﻿<?xml version="1.0" encoding="utf-8" ?>
<c2layout>
    <name>Game</name>
    <sid>9</sid>
    <event-sheet>Game Events</event-sheet>
    <size>
        <width>4096</width>
        <height>4096</height>
    </size>
    <margins>
        <horizontal>10000</horizontal>
        <vertical>10000</vertical>
    </margins>
    <unbounded-scrolling>0</unbounded-scrolling>
    <layers>
        <layer name="Background" sid="10">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="Sprite" uid="53">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2048</x>
                        <y>2048</y>
                        <z>0</z>
                        <width>4096</width>
                        <height>4096</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
        <layer name="Game" sid="11">
            <initially-visible>1</initially-visible>
            <background-color>255,255,255</background-color>
            <transparent>1</transparent>
            <parallax>
                <x>1</x>
                <y>1</y>
            </parallax>
            <zoom-rate>1</zoom-rate>
            <opacity>1</opacity>
            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
            <instances>
                <instance type="trace" uid="20">
                    <properties>
                        <rate>0</rate>
                        <spray-cone>180</spray-cone>
                        <type>Continuous spray</type>
                        <initial-particle-properties></initial-particle-properties>
                        <speed>180</speed>
                        <size>4</size>
                        <opacity>100</opacity>
                        <grow-rate>180</grow-rate>
                        <x-randomiser>25</x-randomiser>
                        <y-randomiser>25</y-randomiser>
                        <speed-randomiser->0</speed-randomiser->
                        <size-randomiser>20</size-randomiser>
                        <grow-rate-randomiser>0</grow-rate-randomiser>
                        <particle-lifetime-properties></particle-lifetime-properties>
                        <acceleration>-150</acceleration>
                        <gravity>0</gravity>
                        <angle-randomiser>0</angle-randomiser>
                        <speed-randomiser>0</speed-randomiser>
                        <opacity-randomiser>0</opacity-randomiser>
                        <destroy-mode>Fade to invisible</destroy-mode>
                        <timeout>0.3</timeout>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-1024</x>
                        <y>1376</y>
                        <z>0</z>
                        <width>16</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="player" uid="184">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <accelerate>false</accelerate>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>1.8</elasticity>
                                <linear-damping>5</linear-damping>
                                <angular-damping>15</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="ScrollTo">
                            <properties>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1792</x>
                        <y>3872</y>
                        <z>0</z>
                        <width>184</width>
                        <height>86</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>-1.57079649</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="enemy" uid="15">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <enemyspeed>0</enemyspeed>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>1.8</elasticity>
                                <linear-damping>5</linear-damping>
                                <angular-damping>15</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                        <behavior-instance type="Timer" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-1120</x>
                        <y>1696</y>
                        <z>0</z>
                        <width>184</width>
                        <height>86</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>-1.57079649</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="bonuses" uid="18">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>0.3</density>
                                <friction>0.5</friction>
                                <elasticity>1</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-1024</x>
                        <y>1088</y>
                        <z>0</z>
                        <width>128</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="immovable" uid="2">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>5</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2407.415283203</x>
                        <y>584.194885254</y>
                        <z>0</z>
                        <width>438.730377197</width>
                        <height>151.710494995</height>
                        <depth>0</depth>
                        <hotspotX>0.504672885</hotspotX>
                        <hotspotY>0.513513505</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="border" uid="3">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Bounding box</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>1</density>
                                <friction>0</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>0</x>
                        <y>-96</y>
                        <z>0</z>
                        <width>4096</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="tail" uid="58">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>Yes</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>0</wait-time>
                                <fade-out-time>0.1</fade-out-time>
                                <destroy>After fade out</destroy>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-832</x>
                        <y>1728</y>
                        <z>0</z>
                        <width>16</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="trace2" uid="59">
                    <properties>
                        <rate>0</rate>
                        <spray-cone>180</spray-cone>
                        <type>Continuous spray</type>
                        <initial-particle-properties></initial-particle-properties>
                        <speed>180</speed>
                        <size>4</size>
                        <opacity>100</opacity>
                        <grow-rate>180</grow-rate>
                        <x-randomiser>25</x-randomiser>
                        <y-randomiser>25</y-randomiser>
                        <speed-randomiser->0</speed-randomiser->
                        <size-randomiser>20</size-randomiser>
                        <grow-rate-randomiser>0</grow-rate-randomiser>
                        <particle-lifetime-properties></particle-lifetime-properties>
                        <acceleration>-150</acceleration>
                        <gravity>0</gravity>
                        <angle-randomiser>0</angle-randomiser>
                        <speed-randomiser>0</speed-randomiser>
                        <opacity-randomiser>0</opacity-randomiser>
                        <destroy-mode>Fade to invisible</destroy-mode>
                        <timeout>0.15</timeout>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-1216</x>
                        <y>1408</y>
                        <z>0</z>
                        <width>16</width>
                        <height>16</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="border" uid="0">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Bounding box</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>1</density>
                                <friction>0</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>0</x>
                        <y>4064</y>
                        <z>0</z>
                        <width>4096</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="border" uid="5">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Bounding box</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>1</density>
                                <friction>0</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>4064</x>
                        <y>4096</y>
                        <z>0</z>
                        <width>4096</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>-1.570796371</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="border" uid="8">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Bounding box</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>1</density>
                                <friction>0</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-96</x>
                        <y>4096</y>
                        <z>0</z>
                        <width>4096</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>-1.570796371</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="flash" uid="69">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>flash</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <instance-variables>
                        <skin>0</skin>
                    </instance-variables>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0.5</elasticity>
                                <linear-damping>4</linear-damping>
                                <angular-damping>4</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1408</x>
                        <y>2368</y>
                        <z>0</z>
                        <width>184</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5078125</hotspotY>
                        <angle>0.918593943</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="immovable" uid="50">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>4</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>Yes</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>Yes</prevent-rotation>
                                <density>5</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>0</linear-damping>
                                <angular-damping>0</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2062.034423828</x>
                        <y>2088.54296875</y>
                        <z>0</z>
                        <width>4224</width>
                        <height>4096</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.503750026</hotspotY>
                        <angle>0.030396786</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="clips" uid="6">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1248</x>
                        <y>416</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0.920708001</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="clips" uid="14">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>1</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1376</x>
                        <y>256</y>
                        <z>0</z>
                        <width>100</width>
                        <height>100</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.49000001</hotspotY>
                        <angle>-0.147477865</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="clips" uid="23">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>2</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1376</x>
                        <y>544</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.487500012</hotspotY>
                        <angle>1.726449609</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="clips" uid="25">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3712</x>
                        <y>2720</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>1.044415951</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="clips" uid="26">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>3</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1984</x>
                        <y>2368</y>
                        <z>0</z>
                        <width>100</width>
                        <height>100</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.49000001</hotspotY>
                        <angle>2.057422876</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="clips" uid="27">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>2</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3776</x>
                        <y>2560</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.487500012</hotspotY>
                        <angle>-2.318656921</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="clips" uid="28">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>1</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2752</x>
                        <y>2048</y>
                        <z>0</z>
                        <width>100</width>
                        <height>100</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.49000001</hotspotY>
                        <angle>-0.147477865</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="clips" uid="29">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>2</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1152</x>
                        <y>3296</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.487500012</hotspotY>
                        <angle>0.700971365</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="clips" uid="37">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1152</x>
                        <y>1472</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>-0.147477865</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="clips" uid="38">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>1</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>768</x>
                        <y>2496</y>
                        <z>0</z>
                        <width>100</width>
                        <height>100</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.49000001</hotspotY>
                        <angle>0.651643872</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="clips" uid="39">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>1</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3840</x>
                        <y>1216</y>
                        <z>0</z>
                        <width>100</width>
                        <height>100</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.49000001</hotspotY>
                        <angle>2.044750452</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="clips" uid="40">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2688</x>
                        <y>2176</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>-0.147477865</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="clips" uid="51">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>2</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3872</x>
                        <y>2944</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.487500012</hotspotY>
                        <angle>-3.126194715</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="clips" uid="60">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>3</linear-damping>
                                <angular-damping>3</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1472</x>
                        <y>352</y>
                        <z>0</z>
                        <width>80</width>
                        <height>80</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>-0.147477865</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="grip" uid="61">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>4</linear-damping>
                                <angular-damping>4</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>416</x>
                        <y>2272</y>
                        <z>0</z>
                        <width>200</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.50666666</hotspotY>
                        <angle>2.293822527</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="grip" uid="64">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>4</linear-damping>
                                <angular-damping>4</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>3456</x>
                        <y>3200</y>
                        <z>0</z>
                        <width>200</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.50666666</hotspotY>
                        <angle>1.864421368</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="grip" uid="65">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>4</linear-damping>
                                <angular-damping>4</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1760</x>
                        <y>1312</y>
                        <z>0</z>
                        <width>200</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.50666666</hotspotY>
                        <angle>0.801648915</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="marker" uid="66">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>1</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>5</linear-damping>
                                <angular-damping>5</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-704</x>
                        <y>576</y>
                        <z>0</z>
                        <width>184</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.494565219</hotspotX>
                        <hotspotY>0.5078125</hotspotY>
                        <angle>1.286416292</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="marker" uid="70">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>5</linear-damping>
                                <angular-damping>5</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2368</x>
                        <y>1760</y>
                        <z>0</z>
                        <width>184</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.494565219</hotspotX>
                        <hotspotY>0.5078125</hotspotY>
                        <angle>2.235483885</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="marker" uid="72">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>3</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>5</linear-damping>
                                <angular-damping>5</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2144</x>
                        <y>1984</y>
                        <z>0</z>
                        <width>184</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.505434811</hotspotX>
                        <hotspotY>0.5078125</hotspotY>
                        <angle>1.773553133</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="pen" uid="73">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Physics2">
                            <properties>
                                <immovable>No</immovable>
                                <collision-mask>Use collision polygon</collision-mask>
                                <prevent-rotation>No</prevent-rotation>
                                <density>1</density>
                                <friction>0.5</friction>
                                <elasticity>0</elasticity>
                                <linear-damping>5</linear-damping>
                                <angular-damping>5</angular-damping>
                                <bullet>No</bullet>
                                <initial-state>Enabled</initial-state>
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                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>2176</x>
                        <y>3040</y>
                        <z>0</z>
                        <width>184</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0.496427685</angle>
                        <opacity>1</opacity>
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            <effects />
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        <layer name="UI" sid="12">
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            <parallax>
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                <y>0</y>
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            <zoom-rate>1</zoom-rate>
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            <force-own-texture>0</force-own-texture>
            <global>0</global>
            <use-render-cells>0</use-render-cells>
            <blend-mode>0</blend-mode>
            <effect-fallback>0</effect-fallback>
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                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
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                        <y>160</y>
                        <z>0</z>
                        <width>928</width>
                        <height>1760</height>
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                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="sensorright" uid="34">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>544</x>
                        <y>160</y>
                        <z>0</z>
                        <width>896</width>
                        <height>1760</height>
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                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="starter" uid="91">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>No</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>1</wait-time>
                                <fade-out-time>1</fade-out-time>
                                <destroy>After fade out</destroy>
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                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
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                        <y>864</y>
                        <z>0</z>
                        <width>256</width>
                        <height>256</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="leftright" uid="43">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>Yes</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>4</wait-time>
                                <fade-out-time>2</fade-out-time>
                                <destroy>After fade out</destroy>
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                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>832</x>
                        <y>1696</y>
                        <z>0</z>
                        <width>256</width>
                        <height>200</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="leftright" uid="44">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Fade">
                            <properties>
                                <active-at-start>Yes</active-at-start>
                                <fade-in-time>0</fade-in-time>
                                <wait-time>4</wait-time>
                                <fade-out-time>2</fade-out-time>
                                <destroy>After fade out</destroy>
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                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>256</x>
                        <y>1696</y>
                        <z>0</z>
                        <width>256</width>
                        <height>200</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>3.141592741</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="starbg" uid="7">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Disabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Anchor">
                            <properties>
                                <left-edge>Window left</left-edge>
                                <top-edge>Window top</top-edge>
                                <right-edge>None</right-edge>
                                <bottom-edge>None</bottom-edge>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>160</x>
                        <y>64</y>
                        <z>0</z>
                        <width>256</width>
                        <height>115</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.504347801</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="uistarfont" uid="9">
                    <properties>
                        <character-width>64</character-width>
                        <character-height>64</character-height>
                        <character-set>0123456789</character-set>
                        <text>0</text>
                        <scale>1</scale>
                        <initial-visibility>Visible</initial-visibility>
                        <horizontal-alignment>Right</horizontal-alignment>
                        <vertical-alignment>Center</vertical-alignment>
                        <hotspot>Right</hotspot>
                        <wrapping>Word</wrapping>
                        <character-spacing>-26</character-spacing>
                        <line-height>0</line-height>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Anchor">
                            <properties>
                                <left-edge>Window left</left-edge>
                                <top-edge>Window top</top-edge>
                                <right-edge>None</right-edge>
                                <bottom-edge>None</bottom-edge>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>285</x>
                        <y>64</y>
                        <z>0</z>
                        <width>160</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>1</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="timebg" uid="10">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Anchor">
                            <properties>
                                <left-edge>Window right</left-edge>
                                <top-edge>Window top</top-edge>
                                <right-edge>None</right-edge>
                                <bottom-edge>None</bottom-edge>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>928</x>
                        <y>64</y>
                        <z>0</z>
                        <width>256</width>
                        <height>115</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.504347801</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
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                </instance>
                <instance type="uitimefont" uid="12">
                    <properties>
                        <character-width>64</character-width>
                        <character-height>64</character-height>
                        <character-set>0123456789</character-set>
                        <text>0</text>
                        <scale>1</scale>
                        <initial-visibility>Visible</initial-visibility>
                        <horizontal-alignment>Right</horizontal-alignment>
                        <vertical-alignment>Center</vertical-alignment>
                        <hotspot>Right</hotspot>
                        <wrapping>Word</wrapping>
                        <character-spacing>-26</character-spacing>
                        <line-height>0</line-height>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Anchor">
                            <properties>
                                <left-edge>Window right</left-edge>
                                <top-edge>Window top</top-edge>
                                <right-edge>None</right-edge>
                                <bottom-edge>None</bottom-edge>
                                <initial-state>Enabled</initial-state>
                            </properties>
                        </behavior-instance>
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>1051</x>
                        <y>64</y>
                        <z>0</z>
                        <width>160</width>
                        <height>64</height>
                        <depth>0</depth>
                        <hotspotX>1</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="fadein" uid="42">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-384</x>
                        <y>-320</y>
                        <z>0</z>
                        <width>4864</width>
                        <height>4736</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>0</opacity>
                    </world>
                </instance>
                <instance type="flashing" uid="1">
                    <properties>
                        <initial-visibility>Invisible</initial-visibility>
                        <hotspot>Top-left</hotspot>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Flash" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>-384</x>
                        <y>-320</y>
                        <z>0</z>
                        <width>4864</width>
                        <height>4736</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="panel" uid="31">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Disabled</collisions>
                    </properties>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>544</x>
                        <y>-640</y>
                        <z>0</z>
                        <width>800</width>
                        <height>1024</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="lastfont" uid="32">
                    <properties>
                        <character-width>128</character-width>
                        <character-height>128</character-height>
                        <character-set>0123456789</character-set>
                        <text>0</text>
                        <scale>1</scale>
                        <initial-visibility>Visible</initial-visibility>
                        <horizontal-alignment>Center</horizontal-alignment>
                        <vertical-alignment>Center</vertical-alignment>
                        <hotspot>Left</hotspot>
                        <wrapping>Word</wrapping>
                        <character-spacing>-48</character-spacing>
                        <line-height>0</line-height>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Pin" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>384</x>
                        <y>-672</y>
                        <z>0</z>
                        <width>320</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="home" uid="36">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Pin" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>352</x>
                        <y>-256</y>
                        <z>0</z>
                        <width>150</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="continue" uid="41">
                    <properties>
                        <initial-visibility>Visible</initial-visibility>
                        <initial-animation>Default</initial-animation>
                        <initial-frame>0</initial-frame>
                        <collisions>Enabled</collisions>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Pin" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>736</x>
                        <y>-256</y>
                        <z>0</z>
                        <width>150</width>
                        <height>150</height>
                        <depth>0</depth>
                        <hotspotX>0.5</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
                <instance type="bestfont" uid="46">
                    <properties>
                        <character-width>128</character-width>
                        <character-height>128</character-height>
                        <character-set>0123456789</character-set>
                        <text>0</text>
                        <scale>1</scale>
                        <initial-visibility>Visible</initial-visibility>
                        <horizontal-alignment>Center</horizontal-alignment>
                        <vertical-alignment>Center</vertical-alignment>
                        <hotspot>Left</hotspot>
                        <wrapping>Word</wrapping>
                        <character-spacing>-48</character-spacing>
                        <line-height>0</line-height>
                    </properties>
                    <behavior-instances>
                        <behavior-instance type="Pin" />
                    </behavior-instances>
                    <blend-mode>0</blend-mode>
                    <effect-fallback>0</effect-fallback>
                    <world>
                        <x>384</x>
                        <y>-448</y>
                        <z>0</z>
                        <width>320</width>
                        <height>128</height>
                        <depth>0</depth>
                        <hotspotX>0</hotspotX>
                        <hotspotY>0.5</hotspotY>
                        <angle>0</angle>
                        <opacity>1</opacity>
                    </world>
                </instance>
            </instances>
            <effects />
        </layer>
    </layers>
    <nonworld-instances />
    <effects />
</c2layout>
