            <param id="0" name="Audio file">Explosion 3</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">-10</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action id="-9" name="Set value" sid="955267732826667" type="System">
                            <param id="0" name="Variable">state</param>
                            <param id="1" name="Value">&quot;lose&quot;</param>
                        </action>
                        <action id="-16" name="Wait" sid="585175932234513" type="System">
                            <param id="0" name="Seconds">2</param>
                        </action>
                        <action id="-4" name="Set layer visible" sid="696576126527351" type="System">
                            <param id="0" name="Layer">&quot;Popup&quot;</param>
                            <param id="1" name="Visibility">1</param>
                        </action>
                        <action id="6" name="Stop" sid="372672521029533" type="Audio">
                            <param id="0" name="Tag">&quot;music&quot;</param>
                        </action>
                        <action id="0" name="Play" sid="439880917227867" type="Audio">
                            <param id="0" name="Audio file">Jingle Lose1</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">0</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="909146821939000" type="Body">
                            <param id="0" name="Object">circular_1</param>
                            <param id="1" name="State">0</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="670946470714399" type="BackWheel">
                            <param id="0" name="Object">circular_1</param>
                            <param id="1" name="State">0</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="339735295095628" type="Wheel">
                            <param id="0" name="Object">circular_1</param>
                            <param id="1" name="State">0</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="236579599310341">
            <conditions>
                <condition id="0" name="On collision with another object" sid="890568646176792" type="Body">
                    <param id="0" name="Object">check_point</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="398792073920887">
                    <conditions>
                        <condition id="-4" name="Trigger once while true" sid="711564340405166" type="System" />
                    </conditions>
                    <actions>
                        <action id="5" name="Set frame" sid="255314522659297" type="check_point">
                            <param id="0" name="Frame number">1</param>
                        </action>
                        <action id="-10" name="Add to" sid="739555033352356" type="System">
                            <param id="0" name="Variable">check_point_position_X</param>
                            <param id="1" name="Value">Body.X</param>
                        </action>
                        <action id="-10" name="Add to" sid="251314614928471" type="System">
                            <param id="0" name="Variable">chkeck_point_position_Y</param>
                            <param id="1" name="Value">Body.Y</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="168037798261565">
            <conditions>
                <condition id="-2" name="On start of layout" sid="549111957058416" type="System" />
                <condition id="-14" inverted="1" name="Compare variable" sid="328174847486565" type="System">
                    <param id="0" name="Variable">check_point_position_X</param>
                    <param id="1" name="Comparison">0</param>
                    <param id="2" name="Value">0</param>
                </condition>
            </conditions>
            <actions>
                <action behavior="Physics" id="21" name="Set immovable" sid="615682158388740" type="Body">
                    <param id="0" name="Setting">1</param>
                </action>
                <action id="-4" name="Set position to another object" sid="353835664072472" type="Body">
                    <param id="0" name="Object">check_point</param>
                    <param id="1" name="Image point (optional)">1</param>
                </action>
                <action id="-3" name="Set position" sid="549354125651127" type="Body">
                    <param id="0" name="X">Body.X</param>
                    <param id="1" name="Y">Body.Y - 300</param>
                </action>
                <action id="-10" name="Add to" sid="497575213448625" type="System">
                    <param id="0" name="Variable">check_point_position_X</param>
                    <param id="1" name="Value">0</param>
                </action>
                <action id="-10" name="Add to" sid="987523773171350" type="System">
                    <param id="0" name="Variable">chkeck_point_position_Y</param>
                    <param id="1" name="Value">0</param>
                </action>
                <action id="-16" name="Wait" sid="449697894190914" type="System">
                    <param id="0" name="Seconds">0.5</param>
                </action>
                <action behavior="Physics" id="21" name="Set immovable" sid="236370490459485" type="Body">
                    <param id="0" name="Setting">0</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="847518216097347">
            <conditions>
                <condition id="0" name="On collision with another object" sid="282920130618629" type="BackWheel">
                    <param id="0" name="Object">falling_block</param>
                </condition>
            </conditions>
            <actions>
                <action behavior="Physics" id="21" name="Set immovable" sid="360957561204641" type="falling_block">
                    <param id="0" name="Setting">0</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="722262854239587">
            <conditions>
                <condition id="0" name="On collision with another object" sid="818339789226297" type="BackWheel">
                    <param id="0" name="Object">lift_up</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="890311031096692">
                    <conditions>
                        <condition id="-4" name="Trigger once while true" sid="488408159860833" type="System" />
                    </conditions>
                    <actions>
                        <action behavior="Sine" id="0" name="Set active" sid="393197636140643" type="lift_up">
                            <param id="0" name="State">1</param>
                        </action>
                        <action behavior="Physics" id="21" name="Set immovable" sid="588054251234280" type="lift_up">
                            <param id="0" name="Setting">0</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="762747178354309">
            <conditions>
                <condition id="0" name="On collision with another object" sid="683356631887295" type="Player">
                    <param id="0" name="Object">spikes</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="138327456853173">
                    <conditions>
                        <condition id="-4" name="Trigger once while true" sid="689937776073318" type="System" />
                    </conditions>
                    <actions>
                        <action behavior="Physics" id="26" name="Remove all joints" sid="781113608434147" type="BackWheel" />
                        <action behavior="Physics" id="26" name="Remove all joints" sid="389624941518617" type="Wheel" />
                        <action id="0" name="Spawn another object" sid="172498256762046" type="Body">
                            <param id="0" name="Object">explosion_particle</param>
                            <param id="1" name="Layer">&quot;Game&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="0" name="Play" sid="216344867065358" type="Audio">
                            <param id="0" name="Audio file">Explosion 3</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">-10</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action id="-9" name="Set value" sid="815179185846934" type="System">
                            <param id="0" name="Variable">state</param>
                            <param id="1" name="Value">&quot;lose&quot;</param>
                        </action>
                        <action id="-16" name="Wait" sid="510312938927977" type="System">
                            <param id="0" name="Seconds">2</param>
                        </action>
                        <action id="-4" name="Set layer visible" sid="236959016204854" type="System">
                            <param id="0" name="Layer">&quot;Popup&quot;</param>
                            <param id="1" name="Visibility">1</param>
                        </action>
                        <action id="6" name="Stop" sid="223134882090759" type="Audio">
                            <param id="0" name="Tag">&quot;music&quot;</param>
                        </action>
                        <action id="0" name="Play" sid="384994660432094" type="Audio">
                            <param id="0" name="Audio file">Jingle Lose1</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">0</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="289259351979395" type="Body">
                            <param id="0" name="Object">circular_1</param>
                            <param id="1" name="State">0</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="776503068854654" type="BackWheel">
                            <param id="0" name="Object">circular_1</param>
                            <param id="1" name="State">0</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="771016420520316" type="Wheel">
                            <param id="0" name="Object">circular_1</param>
                            <param id="1" name="State">0</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
        <event-block sid="530292569299350">
            <conditions>
                <condition id="-3" name="Is on-screen" sid="487212390090488" type="spikes_1" />
            </conditions>
            <actions>
                <action id="-16" name="Wait" sid="991779478822290" type="System">
                    <param id="0" name="Seconds">0.5</param>
                </action>
                <action behavior="Physics" id="21" name="Set immovable" sid="863594266891956" type="spikes_1">
                    <param id="0" name="Setting">0</param>
                </action>
            </actions>
        </event-block>
        <event-block sid="260729375705168">
            <conditions>
                <condition id="0" name="On collision with another object" sid="913667145777275" type="Body">
                    <param id="0" name="Object">spikes_1</param>
                </condition>
            </conditions>
            <actions />
            <sub-events>
                <event-block sid="697370458129944">
                    <conditions>
                        <condition id="-4" name="Trigger once while true" sid="295426360889772" type="System" />
                    </conditions>
                    <actions>
                        <action behavior="Physics" id="26" name="Remove all joints" sid="695051186080454" type="BackWheel" />
                        <action behavior="Physics" id="26" name="Remove all joints" sid="110264969334157" type="Wheel" />
                        <action id="0" name="Spawn another object" sid="819514559012831" type="Body">
                            <param id="0" name="Object">explosion_particle</param>
                            <param id="1" name="Layer">&quot;Game&quot;</param>
                            <param id="2" name="Image point">0</param>
                        </action>
                        <action id="0" name="Play" sid="278884982336875" type="Audio">
                            <param id="0" name="Audio file">Explosion 3</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">-10</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action id="-9" name="Set value" sid="662488982025307" type="System">
                            <param id="0" name="Variable">state</param>
                            <param id="1" name="Value">&quot;lose&quot;</param>
                        </action>
                        <action id="-16" name="Wait" sid="301595690405816" type="System">
                            <param id="0" name="Seconds">2</param>
                        </action>
                        <action id="-4" name="Set layer visible" sid="318998427404541" type="System">
                            <param id="0" name="Layer">&quot;Popup&quot;</param>
                            <param id="1" name="Visibility">1</param>
                        </action>
                        <action id="6" name="Stop" sid="384730350905659" type="Audio">
                            <param id="0" name="Tag">&quot;music&quot;</param>
                        </action>
                        <action id="0" name="Play" sid="620623068585193" type="Audio">
                            <param id="0" name="Audio file">Jingle Lose1</param>
                            <param id="2" name="Loop">0</param>
                            <param id="3" name="Volume">0</param>
                            <param id="1" name="Tag (optional)">&quot;&quot;</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="574070684126112" type="Body">
                            <param id="0" name="Object">circular_1</param>
                            <param id="1" name="State">0</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="146427400935857" type="BackWheel">
                            <param id="0" name="Object">circular_1</param>
                            <param id="1" name="State">0</param>
                        </action>
                        <action behavior="Physics" id="23" name="Enable/disable collisions" sid="352705872692003" type="Wheel">
                            <param id="0" name="Object">circular_1</param>
                            <param id="1" name="State">0</param>
                        </action>
                    </actions>
                </event-block>
            </sub-events>
        </event-block>
    </events>
</c2eventsheet>
