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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                                <bullet>No</bullet>
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
                            <properties>
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
                            <properties>
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                                <collision-mask>Use collision polygon</collision-mask>
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                        <z>0</z>
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                        <behavior-instance type="Physics">
                            <properties>
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                                <collision-mask>Use collision polygon</collision-mask>
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                                <initial-state>Enabled</initial-state>
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                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
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                                <initial-state>Enabled</initial-state>
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                    <world>
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                        <width>8</width>
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                        <opacity>1</opacity>
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                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
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                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
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                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>295</x>
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                        <z>0</z>
                        <width>8</width>
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                        <hotspotX>0.490196079</hotspotX>
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                        <opacity>1</opacity>
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                <instance type="chain6" uid="767">
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                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
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                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
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                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                    <blend-mode>0</blend-mode>
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                    <world>
                        <x>296</x>
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                        <z>0</z>
                        <width>8</width>
                        <height>16</height>
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                        <opacity>1</opacity>
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                <instance type="wireHook" uid="768">
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                        <initial-visibility>Visible</initial-visibility>
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                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
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                                <collision-mask>Use collision polygon</collision-mask>
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                                <initial-state>Enabled</initial-state>
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                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
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                        <x>294</x>
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                        <width>8</width>
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                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
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                                <collision-mask>Use collision polygon</collision-mask>
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                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
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                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
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                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
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                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                        <x>296</x>
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                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
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                        <opacity>1</opacity>
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                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
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                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
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                                <collision-mask>Use collision polygon</collision-mask>
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                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                    <blend-mode>0</blend-mode>
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                        <x>296</x>
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                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
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                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
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                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
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                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                    <blend-mode>0</blend-mode>
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                    <world>
                        <x>296</x>
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                        <z>0</z>
                        <width>8</width>
                        <height>16</height>
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                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.508620679</hotspotY>
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                        <opacity>1</opacity>
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                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
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                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
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                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>296</x>
                        <y>-185</y>
                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.545454562</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
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                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>296</x>
                        <y>-145</y>
                        <z>0</z>
                        <width>8</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.508620679</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                <instance type="chain9" uid="775">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
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                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>296</x>
                        <y>-159</y>
                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.545454562</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                <instance type="chain12" uid="776">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                        </behavior-instance>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>296</x>
                        <y>-120</y>
                        <z>0</z>
                        <width>8</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.508620679</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="chain11" uid="777">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                        </behavior-instance>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>297</x>
                        <y>-132</y>
                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.545454562</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="chain14" uid="778">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                        </behavior-instance>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>296</x>
                        <y>-94</y>
                        <z>0</z>
                        <width>8</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.508620679</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="chain13" uid="779">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
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                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                        </behavior-instance>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>297</x>
                        <y>-108</y>
                        <z>0</z>
                        <width>3</width>
                        <height>18</height>
                        <depth>0</depth>
                        <hotspotX>0.545454562</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                        <behavior-instance type="Physics">
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                <instance type="platformIndustrial" uid="847">
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                        <behavior-instance type="Physics">
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                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1764</x>
                        <y>-199</y>
                        <z>0</z>
                        <width>26</width>
                        <height>150</height>
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                        <hotspotX>0.961538434</hotspotX>
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                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial" uid="848">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1470</x>
                        <y>-177</y>
                        <z>0</z>
                        <width>26</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.961538434</hotspotX>
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                        <angle>1.04719758</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial" uid="849">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1341</x>
                        <y>-107</y>
                        <z>0</z>
                        <width>26</width>
                        <height>150</height>
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                        <hotspotX>0.961538434</hotspotX>
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                        <angle>1.04719758</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial" uid="850">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1479</x>
                        <y>-53</y>
                        <z>0</z>
                        <width>26</width>
                        <height>150</height>
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                        <hotspotX>0.961538434</hotspotX>
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                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="platformIndustrial" uid="851">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1464</x>
                        <y>-180</y>
                        <z>0</z>
                        <width>26</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.961538434</hotspotX>
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                        <angle>1.566133022</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="platformIndustrial" uid="852">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1601</x>
                        <y>-119</y>
                        <z>0</z>
                        <width>26</width>
                        <height>150</height>
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                        <hotspotX>0.961538434</hotspotX>
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                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial" uid="853">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1638</x>
                        <y>-275</y>
                        <z>0</z>
                        <width>26</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.961538434</hotspotX>
                        <hotspotY>0.99333334</hotspotY>
                        <angle>1.04719758</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial" uid="854">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1512</x>
                        <y>-202</y>
                        <z>0</z>
                        <width>26</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.961538434</hotspotX>
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                        <angle>1.04719758</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="platformIndustrial" uid="855">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1880</x>
                        <y>-293</y>
                        <z>0</z>
                        <width>26</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.961538434</hotspotX>
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                        <angle>-1.04719758</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="platformIndustrial" uid="856">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
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                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2001</x>
                        <y>-224</y>
                        <z>0</z>
                        <width>26</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.961538434</hotspotX>
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                        <angle>-1.04719758</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial" uid="857">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1603</x>
                        <y>-180</y>
                        <z>0</z>
                        <width>26</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.961538434</hotspotX>
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                        <angle>1.566133022</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="platformIndustrial" uid="858">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1755</x>
                        <y>-180</y>
                        <z>0</z>
                        <width>26</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.961538434</hotspotX>
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                        <angle>1.566133022</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="platformIndustrial" uid="859">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1884</x>
                        <y>-180</y>
                        <z>0</z>
                        <width>26</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.961538434</hotspotX>
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                        <angle>1.566133022</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="Coin" uid="860">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1889</x>
                        <y>-420</y>
                        <z>0</z>
                        <width>82</width>
                        <height>82</height>
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                        <hotspotX>0.51219511</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="Coin" uid="861">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1985</x>
                        <y>-356</y>
                        <z>0</z>
                        <width>82</width>
                        <height>82</height>
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                        <hotspotX>0.51219511</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Coin" uid="862">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1614</x>
                        <y>-372</y>
                        <z>0</z>
                        <width>82</width>
                        <height>82</height>
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                        <hotspotX>0.51219511</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial_3" uid="863">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
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                        <z>0</z>
                        <width>23.436748505</width>
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                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial_3" uid="864">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1590</x>
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                        <z>0</z>
                        <width>23.436748505</width>
                        <height>23.436748505</height>
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                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial_3" uid="865">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1754</x>
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                        <z>0</z>
                        <width>23.436748505</width>
                        <height>23.436748505</height>
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                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial_3" uid="866">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1909</x>
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                        <z>0</z>
                        <width>23.436748505</width>
                        <height>23.436748505</height>
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                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial_3" uid="867">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2036</x>
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                        <z>0</z>
                        <width>23.436748505</width>
                        <height>23.436748505</height>
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                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial_3" uid="868">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1753</x>
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                        <z>0</z>
                        <width>23.436748505</width>
                        <height>23.436748505</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial" uid="869">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
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                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
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                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
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                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>10</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
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                    <blend-mode>0</blend-mode>
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                    <world>
                        <x>-232</x>
                        <y>766</y>
                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
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                        <hotspotX>0.523809552</hotspotX>
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                        <opacity>1</opacity>
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                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
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                        <collisions>Enabled</collisions>
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                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
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                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-232</x>
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                        <width>3</width>
                        <height>16</height>
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                        <opacity>1</opacity>
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                <instance type="chain_b6" uid="891">
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                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
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                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
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                                <friction>0.5</friction>
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                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
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                    <blend-mode>0</blend-mode>
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                    <world>
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                        <width>3</width>
                        <height>16</height>
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                <instance type="chain_b7" uid="892">
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                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
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                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
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                                <density>10</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
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                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-233</x>
                        <y>843</y>
                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
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                        <hotspotX>0.523809552</hotspotX>
                        <hotspotY>0.5</hotspotY>
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                        <opacity>1</opacity>
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                </instance>
                <instance type="yellow_block" uid="893">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>100</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-373</x>
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                        <z>0</z>
                        <width>290.400878906</width>
                        <height>47.804950714</height>
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                        <hotspotX>0.5</hotspotX>
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                        <opacity>1</opacity>
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                <instance type="rotor_3" uid="894">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
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                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>100</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-376</x>
                        <y>650</y>
                        <z>0</z>
                        <width>48</width>
                        <height>48</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                <instance type="chain_a" uid="895">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>10</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-234</x>
                        <y>675</y>
                        <z>0</z>
                        <width>8</width>
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                        <hotspotX>0.509803951</hotspotX>
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                        <opacity>1</opacity>
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                <instance type="chain2" uid="896">
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                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
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                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
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                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-512</x>
                        <y>703</y>
                        <z>0</z>
                        <width>8</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.490196079</hotspotX>
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                        <angle>0</angle>
                        <opacity>1</opacity>
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                <instance type="chain4" uid="897">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
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                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-512</x>
                        <y>729</y>
                        <z>0</z>
                        <width>8</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.490196079</hotspotX>
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                        <angle>0</angle>
                        <opacity>1</opacity>
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                <instance type="chain6" uid="898">
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                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
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                                <friction>0.5</friction>
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                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-511</x>
                        <y>754</y>
                        <z>0</z>
                        <width>8</width>
                        <height>16</height>
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                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.508620679</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                <instance type="wireHook" uid="899">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
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                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
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                        </behavior-instance>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-512</x>
                        <y>676</y>
                        <z>0</z>
                        <width>8</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.504347801</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="chain" uid="900">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-512</x>
                        <y>690</y>
                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.523809552</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="chain3" uid="901">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-511</x>
                        <y>717</y>
                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.545454562</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="chain5" uid="902">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-511</x>
                        <y>741</y>
                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.545454562</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="chain8" uid="903">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-511</x>
                        <y>780</y>
                        <z>0</z>
                        <width>8</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.508620679</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="chain7" uid="904">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-511</x>
                        <y>767</y>
                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.545454562</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="chain10" uid="905">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-511</x>
                        <y>807</y>
                        <z>0</z>
                        <width>8</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.508620679</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="chain9" uid="906">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-511</x>
                        <y>793</y>
                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
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                        <hotspotX>0.545454562</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="chain12" uid="907">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-511</x>
                        <y>832</y>
                        <z>0</z>
                        <width>8</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.508620679</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="chain11" uid="908">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-510</x>
                        <y>820</y>
                        <z>0</z>
                        <width>3</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.545454562</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="chain14" uid="909">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-511</x>
                        <y>858</y>
                        <z>0</z>
                        <width>8</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.508620679</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="chain13" uid="910">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-510</x>
                        <y>844</y>
                        <z>0</z>
                        <width>3</width>
                        <height>18</height>
                        <depth>0</depth>
                        <hotspotX>0.545454562</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platform_industrial_4" uid="911">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>2.5</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-516</x>
                        <y>882</y>
                        <z>0</z>
                        <width>266.681060791</width>
                        <height>22.821119308</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>2.764430046</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="platform_industrial_5" uid="912">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>10</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-235</x>
                        <y>860</y>
                        <z>0</z>
                        <width>270.778442383</width>
                        <height>21.955007553</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="rotor_4" uid="913">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-512</x>
                        <y>869</y>
                        <z>0</z>
                        <width>20.220918655</width>
                        <height>20.220918655</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="rotor_5" uid="914">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>2</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-231</x>
                        <y>873</y>
                        <z>0</z>
                        <width>17.96305275</width>
                        <height>17.96305275</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="bomb" uid="915">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1575</x>
                        <y>242</y>
                        <z>0</z>
                        <width>40</width>
                        <height>70</height>
                        <depth>0</depth>
                        <hotspotX>0.524999976</hotspotX>
                        <hotspotY>0.971428573</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="Barrel" uid="916">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1436</x>
                        <y>230</y>
                        <z>0</z>
                        <width>52.278945923</width>
                        <height>70.295982361</height>
                        <depth>0</depth>
                        <hotspotX>0.502824843</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="water_tank_1" uid="917">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <effect-instances>
                        <effect-instance type="Water">
                            <parameters>
                                <angle>7</angle>
                                <delta>20</delta>
                                <emboss>0.3</emboss>
                                <frequency>4</frequency>
                                <intensity>2</intensity>
                                <reflectivity>400</reflectivity>
                                <speed>0.1</speed>
                                <x-speed>0.3</x-speed>
                                <y-speed>0.3</y-speed>
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                    </effect-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-9</x>
                        <y>1295</y>
                        <z>0</z>
                        <width>776</width>
                        <height>215</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>0.800000012</opacity>
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                </instance>
                <instance type="Sprite3" uid="918">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <effect-instances>
                        <effect-instance type="WarpRadial">
                            <parameters>
                                <amplitude>0.05</amplitude>
                                <frequency>12</frequency>
                                <speed>2</speed>
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                    </effect-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>609</x>
                        <y>1256</y>
                        <z>0</z>
                        <width>64</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="check_point" uid="919">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1580</x>
                        <y>788</y>
                        <z>0</z>
                        <width>140</width>
                        <height>200</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="construction" uid="920">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2043</x>
                        <y>550</y>
                        <z>0</z>
                        <width>50.587566376</width>
                        <height>129.992431641</height>
                        <depth>0</depth>
                        <hotspotX>1</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="circle_001" uid="921">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>90</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1980</x>
                        <y>680</y>
                        <z>0</z>
                        <width>140</width>
                        <height>140</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="circle_001" uid="922">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>90</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2149</x>
                        <y>680</y>
                        <z>0</z>
                        <width>140</width>
                        <height>140</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="circle_001" uid="923">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Rotate">
                            <properties>
                                <speed>-90</speed>
                                <acceleration>0</acceleration>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.2</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0.01</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2317</x>
                        <y>680</y>
                        <z>0</z>
                        <width>140</width>
                        <height>140</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial_6" uid="602">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2068</x>
                        <y>1391</y>
                        <z>0</z>
                        <width>142</width>
                        <height>62</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>1.570796371</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="platformIndustrial_6" uid="924">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2068</x>
                        <y>1252</y>
                        <z>0</z>
                        <width>142</width>
                        <height>62</height>
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