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                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1053</x>
                        <y>608</y>
                        <z>0</z>
                        <width>64</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite8" uid="399">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1054</x>
                        <y>544</y>
                        <z>0</z>
                        <width>64</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="vertikal1" uid="133">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Vertical</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>50</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1504</x>
                        <y>412</y>
                        <z>0</z>
                        <width>150</width>
                        <height>46</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="horizontal1" uid="134">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Horizontal</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>50</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1248</x>
                        <y>480</y>
                        <z>0</z>
                        <width>150</width>
                        <height>46</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="horizontal1" uid="135">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Horizontal</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>50</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1774</x>
                        <y>480</y>
                        <z>0</z>
                        <width>150</width>
                        <height>46</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="gr2" uid="552">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>128</x>
                        <y>547</y>
                        <z>0</z>
                        <width>69</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>0.507246375</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
        <layer name="game" sid="4577260629686297">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="door" uid="136">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>544</x>
                        <y>519</y>
                        <z>0</z>
                        <width>100</width>
                        <height>120</height>
                        <depth>0</depth>
                        <hotspotX>0.502617776</hotspotX>
                        <hotspotY>0.50234741</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="ping2" uid="137">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <move>right</move>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>100</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>652</x>
                        <y>570</y>
                        <z>0</z>
                        <width>77</width>
                        <height>76</height>
                        <depth>0</depth>
                        <hotspotX>0.493449777</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="ping2" uid="138">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <move>right</move>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>100</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>874</x>
                        <y>570</y>
                        <z>0</z>
                        <width>77</width>
                        <height>76</height>
                        <depth>0</depth>
                        <hotspotX>0.493449777</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="ping2" uid="139">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <move>right</move>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>100</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2688</x>
                        <y>544</y>
                        <z>0</z>
                        <width>77</width>
                        <height>76</height>
                        <depth>0</depth>
                        <hotspotX>0.493449777</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="spikes" uid="140">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>320</x>
                        <y>189</y>
                        <z>0</z>
                        <width>70</width>
                        <height>51</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.509803951</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="bird" uid="141">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Horizontal</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>100</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine2">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Vertical</movement>
                                <wave>Sine</wave>
                                <period>2</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>30</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1664</x>
                        <y>224</y>
                        <z>0</z>
                        <width>40</width>
                        <height>20</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.526315808</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="bird" uid="142">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Horizontal</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>100</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine2">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Vertical</movement>
                                <wave>Sine</wave>
                                <period>2</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>30</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1248</x>
                        <y>320</y>
                        <z>0</z>
                        <width>40</width>
                        <height>20</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.526315808</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="birdbullet" uid="143">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Bullet">
                            <properties>
                                <speed>-300</speed>
                                <acceleration>0</acceleration>
                                <gravity>0</gravity>
                                <bounce-off-solids>No</bounce-off-solids>
                                <set-angle>No</set-angle>
                                <initial-state>Disabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2812</x>
                        <y>327</y>
                        <z>0</z>
                        <width>40</width>
                        <height>20</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.526315808</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="144">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2496</x>
                        <y>544</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="145">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2464</x>
                        <y>544</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="146">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2432</x>
                        <y>544</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="147">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2400</x>
                        <y>544</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="148">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2368</x>
                        <y>544</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="149">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2336</x>
                        <y>544</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="150">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
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                        <behavior-instance type="Fade">
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                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
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                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2272</x>
                        <y>544</y>
                        <z>0</z>
                        <width>77</width>
                        <height>76</height>
                        <depth>0</depth>
                        <hotspotX>0.493449777</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="birdbullet" uid="403">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Bullet">
                            <properties>
                                <speed>-300</speed>
                                <acceleration>0</acceleration>
                                <gravity>0</gravity>
                                <bounce-off-solids>No</bounce-off-solids>
                                <set-angle>No</set-angle>
                                <initial-state>Disabled</initial-state>
                            </properties>
                        </behavior-instance>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2816</x>
                        <y>416</y>
                        <z>0</z>
                        <width>40</width>
                        <height>20</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.526315808</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="bird" uid="404">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Horizontal</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>100</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine2">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Vertical</movement>
                                <wave>Sine</wave>
                                <period>2</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>30</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
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                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>448</x>
                        <y>128</y>
                        <z>0</z>
                        <width>40</width>
                        <height>20</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.526315808</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="ping2" uid="405">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <move>right</move>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>100</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>448</x>
                        <y>576</y>
                        <z>0</z>
                        <width>77</width>
                        <height>76</height>
                        <depth>0</depth>
                        <hotspotX>0.493449777</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
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            <effects />
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        <layer name="HUD" sid="4353976272856763">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
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            <effects />
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        <layer name="TouchControl" sid="4763777181869918">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
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            <effects />
        </layer>
        <layer name="Popup" sid="4508431134695632">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
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            <effect-fallback>0</effect-fallback>
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            <effects />
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    <nonworld-instances />
    <effects />
</c2layout>
