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                                <initial-state>Enabled</initial-state>
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                        <behavior-instance type="Sine">
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                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>50</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1057</x>
                        <y>456</y>
                        <z>0</z>
                        <width>150</width>
                        <height>46</height>
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                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite8" uid="319">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2976</x>
                        <y>226</y>
                        <z>0</z>
                        <width>64</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite8" uid="321">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2976</x>
                        <y>162</y>
                        <z>0</z>
                        <width>64</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite8" uid="531">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2976</x>
                        <y>98</y>
                        <z>0</z>
                        <width>64</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="Sprite8" uid="532">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2976</x>
                        <y>34</y>
                        <z>0</z>
                        <width>64</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="vertikal1" uid="299">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Vertical</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>50</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2415</x>
                        <y>414</y>
                        <z>0</z>
                        <width>150</width>
                        <height>46</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="vertikal1" uid="300">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Vertical</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>50</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2613</x>
                        <y>302</y>
                        <z>0</z>
                        <width>150</width>
                        <height>46</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="tile" uid="302">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Jumpthru">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>240</x>
                        <y>462</y>
                        <z>0</z>
                        <width>150</width>
                        <height>46</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="vertikal1" uid="307">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Solid">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Vertical</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>50</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1836</x>
                        <y>403</y>
                        <z>0</z>
                        <width>150</width>
                        <height>46</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
        <layer name="game" sid="8763416592078011">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="door" uid="334">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>241</x>
                        <y>83</y>
                        <z>0</z>
                        <width>100</width>
                        <height>120</height>
                        <depth>0</depth>
                        <hotspotX>0.502617776</hotspotX>
                        <hotspotY>0.50234741</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="ping2" uid="312">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <move>right</move>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>100</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>534</x>
                        <y>461</y>
                        <z>0</z>
                        <width>70</width>
                        <height>69</height>
                        <depth>0</depth>
                        <hotspotX>0.493449777</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="ping2" uid="313">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <move>right</move>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>100</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>600</x>
                        <y>458</y>
                        <z>0</z>
                        <width>70</width>
                        <height>69</height>
                        <depth>0</depth>
                        <hotspotX>0.493449777</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="ping2" uid="314">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <move>right</move>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>100</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1413</x>
                        <y>492</y>
                        <z>0</z>
                        <width>70</width>
                        <height>69</height>
                        <depth>0</depth>
                        <hotspotX>0.493449777</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="ping2" uid="315">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <move>right</move>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>100</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1532</x>
                        <y>495</y>
                        <z>0</z>
                        <width>70</width>
                        <height>69</height>
                        <depth>0</depth>
                        <hotspotX>0.493449777</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="ping2" uid="316">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <move>right</move>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>100</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1654</x>
                        <y>495</y>
                        <z>0</z>
                        <width>70</width>
                        <height>69</height>
                        <depth>0</depth>
                        <hotspotX>0.493449777</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="spikes" uid="317">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1891</x>
                        <y>231</y>
                        <z>0</z>
                        <width>70</width>
                        <height>50</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.509803951</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="spikes" uid="318">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2243</x>
                        <y>250</y>
                        <z>0</z>
                        <width>70</width>
                        <height>50</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.509803951</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="spikes" uid="320">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>265</x>
                        <y>234</y>
                        <z>0</z>
                        <width>70</width>
                        <height>50</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.509803951</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="bird" uid="322">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Horizontal</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>100</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine2">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Vertical</movement>
                                <wave>Sine</wave>
                                <period>2</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>30</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>150</x>
                        <y>203</y>
                        <z>0</z>
                        <width>40</width>
                        <height>20</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.526315808</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="bird" uid="323">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Horizontal</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>100</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine2">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Vertical</movement>
                                <wave>Sine</wave>
                                <period>2</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>30</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>821</x>
                        <y>295</y>
                        <z>0</z>
                        <width>40</width>
                        <height>20</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.526315808</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="bird" uid="324">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Horizontal</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>100</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine2">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Vertical</movement>
                                <wave>Sine</wave>
                                <period>2</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>30</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1046</x>
                        <y>293</y>
                        <z>0</z>
                        <width>40</width>
                        <height>20</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.526315808</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="bird" uid="325">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Horizontal</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>100</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine2">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Vertical</movement>
                                <wave>Sine</wave>
                                <period>2</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>30</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1770</x>
                        <y>179</y>
                        <z>0</z>
                        <width>40</width>
                        <height>20</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.526315808</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="bird" uid="326">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Sine">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Horizontal</movement>
                                <wave>Sine</wave>
                                <period>4</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>100</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Sine2">
                            <properties>
                                <active-on-start>Yes</active-on-start>
                                <movement>Vertical</movement>
                                <wave>Sine</wave>
                                <period>2</period>
                                <period-random>0</period-random>
                                <period-offset>0</period-offset>
                                <period-offset-random>0</period-offset-random>
                                <magnitude>30</magnitude>
                                <magnitude-random>0</magnitude-random>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2411</x>
                        <y>251</y>
                        <z>0</z>
                        <width>40</width>
                        <height>20</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.526315808</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="birdbullet" uid="327">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Bullet">
                            <properties>
                                <speed>-300</speed>
                                <acceleration>0</acceleration>
                                <gravity>0</gravity>
                                <bounce-off-solids>No</bounce-off-solids>
                                <set-angle>No</set-angle>
                                <initial-state>Disabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2498</x>
                        <y>259</y>
                        <z>0</z>
                        <width>40</width>
                        <height>20</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.526315808</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="birdbullet" uid="328">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Bullet">
                            <properties>
                                <speed>-300</speed>
                                <acceleration>0</acceleration>
                                <gravity>0</gravity>
                                <bounce-off-solids>No</bounce-off-solids>
                                <set-angle>No</set-angle>
                                <initial-state>Disabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1729</x>
                        <y>488</y>
                        <z>0</z>
                        <width>40</width>
                        <height>20</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.526315808</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="birdbullet" uid="329">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Bullet">
                            <properties>
                                <speed>-300</speed>
                                <acceleration>0</acceleration>
                                <gravity>0</gravity>
                                <bounce-off-solids>No</bounce-off-solids>
                                <set-angle>No</set-angle>
                                <initial-state>Disabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1342</x>
                        <y>353</y>
                        <z>0</z>
                        <width>40</width>
                        <height>20</height>
                        <depth>0</depth>
                        <hotspotX>0.509803951</hotspotX>
                        <hotspotY>0.526315808</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="soldier" uid="330">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Idle</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <key>0</key>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Platform">
                            <properties>
                                <max-speed>330</max-speed>
                                <acceleration>1500</acceleration>
                                <deceleration>1500</deceleration>
                                <jump-strength>650</jump-strength>
                                <gravity>1500</gravity>
                                <max-fall-speed>1000</max-fall-speed>
                                <double-jump>Disabled</double-jump>
                                <jump-sustain>0</jump-sustain>
                                <default-controls>No</default-controls>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="ScrollTo">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Flash" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>96</x>
                        <y>384</y>
                        <z>0</z>
                        <width>70</width>
                        <height>69</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>1</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="key" uid="331">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>196</x>
                        <y>227</y>
                        <z>0</z>
                        <width>32</width>
                        <height>30</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.509433985</hotspotY>
                        <angle>-0.030008316</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="key" uid="332">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1482</x>
                        <y>506</y>
                        <z>0</z>
                        <width>32</width>
                        <height>30</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.509433985</hotspotY>
                        <angle>-0.030008316</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="key" uid="333">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2831</x>
                        <y>121</y>
                        <z>0</z>
                        <width>32</width>
                        <height>30</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.509433985</hotspotY>
                        <angle>-0.030008316</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="335">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2405</x>
                        <y>374</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="336">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2608</x>
                        <y>176</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="337">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2223</x>
                        <y>150</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="338">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2086</x>
                        <y>140</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="339">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1933</x>
                        <y>110</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="340">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1058</x>
                        <y>408</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="341">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1059</x>
                        <y>375</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="342">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>836</x>
                        <y>481</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="343">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>240</x>
                        <y>313</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="344">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>230</x>
                        <y>531</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="345">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>262</x>
                        <y>531</y>
                        <z>0</z>
                        <width>22</width>
                        <height>19.25</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="diamond" uid="346">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>836</x>
                        <y>449</y>
                        <z>0</z>
                        <width>22</width>
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